1. Hatemail submitted a new resource:

    Death Handler - Provides the ability to broadcast all death messages.

    Read more about this resource...
     
  2. Hatemail updated Death Handler with a new update entry:

    Death Handler

     
  3. On my server, some plugins in Oxide simply do not work, nothing appears ... And this goes in that case, use the Oxide 1.82, but even the updated plugins for it end up not working, as the case of his bounty, econ (updated) etc.. Can you help me?
     
  4. you seemed to have forgotten an argument at line 30
    Code:
    if (takedamage:GetComponent( "ZombieController" ) and self.Config.zombie) then
    is how it should look
     
  5. Hello - I have change the Data file:
    {
    "bear":false,
    "player":true,
    "zombie":false,
    "boar":false,
    "wolf":false,
    "chicken":false,
    "rabbit":false,
    "stag":false
    }

    but it still showing players killing zombies. Any ideas?
     
  6. do what i posted above Kryon
     
  7. I'm using Oxide 1.9 - does this mod still work?
     
  8. Thanks Just looked at my local build and it was already fixed :)
    Yes works fine there is a slight problem with c4 and admin only weapons I will need to look into.
     
  9. Could you also make this seeable for admins only?
     
  10. yup, it's actually something I already posted that is coming.
     
  11. Awesomesauce :D
    Got any ETA?
     
  12. could you upload update with fixed strings? Multiplay gsp doesnot allow server owners to edit lua files. thanks in advance.
     
  13. Nice mod
    Ty darksun you're awesome
     
  14. yeah I will tonight


    Tonight most liekly
     
  15. Hatemail updated Death Handler with a new update entry:

    Added the ability to modify the config from in-game

    [DOUBLEPOST=1390363149][/DOUBLEPOST]
    Done!
     
  16. thanks
     
  17. Is it possible to show the distance?
     
  18. The distance of what? Between the player and the killed entity?
     
  19. Yes
     
  20. yeah it would be.