Ok there should be as followed for folder layout:
Plugins
--One File: AirdropExtended.cs
Data
--One Default file + as many customer made profiles (advance user recommended)
---airdropExtended_defaultSettings.json
config
--One File: AirdopExtended.Json
My recomendation is, Delete the plugin, delete any other airdrop plugin as to minimize clashing, delete all data files and config filre related to this mod.
Install latest version of this mod.
There should be no errors, I have mine set to min 2 players, 30min drop and 2 drops.
90+ mods installed on server
Airdrop Extended [Unmaintained]
Discussion in 'Plugin Support' started by Wulf, Jul 14, 2015.
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I just installed the plugin again and as you can see from the picture there are still 4 config files, So if I change the default file will it be conflicted by the other 3 ? , The server has been down for most of the day with my attempts to get this plugin working and I am losing players who just go to another server.
I dont have any other airdrop plugins running in tandem with this one
[DOUBLEPOST=1448548498,1448539777][/DOUBLEPOST]still no airdrops with default config changed but the others left unchanged, didnt get drop for 1 hour and then it was cancelled
[DOUBLEPOST=1448554118][/DOUBLEPOST]And out of curiosity I deleted ALL the text in the other three configs , saved and restarted server, then used console to reload plugin, and even though the default was set to 30-40 minutes I did not get one for one hour and then it was cancelled due to lack of players, Set to minimum of 1 player and 1 player on.!!!
So I have had one configuration with only the default config changed and the others left as they were = No drop,
and one with the default changed and the others deleted = No drop
and one with ALL the configs with the same settings = No drop
I have only 32 plugins active on the server and no others deal with airdrops except for notifier which just does a popup when the plugin starts,Attached Files:
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Cause to delete the information inside the file but keeping the file itself still located in the server would be bad. -
hi is possible to set 25 airdrop in the same time
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You cannot delete the file only the text it wont allow you to. I note that there does not seem to be a readily available solution to this problem, so I will again remove plugin and go back to other (working but not 100%) one,
As the only thing I can actually alter on this plugin is the config file that is shown (which does not seem to work) I will have to wait till another version/update is available, I dont understand why I am asked if i have changed the actual plugin as I am not given the choice or means of doing that, Clanforge will let you install an existing plugin and change the config but nothing else, If I download a "new" version of the plugin it will ask me why I am downloading an existing file !! because they believe that that ( existing) file is the latest version (as it should be)
You show in your example above that there is ONE file and a config that says AirdropExtended.json, !!
there is no config file of that name, only the four I have shown in the .png file, -
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no I do not and am concerned about Mulitplay/Clanforges reaction if I try to upload files that they have not approved, I have enough problems with them with files that they do approve and a lot of good plugins have been deleted by them for various reasons
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Here are my recomendation:
1- Find a new host that allows you to use FTP (I use Vilayer)
2- Download 2 programs: Rusty, Filezilla
3- Get them set up and have a server running how it is meant.
With the way your current host has locked the server down for you, there is no real point going on as it seems impossible that you can even have a server running how you would like it. Sorry I could not resolve your problem but if you get a new host I would be happy to help again. -
I don't understand your logic, you are saying that as your plugin does not work on my server I should change server hosts ??, I have had plenty of support from Clanforge and Multiplay so don't see the need to change, I have been reading the posts on this plugin and it seems that I am not the only one who has or has had problems with this plugin, I note that you make no mention of the fact that if you copy the (untouched) Admin config file and check it with json validator it comes out as full of errors ?
I have had occasional problems with plugins after new game updates, some of them get resolved and some don't, the ones that don't I remove, This is the only plugin I have seen that has 4 separate config files, I still have not any answer to my question as to result if default is changed and not the others or do you have to change them all to be the same ?,
AND as for using Vilayer I should point you to this "poster"
Having trouble modding my server | Oxide
(Having trouble modding my server | Oxide)
he is using that server host and doesnt seem to be having much fun with it or much support for that matterLast edited by a moderator: Nov 27, 2015 -
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as you can see from this picture when the plugin is installed it has 4 (four) config files, The one you show is the same as the default one which is a valid file BUT the one
I said was invalid is the ADMIN one, If the Admin one is invalid then the plugin will not I assume work, The plugin creates the files the server host does not, it will load whatever is in the plugin, I like running a server but dont feel it is necessary for me to learn a whole new process to load plugins that other people have created,Attached Files:
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Now I have gone through the entire mod and can not see anywhere in the mod that creates anything other than the defaultSettings config. I have looked at everything available, the only variables that differ are the host and interface.
If you are running the latest rust, oxide and airdropExtended files then the only things different between the tests I have done and your system is: 1 you/me, 2 host and 3 interface with server.
possibly @baton256 or wulf aware of a version that has that feature of creating 4 configs by default, as you could see in my pictures they where not created and I have not deleted any folder.
only other thing I can recommend now is to follow the instruction on the main page if you haven't done so already:
aire.generate <settings_name>
recommend aire.generate newsettings
aire.load <settings_name>
recommend aire.load newsettings
And going forwards do editing in the console. at this point I cant help you any further, someone else would need to have a look.
Edit# I have now assisted the person mentioned in the other earlier post, it was nothing wrong with host, just user had miss understanding on settings.Last edited by a moderator: Nov 27, 2015 -
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Code:
[Error] Failed to call hook 'OnEntitySpawned' on plugin 'AirdropExtended v1.0.3' (FormatException: Index (zero based) must be greater than or equal to zero and less than the size of the argument list.) [Oxide] 7:38 PM [Debug] at System.String.FormatHelper (System.Text.StringBuilder result, IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (IFormatProvider provider, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at System.String.Format (System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Logging.Logger.CreateLogMessage (LogType type, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Logging.Logger.Write (LogType type, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Logging.CompoundLogger.Write (LogType type, System.String format, System.Object[] args) [0x00000] in <filename unknown>:0 at AirdropExtended.Diagnostics.Diagnostics.MessageToServer (System.String message, System.Object[] args) [0x00000] in <filename unknown>:0 at AirdropExtended.Diagnostics.Diagnostics.MessageTo (System.String message, Boolean sendToAll, System.Object[] args) [0x00000] in <filename unknown>:0 at AirdropExtended.Airdrop.Services.AirdropController.HandleSupplyDrop (.SupplyDrop entity) [0x00000] in <filename unknown>:0 at AirdropExtended.Airdrop.Services.AirdropController.OnEntitySpawned (.BaseEntity entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AirdropExtended.OnEntitySpawned (.BaseEntity entity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.AirdropExtended.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Anyone having error with [Error] Failed to call hook 'OnEntitySpawned' on plugin 'AirdropExtended v1.0.3'
please pm me your error log & configuration file from data folder that you're using. Got plugin working on my friend's server for a month without any issue.
[DOUBLEPOST=1448667766,1448657187][/DOUBLEPOST]I've updated description & pastebin config link
[DOUBLEPOST=1448668484][/DOUBLEPOST]
- default config generated on fresh server install for current rust version (1338)
- part of config with my notes on what they do or used for.
You can hardly miss them now.Last edited by a moderator: Nov 27, 2015 -
Baton256, I would be unbelievably happy if you would add just ONE more function to your plugin,
Can you add the option:
Number of players online: false (and of course true) so that the plugin does not count how many players there are ?
As you might have noticed the plugin generates 4 cfg files on my server and it does not matter which one/all I change I still get the message
that drop is cancelled due to not enough players on (players have been set from 0-2) and tells me next drop is in 1 hour even though drop rate set to 30-35 minutes.
I do not know anything about programming (as you might have gathered) so do not know if my suggestion would actually work but I do like this plugin as it has all the functions I want regarding drop rate/cargo content/cargo pod amount etc , At the minute i am using 3 plugins which combined do a not very satisfactory job doing the same thing, -
For example, try executing "aire.players 0" in your console. That should set player count to zero for current settings.
3600 seconds is default airdrop time. There are commands aire.minfreq & aire.maxfreq that could alter time between airdrops.
I'm not going to add big features to this plugin anytime soon. Just the basic fixes & compatibility updates. If anyone wants to add them - feel free to post here or send me your version. I'll just post update with new features here.
[DOUBLEPOST=1448707379][/DOUBLEPOST]
[DOUBLEPOST=1448707443][/DOUBLEPOST]P.S. @Alphawar Thx for helping people over here -
, I understand that alot of devs can be busy so if I can assist I am always happy to do so
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Code:
AirdropExtended.cs(835,86): error CS0117: `UnityEngine.StringExtensions' does not contain a definition for `QuoteSafe'
Last edited by a moderator: Dec 3, 2015 -
Same error here as recon. Teleportation plugin had the same issue and it was fixed, perhaps you can look there for the fix if needed.