DeathNotes

Moved

Total Downloads: 66,140 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. Do you know where to configure it?
     
  2. Statistic - right site
     
  3. I changed the statistic, now nothing comes up at all. Is there a certain message I must type to stop the server one showing up
    [DOUBLEPOST=1493150219][/DOUBLEPOST]Its okay, Its the SERVER announcing that WADDS was killed. Thank you for your time
     
  4. Drowning deaths, and fall deaths are not showed up, the update doesn't fix the rust changes :/
     
  5. My death notes do not show death of players with bow but of animals everything is normal, you know what can be?
     
  6. Same problem.
     
  7. Wulf

    Wulf Community Admin

    Tested falling and drowning, works just fine. Make sure you're using the latest version.
     
  8. I have the latest version, somes death are not showed up (like cactus kill, fall, drowning, cold freeze, etc..)
     
  9. Here is a video that better shows the problem:
     
  10. Wulf

    Wulf Community Admin

    Falls, drowning, etc. all worked when testing it, so not sure why they aren't for you.
     
  11. Ive been trying to get the animal deaths to show up with no luck thus far. Ive looked for answers in all kinds of places with no luck, so I'm hoping to be able to get some help here. Is my JSON file wrong? Ive put it into to JSON validator, and it says it is correct. If someone could let me know how to get the deaths of animals to show up, I would greatly appreciate it.

    This is the JSON file:
    Code:
    {
      "Attachments": {
      "Holosight": "Holosight",
      "Silencer": "Silencer",
      "Weapon Lasersight": "Weapon Lasersight"
      },
      "Bodyparts": {
      "Body": "Body",
      "Chest": "Chest",
      "Head": "Head",
      "Jaw": "Jaw",
      "Right Hand": "Right Hand",
      "Stomach": "Stomach"
      },
      "Messages": {
      "Animal": [
      "A {attacker} followed {victim} until it finally caught him."
      ],
      "Animal Sleeping": [
      "{victim} was killed by a {attacker} while having a sleep."
      ],
      "AnimalDeath": [
      "{attacker} killed a {victim} with a {weapon}{attachments} from {distance}m."
      ],
      "Bleeding": [
      "{victim} bled out."
      ],
      "Blunt": [
      "{attacker} used a {weapon} to knock {victim} out."
      ],
      "Blunt Sleeping": [
      "{attacker} used a {weapon} to turn {victim}'s dream into a nightmare."
      ],
      "Bullet": [
      "{victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
      ],
      "Bullet Sleeping": [
      "Sleeping {victim} was shot in the {bodypart} by {attacker} with a {weapon}{attachments} from {distance}m."
      ],
      "Cold": [
      "{victim} became an iceblock."
      ],
      "Drowned": [
      "{victim} tried to swim."
      ],
      "Explosion": [
      "{victim} was shredded by {attacker}'s {weapon}"
      ],
      "Explosion Sleeping": [
      "{victim} was shredded by {attacker}'s {weapon} while sleeping."
      ],
      "Fall": [
      "{victim} did a header into the ground."
      ],
      "Flamethrower": [
      "{victim} was burned to ashes by {attacker} using a {weapon}."
      ],
      "Flamethrower Sleeping": [
      "{victim} was burned to ashes by sleeping by {attacker} using a {weapon}."
      ],
      "Generic": [
      "The death took {victim} with him."
      ],
      "Generic Sleeping": [
      "The death took sleeping {victim} with him."
      ],
      "Heat": [
      "{victim} burned to ashes."
      ],
      "Helicopter": [
      "{victim} was shot to pieces by a {attacker}."
      ],
      "Helicopter Sleeping": [
      "{victim} was sleeping when he was shot to pieces by a {attacker}."
      ],
      "HelicopterDeath": [
      "The {victim} was taken down."
      ],
      "Hunger": [
      "{victim} forgot to eat."
      ],
      "Poison": [
      "{victim} died after being poisoned."
      ],
      "Radiation": [
      "{victim} became a bit too radioactive."
      ],
      "Slash": [
      "{attacker} slashed {victim} in half."
      ],
      "Slash Sleeping": [
      "{attacker} slashed sleeping {victim} in half."
      ],
      "Stab": [
      "{victim} was stabbed to death by {attacker} using a {weapon}."
      ],
      "Stab Sleeping": [
      "{victim} was stabbed to death by {attacker} using a {weapon} before he could even awake."
      ],
      "Structure": [
      "A {attacker} impaled {victim}."
      ],
      "Suicide": [
      "{victim} had enough of life."
      ],
      "Thirst": [
      "{victim} dried internally."
      ],
      "Trap": [
      "{victim} ran into a {attacker}"
      ],
      "Turret": [
      "A {attacker} defended its home against {victim}."
      ],
      "Unknown": [
      "{victim} died. Nobody knows why, it just happened."
      ],
      "Unknown Sleeping": [
      "{victim} was sleeping when he died. Nobody knows why, it just happened."
      ]
      },
      "Names": {
      "Auto Turret": "Auto Turret",
      "High External Stone Wall": "High External Stone Wall",
      "Land Mine": "Land Mine",
      "No Attacker": "No Attacker",
      "Patrol Helicopter": "Patrol Helicopter",
      "Wooden Floor Spikes": "Wooden Floor Spikes"
      },
      "Settings": {
      "Attachments Color": "#C4FF00",
      "Attachments Formatting": " ({attachments})",
      "Attachments Split": " | ",
      "Attacker Color": "#C4FF00",
      "Bodypart Color": "#C4FF00",
      "Chat Icon (SteamID)": "76561198077847390",
      "Console Formatting": "{Message}",
      "Distance Color": "#C4FF00",
      "Enable Showdeaths Command": true,
      "Formatting": "[{Title}]: {Message}",
      "Health Color": "#C4FF00",
      "Log to File": false,
      "Message Color": "#696969",
      "Message Radius": 300.0,
      "Message Radius Enabled": false,
      "Needs Permission": false,
      "Simple UI - Font Size": 20,
      "Simple UI - Left": 0.1,
      "Simple UI - Max Height": 0.05,
      "Simple UI - Max Width": 0.8,
      "Simple UI - Top": 0.1,
      "Simple UI Hide Timer": 5.0,
      "Strip Colors from Simple UI": false,
      "Title": "Death Notes",
      "Title Color": "#80D000",
      "Use Popup Notifications": false,
      "Use Simple UI": false,
      "Victim Color": "#C4FF00",
      "Weapon Color": "#C4FF00",
      "Write to Chat": true,
      "Write to Console": true
      },
      "Weapons": {
      "Assault Rifle": "Assault Rifle",
      "Flamethrower": "Flamethrower",
      "Flameturret": "Flameturret",
      "Hunting Bow": "Hunting Bow",
      "Landmine": "Landmine",
      "LR-300 Assault Rifle": "LR-300 Assault Rifle",
      "No Weapon": "No Weapon",
      "Rock": "Rock",
      "Rocket Heli": "Rocket Heli",
      "Salvaged Axe": "Salvaged Axe",
      "Semi-Automatic Rifle": "Semi-Automatic Rifle"
      }
    }
     
  12. Wulf

    Wulf Community Admin

    It sounds like you aren't using the latest version of the plugin.
     
  13. Do you just have to redownload the plugin or is there an easier way to update
     
  14. Wulf

    Wulf Community Admin

    That's how updating works, yes.
     
  15. What I sould do to try to fix my problem?
     
  16. Wulf

    Wulf Community Admin

    All I can suggest is making sure you have the latest version from here. I can't reproduce your issue personally.
     
  17. First make sure you are running the latest plugin then use this config file
     

    Attached Files:

  18. how i can hide message admin kill in a chat
     
  19. think simmilar to that :

    Disabling specific deaths:
    To disable specific kill messages, just make the messages list of the death type you do not want to see empty. Example:
    "AnimalDeath": [],

    so puting on admin ? name? will not show it up i think ;)
     
  20. Can someone upload a config file with all the weapon names? Thanks!