there is a plugin, which increases the amount in the barrels? eg barrel 4 objects.
green box 6 different objects.
BetterLoot
Moved
Total Downloads: 42,624 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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for that cases you would need this: -
Last edited by a moderator: Oct 9, 2016
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Idk what is better : 33$ and nobody buy it, or donation-ware and possibly get money (in this case i give, i'm used to)... but 33$, even if its a really great move from you to develop such a good plugin for the community... idk, maybe i'm too old, but the great old pc modding community, the free exchange, things like that...
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BetterLoot is free and stays free, but who really wants some more features and knows whats its worth, those invest the money...nothing else. -
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Thank you.Last edited by a moderator: Oct 9, 2016 -
Getting this - Error] [BetterLoot] OnTick scheduled update failed: Object reference not set to an instance of an object
Since update.
Also betterloot dont seem to be working at all anymore for me. -
There's a problem with the bone armor jacket and pants and suit, i erased it from the loottable and other .json and it works. But it's ok for bone club bone knife etc. Somebody talked about it upper in this topic.
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God damn it, Thank you for that, all fixed now. honestly didnt even cross my mind to update list.
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Its the same problem like Lootconfig has with BoneArmor...they removed the items not clearly from game, which breaks atm any checks to be made correct.
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Fujikura updated BetterLoot with a new update entry:
2.8.1
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Getting 'unknown command' when I /loot
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BetterLoot for Rust - 2.8.0 | Oxide -
Still getting this error with today's update: (06:44:59) | [Oxide] 06:44 [Error] [BetterLoot] OnTick scheduled update failed: Object reference not set to an instance of an object
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Here's my config - spot on anything that might be amiss ?
Code:{ "Barrel": { "barrelTypes": "loot-barrel|loot_barrel", "enableBarrels": true, "giveXpBarrel": true, "maxItemsPerBarrel": 8, "maxXpScaleBarrel": 1.0, "minItemsPerBarrel": 6, "minXpScaleBarrel": 1.0, "refreshBarrels": true }, "Chances": { "baseItemRarity": 2 }, "Crate": { "crateTypes": "crate_normal", "enableCrates": true, "giveXpCrate": true, "maxItemsPerCrate": 8, "maxXpScaleCrate": 1.0, "minItemsPerCrate": 6, "minXpScaleCrate": 1.0, "refreshCrates": true }, "Generic": { "delayPluginInit": 3, "dropWeaponsWithAmmo": true, "enforceBlacklist": false, "listUpdatesOnLoaded": true, "listUpdatesOnRefresh": false, "pluginEnabled": true, "refreshMinutes": 30, "removeStackedContainers": false, "seperateLootTables": false }, "HeliCrate": { "excludeHeliCrate": false, "giveXpHeliCrate": true, "maxItemsPerHeliCrate": 8, "maxXpScaleHeliCrate": 1.0, "minItemsPerHeliCrate": 8, "minXpScaleHeliCrate": 1.0, "useCustomTableHeli": true }, "RarityIndex": { "ItemOverrides": { "autoturret": 3, "box.wooden": 0, "crude.oil": 1, "fat.animal": 0, "furnace": 0, "hq.metal.ore": 0, "lmg.m249": 3, "metal.fragments": 1, "metal.refined": 3, "mining.quarry": 2, "researchpaper": 0, "rifle.lr300": 2, "spikes.floor": 1, "stash.small": 0, "target.reactive": 1, "targeting.computer": 2, "trap.bear": 1, "trap.landmine": 2, "water.catcher.large": 1, "water.catcher.small": 1 } }, "SupplyDrop": { "giveXpSupplyDrop": true, "includeSupplyDrop": true, "maxItemsPerSupplyDrop": 12, "maxXpScaleSupplyDrop": 1.0, "minItemsPerSupplyDrop": 3, "minXpScaleSupplyDrop": 1.0, "useCustomTableSupply": true } }
Last edited by a moderator: Oct 9, 2016 -
Is there a way to use this mod to change the loot in food boxes? Also does anyone know if I can use this mod to drop more of an item such as metal from a barrel?