BetterLoot
Moved
Total Downloads: 42,622 - First Release: Feb 26, 2015 - Last Update: Mar 20, 2018
- 4.95699/5, 93 likes
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Who can give me a lootTable.json for X5 server
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Anyone have a fix?
Failed to run a 0.10 timer in 'BetterLoot v2.11.3' (JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,System.String]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly. To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array. Path 'AllItemsAvailable', line 3, position 24.) -
Hey,
This was discussed on previous page.
Delete the contents of your data/BetterLoot folder or, at least, NamesList.json and reload the plug. -
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No worries.
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is there a way to stop the custom loot on airdrops duplicating items. for some reason we seem to just get loads of certain things just taking up all the spots we have airdrops set on 5/6 items and iv had things like 5 slots all landmines aghhh xD
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Got a server set up with FancyDrop & BetterLoot, trying to get a specific set of items, namely the following:
Code:{ "ItemList": { "explosive.timed": 3, "rifle.ak": 1, "rifle.bolt": 1, "rifle.lr300": 1, "pistol.revolver": 1, "ammo.rifle": 250, "metal.ore": 500, "metal.refined": 250, "gears": 100, "techparts": 100, "metalpipe": 100, "metal.facemask": 1, "metal.plate.torso": 1, "roadsign.kilt": 1 } }
Appreciate any help you can give me, thanks. -
Fujikura updated BetterLoot with a new update entry:
2.11.4
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How do I ditch the duck tape, glue, sticks and how to I put decent loot in the green boxes?
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wow, update did this:
on latest release branch versions of rust, oxide, betterloot, etc.
(11:24:52) | Failed to run a 0.10 timer in 'BetterLoot v2.11.4' (JsonSerializationException: Cannot deserialize the current JSON array (e.g. [1,2,3]) into type 'System.Collections.Generic.Dictionary`2[System.String,System.String]' because the type requires a JSON object (e.g. {"name":"value"}) to deserialize correctly.
To fix this error either change the JSON to a JSON object (e.g. {"name":"value"}) or change the deserialized type to an array or a type that implements a collection interface (e.g. ICollection, IList) like List<T> that can be deserialized from a JSON array. JsonArrayAttribute can also be added to the type to force it to deserialize from a JSON array.
Path 'AllItemsAvailable', line 3, position 24.)
(11:24:52) | at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureArrayContract (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.Object existingValue, System.String id) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
(11:24:54) | [BetterLoot] Internals have been updated. Populated '1587' supported containers. -
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thank you for update <3 custom loot airdrops are purrfect now
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How to i customise the loot for the gun crates that spawn in rad towns like on top of dome, and in certain other places in rad towns, i edited the heli loot and it works for the heli boxes that drop from heli but not the ones at the rad town. Someone please help <3
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Are we going to get an update for the addition of the new loot boxes?
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Code:
"Crate": { "crateTypes": "crate_normal|crate_tools", // <<<<<< "enableCrates": true, "maxItemsPerCrate": 6, "minItemsPerCrate": 3, "refreshCrates": true },
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I want change loot from Planter box. How can I do this?