I am trying to blacklist the "wooden ladder" bp and item.
When I type /blacklist additem "wooden ladder" or /blacklist additem "wooden_ladder" or /blacklist additem "wooden.ladder"
none of them work and all error out.
What should I be typing to bpblacklist and itemblacklist?
BetterLoot
Moved
Total Downloads: 42,621 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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it's /blacklist additem "ladder.wooden.wall"
a good spot to look is here under the http://docs.oxidemod.org/rust/#item-list under items shortnames. cheers bud -
hmm now when i type /blacklist additem "ladder.wooden.wall" it says "Unknown Command:Blacklist!"
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Wulf Community Admin
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im stupid
#dat dyslexia -
Wulf,could you help me to solve some problems? I have added to blacklist some items,its works fine but there is a problem. It doesnt work for loot crates and small loot boxes, it works only for barrels. Sorry for bad english ) There is url of crates: http://rust.wikia.com/wiki/Loot_Crates
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delete loot_ in loot_trash
It should look like
Code:private Regex barrelEx = new Regex(@"loot-barrel|trash|loot_barrel"");
And Wulf, i'm found another name barrel, full list
Code:private Regex barrelEx = new Regex(@"loot-barrel|loot_trash|loot_barrel");
Last edited by a moderator: Aug 16, 2015 -
And... list of containers more large that you're posted -
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Is there a easier way to edit the config? instead of going through the super long list and edit each of the item chance
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***Edit - Nevermind I guess, I just read BetterLoot does not touch the AirDrop loot table. I so I assume the 150 ammo is basic Rust drop rate.
Does BetterLoot make an impact on the item amount/rarity in airdrops? My aidrops dropped like 150 5.56 ammo one time. Would prefer to be able to cap that and not be so high. -
[Oxide] 1:02 AM [Error] Plugin failed to compile: BetterLoot (leaving previous version loaded)
[Oxide] 1:02 AM [Error] BetterLoot plugin failed to compile!
[Oxide] 1:02 AM [Error] BetterLoot.cs(796,33): error CS1061: Type `Item' does not contain a definition for `isBlueprint' and no extension method `isBlueprint' of type `Item' could be found. Are you missing an assembly reference? -
I have a question.
I have this for the moment :
Code:"baseBlueprintRarity": 6.0, "baseItemRarity": 6.0, "blueprintBlacklist": [], "blueprintProbability": 0.11,
Code:"blueprint_fragment": 22, "blueprint_library": 1, "blueprint_page": 3, "blueprint_book": 1,
Because of course I can change the 22 byt something greated but it doesn t change the % of loot right ?
Other question, is it possible in those "dropLimits": { to add guns ? Cause I have no guns in the list.
May I add line for assault riffle or thompson ?
eg : "wolfmeat.cooked": 5 and below "thompson" : 1 ? -
Does the stock BetterLoot config have increased drop rates vs the stock droprates for Rust without this plugin? Does anyone use a config where the loot table it similar to Vanilla Rust?
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-blacklist items show up in loot crates but works properly with barrels. I know enforced blacklist is false, I want players to make those items but make loot worth getting. This worked properly a couple weeks ago.
-certain ammo types only drop in stacks of 1
-Blueprint frags are only showing up in garbage piles.
Oxide Version: 2.0.1305, Rust Protocol: 1310
BetterLoot 1.9.7
Code:{ "baseBlueprintRarity": 2.0, "baseItemRarity": 1.1, "blueprintBlacklist": [], "blueprintProbability": 0.11, "dropLimits": { "blueprint_fragment": 100, "blueprint_library": 1, "blueprint_page": 10, "blueprint_book": 5, "ammo.pistol": 150, "ammo.pistol.fire": 150, "ammo.pistol.hv": 150, "ammo.rifle": 150, "ammo.rifle.explosive": 150, "ammo.rifle.hv": 150, "ammo.rifle.incendiary": 150, "ammo.rocket.basic": 3, "ammo.rocket.fire": 3, "ammo.rocket.hv": 3, "ammo.shotgun": 150, "ammo.shotgun.slug": 150, "arrow.hv": 8, "gunpowder": 500, "explosive.timed": 2, "explosives": 100, "cloth": 500, "fat.animal": 500, "lowgradefuel": 500, "antiradpills": 5, "bandage": 5, "largemedkit": 2, "hq.metal.ore": 500, "metal.fragments": 1000, "metal.ore": 1000, "stones": 1000, "sulfur": 1000, "sulfur.ore": 1000, "wood": 1000, }, "dropWeaponsWithAmmo": true, "enforceBlacklist": false, "itemBlacklist": [ "attire.hide.boots", "attire.hide.pants", "ammo.handmade.shell", "attire.hide.poncho", "attire.hide.vest", "bandage", "apple", "black.raspberries", "blueberries", "can.beans", "can.tuna", "chicken.cooked", "chocholate", "granolabar", "smallwaterbottle", "wolfmeat.cooked", "burlap.headwrap", "burlap.shirt", "burlap.shoes", "burlap.trousers", "campfire", "arrow.wooden", "sleepingbag", "bone.armor.jacket", "bone.armor.pants", "can.beans.empty", "can.tuna.empty", "lock.key", "blood", "lock.code", "shotgun.waterpipe", "spear.wood", "wood.armor.jacket", "wood.armor.pants", "ammo.rocket.smoke",], "maxItemsPerBarrel": 8, "maxItemsPerCrate": 12, "messages": { "<color=\"#ffd479\">/blacklist</color> - Displays which items are blacklisted": "<color=\"#ffd479\">/blacklist</color> - Displays which items are blacklisted", "<color=\"#ffd479\">/loot</color> - Displays the details on loot tables": "<color=\"#ffd479\">/loot</color> - Displays the details on loot tables", "A barrel drops up to %N% items, a chest up to %M% items.": "A barrel drops up to %N% items, a chest up to %M% items.", "Base item rarity is %N% and base blueprint rarity is %M%.": "Base item rarity is %N% and base blueprint rarity is %M%.", "Blacklisted blueprints:": "Blacklisted blueprints:", "Blacklisted items:": "Blacklisted items:", "common": "common", "Drop limit of '%NAME%' has been changed from %LIMIT% to %NEWLIMIT%": "Drop limit of '%NAME%' has been changed from %LIMIT% to %NEWLIMIT%", "Drop limit of '%NAME%' is %LIMIT%": "Drop limit of '%NAME%' is %LIMIT%", "No such item:": "No such item:", "Not a valid blueprint:": "Not a valid blueprint:", "Not a valid item:": "Not a valid item:", "rare": "rare", "The blueprint '%NAME' is not blacklisted": "The blueprint '%NAME' is not blacklisted", "The blueprint '%NAME%' is now blacklisted": "The blueprint '%NAME%' is now blacklisted", "The blueprint '%NAME%' is now no longer blacklisted": "The blueprint '%NAME%' is now no longer blacklisted", "The blueprint '{0}' is already blacklisted": "The blueprint '{0}' is already blacklisted", "The item '%NAME%' is already blacklisted": "The item '%NAME%' is already blacklisted", "The item '%NAME%' is not blacklisted": "The item '%NAME%' is not blacklisted", "The item '%NAME%' is now blacklisted": "The item '%NAME%' is now blacklisted", "The item '%NAME%' is now no longer blacklisted": "The item '%NAME%' is now no longer blacklisted", "There are no blacklisted blueprints": "There are no blacklisted blueprints", "There are no blacklisted items": "There are no blacklisted items", "There is a <color=#5bbcf4>%P%%</color> chance to get one of %N% %RARITY% blueprints.": "There is a <color=#5bbcf4>%P%%</color> chance to get one of %N% %RARITY% blueprints.", "There is a <color=#aef45b>%N%%</color> chance that any drop is a blueprint.": "There is a <color=#aef45b>%N%%</color> chance that any drop is a blueprint.", "There is a <color=#f4e75b>%P%%</color> chance to get one of %N% %RARITY% items.": "There is a <color=#f4e75b>%P%%</color> chance to get one of %N% %RARITY% items.", "uncommon": "uncommon", "Usage: /blacklist [additem|deleteitem|addbp|deletebp] \"ITEMNAME\"": "Usage: /blacklist [additem|deleteitem|addbp|deletebp] \"ITEMNAME\"", "Usage: /droplimit \"ITEMNAME\" [LIMIT]": "Usage: /droplimit \"ITEMNAME\" [LIMIT]", "very rare": "very rare", "You are not authorized to modify drop limits": "You are not authorized to modify drop limits", "You are not authorized to modify the blacklist": "You are not authorized to modify the blacklist" }, "minItemsPerBarrel": 6, "minItemsPerCrate": 8, "refreshMinutes": 15
Last edited by a moderator: Aug 22, 2015 -
I'm not getting any errors but the Item Blacklist seems to be ignored, I still see those items spawning.
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Hi.
1) Are hazmat ( anti radiation ) items ( helmet - pant - vest ... ) rare items for better loot ?
2) Are we allowed to add lines below "dropLimits"with new items ? What does it do exactly ?
Thx