DeathNotes

Moved

Total Downloads: 66,153 - First Release: Feb 14, 2015 - Last Update: May 13, 2018

4.98519/5, 270 likes
  1. @LaserHydra: Great plugin, thanks! Call me an idiot, but i couldnt find out about what the players on the server have to type into the console to hide or unhide the deathnotes. Can you help me with this? :)
     
  2. You could say that :)
    Death Notes for Rust | Oxide
     
  3. Let's say another player downs you and let's you bleed out, is there a way to make it show who downed you in the first place so players can't hide themselves that way from death messages? Sorry if this has been addressed before.
     
  4. Check out the death messages in this video:
    The ability to add health to the messages is possible.
    Thanks
     
  5. When I change the name in config and I reboot the plugin at a dead name always come in English
     
  6. If you edit the configfile correctly, save it, reload the plugin it should work fine - unless ingame a kill happened with unknown names which then updated the configfile while you were editing it.
    [DOUBLEPOST=1458221062][/DOUBLEPOST]
    I will add this with the next update.
     
  7. Thank you but I checked the file with JSONLint - The JSON Validator. Results

    Valid JSON

    I recharge well in the console oxide.reload DeathNotes

    And I still have my french translation

    Everything is translated except the names of animals and weapons, I 'm modify it changes nothing

    {
    "ANIMALS": {
    "BEAR": "ours",
    "BOAR": "sanglier",
    "CHICKEN": "poulet",
    "HORSE": "cheval",
    "STAG": "daim",
    "WOLF": "loup"
    },
     
    Last edited by a moderator: Mar 17, 2016
  8. Which version of DeathNotes do you use? I recommend using the latest version.
     
  9. Is it possible to configure so that only stag animal kills are shown?
     
  10. Currently not, no.
     
  11. The heli death shows up 5-6 minutes after the heli was taken down and repeats the saying multiple times is there a way to fix this
     
  12. Code:
    [03/20/2016 18:03:41] [Oxide] 18:03 [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.0.1' (NullReferenceException: Object reference not set to an instance of an object)
    [03/20/2016 18:03:58] [Oxide] 18:03 [Error] Failed to call hook 'OnEntityDeath' on plugin 'DeathNotes v5.0.1' (NullReferenceException: Object reference not set to an instance of an object)
    How to fix em ?
     
    Last edited by a moderator: Mar 20, 2016
  13. You are running a very old version why have you not updated it. Its up to you to do this
    there has been 9 updates done from the 5.0.1 version
     
  14. This should be fixed by the next DeathNotes update.
     
  15. There is an issue with the grenades, the type is set to 'Stab' and it looks like you're (LaserHydra) already aware of this seeing as you have the following line in the code:
    Code:
    else if (weapon == "F1 Grenade")
    However, this should be changed to:
    Code:
    else if (weapon == "Grenade.f1.deployed" || weapon == "Grenade.beancan.deployed")
    Additionally, I had to manually update the following 3 weapon names in the config as they did not resolve correctly automatically.
    Code:
        "Explosive.timed.deployed": "Timed Explosive Device",
        "Grenade.beancan.deployed": "Beancan Grenade",
        "Grenade.f1.deployed": "F1 Grenade",
     
  16. Alright. They should be normally. I will take a look - thanks.
     
  17. Thank you Laser Love your work and plugins
     
  18. Is there a way to disable certain death messages?
     
  19. Look at the overview.
     
  20. Is there a way to make multiple notes for a death?