Hey,
Just having an issue since update/wipe this morning which has animals disappearing/despawning when looked at or within 20 metres of them.
Would love a hand with this.
Cheers
Solved Animals disappearing/despawning when looked at (nav_disable true)
Discussion in 'Rust Discussion' started by Capone, Aug 25, 2017.
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Same bug on my servers.
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Same bug here
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Yep, same here. Whenever you get close to them. They despawn and they dont even move. Some players of mine have been able to run up to them and hit and kill them before they despawn tho.
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Here at Fresh Server same thing..
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theres isn't a solution yet?
Seems its the Oxide, because in Vanilla everything is perfect, right?Last edited by a moderator: Aug 25, 2017 -
Same, but i think its because navmesh is disabled (in my case)
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Wulf Community Admin
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Removed all plugins, reinstalled Oxide. Still there. I don't use any animal/spawn related plugins, I think.
[DOUBLEPOST=1503699318][/DOUBLEPOST] -
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Wulf Community Admin
Installing an old Oxide build would mean installing old Rust files on top of your server, because Oxide modifies 3 of these files for Rust. So if there were animal issues in this older Rust version (there was), then you'd be downgrading your server to that and re-introducing those issues. -
*Didnt work. Im wiping the whole server.Last edited by a moderator: Aug 26, 2017 -
Uhm. Wiped server. Installed everything again. Different map, no mods. Still 0 animal population.
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Wulf Community Admin
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We'llthey do spawn, I see them spawn. But the disapear right away. It's ok in Vanilla but as soon as I install Oxide it happens.
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Wulf Community Admin
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Have same issue also
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OMG it's was +nav_disable false
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Anyone else that comes across this issue, make sure you have the latest server update and ensure you have '+nav_disable false' instead of 'true'