For me and many people hosting does not allow us to set "nav_disable: false". We need another solution.
Solved Animals disappearing/despawning when looked at (nav_disable true)
Discussion in 'Rust Discussion' started by Capone, Aug 25, 2017.
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Last edited by a moderator: Aug 27, 2017
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Gameservers allowed me to change it and it fixed, thanks
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Hello, i have new rust server update and oxide updated too and when i go to animal at approx 10 meters, it disappearing. How can i fix it?
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i use gameservers and have been running "nav_disabled: false" i can tell you that the animals are still despawning
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Wulf Community Admin
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yea i copy pasted from the post above , but its correct in my server config , animals still despawn when looked at
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im having the same issue. im also on gameservers.com. how do you disable nav do you just do it throught the console commands?
[DOUBLEPOST=1503845841][/DOUBLEPOST]i figured out how to change it hopefully it works.
[DOUBLEPOST=1503846507][/DOUBLEPOST]it worked. thanks everyone -
i just had the Bradley de-spawn after looking at it through a scope
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+nav_disable false
fix it
thank you -
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Wulf Community Admin
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I just read and put this command but the problem persists so I rest the question because I do not understand why it does not work
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Wulf Community Admin
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So from what im gathering nav_disable "true" is broken? I've had mine on nav_disable "false" but its increased CPU Of my Dedicated ALOT
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Wulf Community Admin
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Sorry Wulf just woke up lol Yea I have it set as nav_disable "true" due to the issue of animals Disappearing.. Which has made my CPU go from 20-25% to 60-65%
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Wulf Community Admin
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With Animal AI on it just puts and extreme load on my Dedicated Server. With Animal AI off Ive always been good at max 28% now as u can see its wrecking hell on my CPU.