BetterLoot

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Total Downloads: 42,621 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018

4.95699/5, 93 likes
  1. I am trying to blacklist the "wooden ladder" bp and item.

    When I type /blacklist additem "wooden ladder" or /blacklist additem "wooden_ladder" or /blacklist additem "wooden.ladder"
    none of them work and all error out.

    What should I be typing to bpblacklist and itemblacklist?
     
  2. hmm now when i type /blacklist additem "ladder.wooden.wall" it says "Unknown Command:Blacklist!"
     
  3. Wulf

    Wulf Community Admin

    Make sure you have the plugin loaded successfully, that's an indication it's not.
     
  4. im stupid

    #dat dyslexia
     
  5. Wulf,could you help me to solve some problems? I have added to blacklist some items,its works fine but there is a problem. It doesnt work for loot crates and small loot boxes, it works only for barrels. Sorry for bad english ) There is url of crates: http://rust.wikia.com/wiki/Loot_Crates
     

  6. delete loot_ in loot_trash
    It should look like
    Code:
    private Regex barrelEx = new Regex(@"loot-barrel|trash|loot_barrel"");
    [DOUBLEPOST=1439747832][/DOUBLEPOST]
    You are using the latest version of the plugin?

    And Wulf, i'm found another name barrel, full list
    Code:
     private Regex barrelEx = new Regex(@"loot-barrel|loot_trash|loot_barrel");
     
    Last edited by a moderator: Aug 16, 2015
  7. Already solved this problem
    And... list of containers more large that you're posted
     
  8. barrels in this list all, but except oil barrels
     
  9. Containers, not only barrels
     
  10. They have already been added, and I wrote about the barrels
     
  11. Is there a easier way to edit the config? instead of going through the super long list and edit each of the item chance
     
  12. ***Edit - Nevermind I guess, I just read BetterLoot does not touch the AirDrop loot table. I so I assume the 150 ammo is basic Rust drop rate.

    Does BetterLoot make an impact on the item amount/rarity in airdrops? My aidrops dropped like 150 5.56 ammo one time. Would prefer to be able to cap that and not be so high.
     
  13. [Oxide] 1:02 AM [Error] Plugin failed to compile: BetterLoot (leaving previous version loaded)
    [Oxide] 1:02 AM [Error] BetterLoot plugin failed to compile!
    [Oxide] 1:02 AM [Error] BetterLoot.cs(796,33): error CS1061: Type `Item' does not contain a definition for `isBlueprint' and no extension method `isBlueprint' of type `Item' could be found. Are you missing an assembly reference?
     
  14. I have a question.

    I have this for the moment :

    Code:
    "baseBlueprintRarity": 6.0,
      "baseItemRarity": 6.0,
      "blueprintBlacklist": [],
      "blueprintProbability": 0.11,
    and this :

    Code:
     "blueprint_fragment": 22,
        "blueprint_library": 1,
        "blueprint_page": 3,
        "blueprint_book": 1,
    If I want to increase the % of chance of looting blueprint fragment ( paper fragments ) how can I do ?

    Because of course I can change the 22 byt something greated but it doesn t change the % of loot right ?

    Other question, is it possible in those "dropLimits": { to add guns ? Cause I have no guns in the list.

    May I add line for assault riffle or thompson ?

    eg : "wolfmeat.cooked": 5 and below "thompson" : 1 ?
     
  15. Does the stock BetterLoot config have increased drop rates vs the stock droprates for Rust without this plugin? Does anyone use a config where the loot table it similar to Vanilla Rust?
     
  16. Yeah, I'd like to increase the chance of blueprint fragments dropping too, but am uncertain as to what a good rarity % and probability number would be.
     
  17. TGR

    TGR

    -blacklist items show up in loot crates but works properly with barrels. I know enforced blacklist is false, I want players to make those items but make loot worth getting. This worked properly a couple weeks ago.
    -certain ammo types only drop in stacks of 1
    -Blueprint frags are only showing up in garbage piles.

    Oxide Version: 2.0.1305, Rust Protocol: 1310
    BetterLoot 1.9.7
    Code:
    {
      "baseBlueprintRarity": 2.0,
      "baseItemRarity": 1.1,
      "blueprintBlacklist": [],
      "blueprintProbability": 0.11,
      "dropLimits": {
      "blueprint_fragment": 100,
      "blueprint_library": 1,
      "blueprint_page": 10,
      "blueprint_book": 5,
      "ammo.pistol": 150,
      "ammo.pistol.fire": 150,
      "ammo.pistol.hv": 150,
      "ammo.rifle": 150,
      "ammo.rifle.explosive": 150,
      "ammo.rifle.hv": 150,
      "ammo.rifle.incendiary": 150,
      "ammo.rocket.basic": 3,
      "ammo.rocket.fire": 3,
      "ammo.rocket.hv": 3,
      "ammo.shotgun": 150,
      "ammo.shotgun.slug": 150,
      "arrow.hv": 8,
      "gunpowder": 500,
      "explosive.timed": 2,
      "explosives": 100,
      "cloth": 500,
      "fat.animal": 500,
      "lowgradefuel": 500,
      "antiradpills": 5,
      "bandage": 5,
      "largemedkit": 2,
      "hq.metal.ore": 500,
      "metal.fragments": 1000,
      "metal.ore": 1000,
      "stones": 1000,
      "sulfur": 1000,
      "sulfur.ore": 1000,
      "wood": 1000,
      },
      "dropWeaponsWithAmmo": true,
      "enforceBlacklist": false,
      "itemBlacklist": [
      "attire.hide.boots",
      "attire.hide.pants",
      "ammo.handmade.shell",
      "attire.hide.poncho",
      "attire.hide.vest",
      "bandage",
      "apple",
      "black.raspberries",
      "blueberries",
      "can.beans",
      "can.tuna",
      "chicken.cooked",
      "chocholate",
      "granolabar",
      "smallwaterbottle",
      "wolfmeat.cooked",
      "burlap.headwrap",
      "burlap.shirt",
      "burlap.shoes",
      "burlap.trousers",
      "campfire",
      "arrow.wooden",
      "sleepingbag",
      "bone.armor.jacket",
      "bone.armor.pants",
      "can.beans.empty",
      "can.tuna.empty",
      "lock.key",
      "blood",
      "lock.code",
      "shotgun.waterpipe",
      "spear.wood",
      "wood.armor.jacket",
      "wood.armor.pants",
      "ammo.rocket.smoke",],
      "maxItemsPerBarrel": 8,
      "maxItemsPerCrate": 12,
      "messages": {
      "<color=\"#ffd479\">/blacklist</color> - Displays which items are blacklisted": "<color=\"#ffd479\">/blacklist</color> - Displays which items are blacklisted",
      "<color=\"#ffd479\">/loot</color> - Displays the details on loot tables": "<color=\"#ffd479\">/loot</color> - Displays the details on loot tables",
      "A barrel drops up to %N% items, a chest up to %M% items.": "A barrel drops up to %N% items, a chest up to %M% items.",
      "Base item rarity is %N% and base blueprint rarity is %M%.": "Base item rarity is %N% and base blueprint rarity is %M%.",
      "Blacklisted blueprints:": "Blacklisted blueprints:",
      "Blacklisted items:": "Blacklisted items:",
      "common": "common",
      "Drop limit of '%NAME%' has been changed from %LIMIT% to %NEWLIMIT%": "Drop limit of '%NAME%' has been changed from %LIMIT% to %NEWLIMIT%",
      "Drop limit of '%NAME%' is %LIMIT%": "Drop limit of '%NAME%' is %LIMIT%",
      "No such item:": "No such item:",
      "Not a valid blueprint:": "Not a valid blueprint:",
      "Not a valid item:": "Not a valid item:",
      "rare": "rare",
      "The blueprint '%NAME' is not blacklisted": "The blueprint '%NAME' is not blacklisted",
      "The blueprint '%NAME%' is now blacklisted": "The blueprint '%NAME%' is now blacklisted",
      "The blueprint '%NAME%' is now no longer blacklisted": "The blueprint '%NAME%' is now no longer blacklisted",
      "The blueprint '{0}' is already blacklisted": "The blueprint '{0}' is already blacklisted",
      "The item '%NAME%' is already blacklisted": "The item '%NAME%' is already blacklisted",
      "The item '%NAME%' is not blacklisted": "The item '%NAME%' is not blacklisted",
      "The item '%NAME%' is now blacklisted": "The item '%NAME%' is now blacklisted",
      "The item '%NAME%' is now no longer blacklisted": "The item '%NAME%' is now no longer blacklisted",
      "There are no blacklisted blueprints": "There are no blacklisted blueprints",
      "There are no blacklisted items": "There are no blacklisted items",
      "There is a <color=#5bbcf4>%P%%</color> chance to get one of %N% %RARITY% blueprints.": "There is a <color=#5bbcf4>%P%%</color> chance to get one of %N% %RARITY% blueprints.",
      "There is a <color=#aef45b>%N%%</color> chance that any drop is a blueprint.": "There is a <color=#aef45b>%N%%</color> chance that any drop is a blueprint.",
      "There is a <color=#f4e75b>%P%%</color> chance to get one of %N% %RARITY% items.": "There is a <color=#f4e75b>%P%%</color> chance to get one of %N% %RARITY% items.",
      "uncommon": "uncommon",
      "Usage: /blacklist [additem|deleteitem|addbp|deletebp] \"ITEMNAME\"": "Usage: /blacklist [additem|deleteitem|addbp|deletebp] \"ITEMNAME\"",
      "Usage: /droplimit \"ITEMNAME\" [LIMIT]": "Usage: /droplimit \"ITEMNAME\" [LIMIT]",
      "very rare": "very rare",
      "You are not authorized to modify drop limits": "You are not authorized to modify drop limits",
      "You are not authorized to modify the blacklist": "You are not authorized to modify the blacklist"
      },
      "minItemsPerBarrel": 6,
      "minItemsPerCrate": 8,
      "refreshMinutes": 15
     
    Last edited by a moderator: Aug 22, 2015
  18. I'm not getting any errors but the Item Blacklist seems to be ignored, I still see those items spawning.
     
  19. Hi.

    1) Are hazmat ( anti radiation ) items ( helmet - pant - vest ... ) rare items for better loot ?
    2) Are we allowed to add lines below "dropLimits"with new items ? What does it do exactly ?

    Thx