redBDGR updated BlueprintSystem with a new update entry:
1.0.4
BlueprintSystem [Unmaintained]
Discussion in 'Plugin Support' started by redBDGR, Mar 14, 2017.
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Image good.
Attached Files:
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Code:
I highly recommend creating a new loot table if you intend on using this plugin. Make sure that all items drop / are accessible in some way. If not, players will not be able to craft these at all (because they won't be able to research them)
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Code:if you add the researchpaper to your loot table, players will be able to research a researchpaper to get a random blueprint that isn't in the blocked list
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When Attempting to craft an item that you don't have the BP for. it gives you the materials what it costs to craft it, so you can just keep spamming "research" meaning unlimited items. Even Though It Saying "You Don't Have The BluePrint" Still Gives You The Items Back.
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@PUREbliss it conflicts with the plugin magiccraft, you need to put the plugin craftingcontroll
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haha Alright No Problem, When Trying To Craft An Item That I Have Not Studied, It Say's "You Do Not Have The BluePrint" (or something on them lines) Even Though I Get This Warning, It Gives Me With The Required Materials For The Item. Therefore I can Just Keep Pressing "Research"
So Say I'm Trying To Craft A Bolt Action Rifle. Required Items are:
In My Inventory I Have The Correct Amount, But By Clicking "Research" I Get All The Materials Back And I Get To Keep The Amount Of Items I Had To Begin With. Meaning I Get Unlimited Items Just By Clicking "Research"
[DOUBLEPOST=1489763160][/DOUBLEPOST]
EDIT: worked Perfectly after removing magiccraft -
What does this mean?
Code:if you add the researchpaper to your loot table, players will be able to research a researchpaper to get a random blueprint that isn't in the blocked list
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- Failed to call hook 'OnPlayerLootEnd' on plugin 'BlueprintSystem v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
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Failed to call hook 'OnPlayerLootEnd' on plugin 'BlueprintSystem v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
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According to Alistair the bp frag item has not been removed [LINK]
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