Yes, I can add that tomorrow. If you have console access and log to console on, you can see all chat there until then.
Chat Channels [Unmaintained]
Discussion in 'Plugin Support' started by insane8472, Aug 18, 2015.
-
When i enable it in the console, i get the same message popping up 15 times at once. I would like to have my Supporter the ababilty to see that stuff (he has no Console access
)
-
Right, conflicting scripts. I will add it to in-game chat tomorrow.
-
Last edited by a moderator: Aug 31, 2015
-
Sure, I can add a function for you. Didn't know about your api, now I do.
-
-
Hello please add the ability to change not only the color of the tag, but the color of nickname, as well as the color of the message and do it all over permission.
(Sorry for my english, I enjoyed an interpreter) -
You can change the color of the nicknames and messages, but as it is now, it applies for everyone as it does not use permissions.
-
-
I'd just like to state, those having multiple console prints, it's not a conflict but my mistake. Found it while working on update. It will be fixed in next update. *facepalm*
-
(Sorry for my english, I enjoyed an interpreter) -
I will try to get your suggestion in todays update.
-
-
insane8472 updated Chat Channels with a new update entry:
1.0.3
-
Grab chat formatting from Better Chat if installed -
Hey Insane,
just enabled the update and prit to console and Global Admin and then i got this message everytime someone says something:
Code:[9/1/2015 7:10:01 PM] [Oxide] 7:10 PM [Error] Failed to call hook 'OnPlayerChat' on plugin 'ChatChannels v1.0.3' File: ChatChannels.lua Line: 983 attempt to concatenate local 'UnC' (a nil value): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
-
I was looking and couldn't find the problem.
-
-
Hey!
When i change
Code:"PlayerColor": "#55aaff",
-
That is the default color. Change the color in the tags section. Since it's staying the same, im assuming the player has one of the tag permissions.