Lua vs. CSharp, so not the same. This plugin can use Oxide's Quote() C# extension method though.
Airdrop Extended [Unmaintained]
Discussion in 'Plugin Support' started by Wulf, Jul 14, 2015.
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Wulf Community Admin
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But did use Facepunch.StringExtensions.QuoteSafe(message) instead. Couldn't manage to get it done with other methods.
Last edited by a moderator: Dec 3, 2015 -
Mind sharing how you fixed it Recon?
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here its same problem, wont work
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Here. Should do the trick until the author officially updates it
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baton256 updated Airdrop Extended with a new update entry:
1.0.4
[DOUBLEPOST=1449187684][/DOUBLEPOST]A bit late -
thx a lot!
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baton256 updated Airdrop Extended with a new update entry:
1.0.5
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How to i get airdrops to notify upon supply signal drop? I want the whole server to be notified of the coordinates.
Last edited by a moderator: Dec 5, 2015 -
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Every time I set the options I think are right, run aire.save and aire.reload, it sets my config file back to default.
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Hello everyone,
I updated the plugin and after the update the timer is not working i had an airdrop every 15 minutes now they are not even called automatically -
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Any new?
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Everything is just fine, timer and default timer disabling works as intended - no planes in 15 minutes. Could you provide more info?
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[JSON] Conf - Pastebin.com
This is my conf.
its simple airdrops dont spawn, i have a 6 hours restart script and in this 6 hours i had 0 airdrops -
Very strange indeed, could you pm me oxide logs for this 6 hrs?
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I do have a recommendation I would like to make, for config file (data file) when setting if drops in one location for when you have 2+ crates per drop could you add a separate setting for when supply signals are used.
Reason being is I would like it to drop between 1-3 randomly around the map when timed but if its summoned by signal for the 1-3 to drop at the signal together.
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Airdrop loot tests seem to work fine in the console but the airdrops ingame are horrible loot which are not even remotely similar to the config I set.