LaserHydra updated Death Notes with a new update entry:
3.1.23 (fix)
DeathNotes
Moved
Total Downloads: 66,153 - First Release: Feb 14, 2015 - Last Update: May 13, 2018
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LaserHydra updated Death Notes with a new update entry:
3.1.23 (fix)
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@Wulf could you maybe fix that upload? Thanks.Attached Files:
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Waiting for beta testers ;-) Tell us if everything is fine ^^ then I will take the update ^^ ;-) thx
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The requested attachment could not be found.
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The file is not even there "The requested attachment could not be found."
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[DOUBLEPOST=1440515752][/DOUBLEPOST]http://oxidemod.org/plugins/death-notes.819/download?version=6407
Death Notes for Rust Experimental - Version History | Oxide
This one is working. Oxide double-uploaded and the first one is working. -
Hi,
I just installed the latest, and am still getting this error:
Code:[Oxide] 11:34 AM [Debug] at Oxide.Plugins.DeathNotes.OnEntityDeath (.BaseCombatEntity vic, .HitInfo hitInfo) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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The requested attachment could not be found.
Author, you're drunk? -_- -
Code:{ "Animals": { "Bear": "Bear", "Boar": "Boar", "Chicken": "Chicken", "Horse": "Horse", "Stag": "Stag", "Wolf": "Wolf" }, "Bodyparts": { "Armpolevector": "Armpolevector", "Armupvector": "Armupvector", "Calf": "Calf", "Clavicle": "Clavicle", "Curve": "Curve", "Ear": "Ear", "Earend": "Earend", "Eye": "Eye", "Eyelidend": "Eyelidend", "Finger": "Finger", "Foot": "Foot", "Forearm": "Forearm", "Foreshin": "Foreshin", "Forethigh": "Forethigh", "Group": "Group", "Hand": "Hand", "Head": "Head", "Headctrl": "Headctrl", "Headend": "Headend", "Hip": "Hip", "Horserootbone": "Horserootbone", "Igharmupvector": "Igharmupvector", "Ipupper": "Ipupper", "Jaw": "Jaw", "Jawend": "Jawend", "Joint": "Joint", "Leg": "Leg", "Legpolevector": "Legpolevector", "Manea": "Manea", "Maneb": "Maneb", "Manec": "Manec", "Neck": "Neck", "Neckexpander": "Neckexpander", "None": "None", "Nostril": "Nostril", "Pelvis": "Pelvis", "Pelvisjoint": "Pelvisjoint", "Pelvispole": "Pelvispole", "Rearfoot": "Rearfoot", "Rearshin": "Rearshin", "Rearthigh": "Rearthigh", "Shin": "Shin", "Shoulder": "Shoulder", "Shoulderpole": "Shoulderpole", "Spine": "Spine", "Spinemidrotate": "Spinemidrotate", "Stomacheexpander": "Stomacheexpander", "Tail": "Tail", "Tailctrl": "Tailctrl", "Taileff": "Taileff", "Tailend": "Tailend", "Thigh": "Thigh", "Toe": "Toe", "Ulna": "Ulna", "Upperarm": "Upperarm", "Upperthigh": "Upperthigh", "Wingfeatherend": "Wingfeatherend" }, "Colors": { "Animal": "#4B75FF", "Attacker": "#4B75FF", "Bodypart": "#4B75FF", "Distance": "#4B75FF", "Message": "#E0E0E0", "Prefix": "#6B8E23", "Victim": "#4B75FF", "Weapon": "#4B75FF" }, "Messages": { "AnimalDeath": "{attacker} killed a {victim} with a {weapon} from {distance}m.", "Arrow": "{attacker} killed {victim} with an arrow at {distance}m, hitting the {bodypart}.", "ArrowSleep": "{attacker} killed {victim} with an arrow from {distance}m, while he slept.", "Barricade": "{victim} died stuck on a {attacker}.", "Bite": "A {attacker} killed {victim}.", "BiteSleep": "A {attacker} killed {victim}, while he slept.", "Bleeding": "{victim} bled to death.", "Blunt": "{attacker} killed {victim} with a {weapon} and hit the {bodypart}.", "BluntSleep": "{attacker} killed {victim} with a {weapon}, while he slept.", "Bullet": "{attacker} killed {victim} with a {weapon}, hitting the {bodypart} from {distance}m.", "BulletSleep": "{attacker} killed {victim}, while sleeping. (In the {bodypart} with a {weapon}, from {distance}m)", "Cold": "{victim} froze to death.", "Drowned": "{victim} thought he could swim.", "Explosion": "{victim} got blown up.", "Fall": "{victim} fell to his death.", "Generic": "{victim} died.", "Heat": "{victim} burned to death.", "Hunger": "{victim} starved to death.", "Poision": "{victim} died poisoned.", "Radiation": "{victim} did not know that radiation kills.", "Slash": "{attacker} sliced {victim} into pieces with a {weapon} and hit the {bodypart}.", "SlashSleep": "{attacker} stabbed {victim}, while he slept.", "Stab": "{attacker} stabbed {victim} to death with a {weapon} and hit the {bodypart}.", "StabSleep": "{attacker} stabbed {victim}, while he slept.", "Suicide": "{victim} committed suicide.", "Thirst": "{victim} died of dehydration.", "Trap": "{victim} stepped on a {attacker}." }, "Settings": { "BroadcastToConsole": true, "EnablePluginIcon": true, "MessageInRadius": false, "MessageRadius": 300, "Prefix": "Boa's Undertaker<color=#6B8E23>:</color>", "ShowAnimalDeaths": true, "ShowAnimalKills": false, "ShowBarricadeDeaths": true, "ShowExplosionDeaths": true, "ShowMetabolismDeaths": true, "ShowPlayerKills": true, "ShowSuicides": false, "ShowTrapDeaths": true }, "Weapons": { "": "", "Assault Rifle": "Assault Rifle", "Bolt Action Rifle": "Bolt Action Rifle", "Crossbow": "Crossbow", "Custom SMG": "Custom SMG", "Hatchet": "Hatchet", "Hunting Bow": "Hunting Bow", "Machete": "Machete", "Revolver": "Revolver", "Rock": "Rock", "Salvaged Hammer": "Salvaged Hammer", "Salvaged Sword": "Salvaged Sword", "Stone Hatchet": "Stone Hatchet", "Stone Pick Axe": "Stone Pick Axe", "Thompson": "Thompson", "Wooden Spear": "Wooden Spear" } }
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[Error] and [Debug] part -
Attached Files:
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Update attachment not found when you click on it
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If you mean the one I posted above it works for me