1. Yes, I can add that tomorrow. If you have console access and log to console on, you can see all chat there until then.
     
  2. When i enable it in the console, i get the same message popping up 15 times at once. I would like to have my Supporter the ababilty to see that stuff (he has no Console access :) )
     
  3. Right, conflicting scripts. I will add it to in-game chat tomorrow.
     
  4. Hello insane, could you maybe add an API function which gives me a bool if the player is currently engaged in a chat channel? Also you can use the Better Chat API to get the players formatting. Greetings
     
    Last edited by a moderator: Aug 31, 2015
  5. Sure, I can add a function for you. Didn't know about your api, now I do. :)
     
  6. Yea, I did not add it to the overview yet. forgot that. just check the latest updates
     
  7. Hello please add the ability to change not only the color of the tag, but the color of nickname, as well as the color of the message and do it all over permission.
    (Sorry for my english, I enjoyed an interpreter)
     
  8. You can change the color of the nicknames and messages, but as it is now, it applies for everyone as it does not use permissions.
     
  9. waiting for your update ;)
     
  10. I'd just like to state, those having multiple console prints, it's not a conflict but my mistake. Found it while working on update. It will be fixed in next update. *facepalm*
     
  11. Yes indeed changes colors for all is available, but can you make a change to the color of each player on-similarity using permissions.
    (Sorry for my english, I enjoyed an interpreter)
     
  12. I will try to get your suggestion in todays update.
     
  13. ......
     
  14. insane8472 updated Chat Channels with a new update entry:

    1.0.3

     
  15. Next thing to add:
    Grab chat formatting from Better Chat if installed :p
     
  16. Hey Insane,

    just enabled the update and prit to console and Global Admin and then i got this message everytime someone says something:

    Code:
    [9/1/2015 7:10:01 PM] [Oxide] 7:10 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'ChatChannels v1.0.3'
    File: ChatChannels.lua Line: 983 attempt to concatenate local 'UnC' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 
    [DOUBLEPOST=1441127966][/DOUBLEPOST]I deleted the old Config file. Now it is working. And in the global admin config field i forgot a ". Sorry.
     
  17. :) I was looking and couldn't find the problem.
     
  18. ......
     
  19. Hey!

    When i change

    Code:
        "PlayerColor": "#55aaff",
    the playercolor remains the same (default color) ingame. (i reloaded the plugin).
     
  20. That is the default color. Change the color in the tags section. Since it's staying the same, im assuming the player has one of the tag permissions.