LustyMap for Rust

In-game map and minimap GUI

Total Downloads: 36,754 - First Release: Sep 8, 2015 - Last Update: Oct 17, 2017

5/5, 157 likes
  1. Dream 5

    Dream 5 Shack Builder

    The only thing in data would be map images possibly from 'resetmap': StorageCleaner for Rust | Oxide

    Just to confirm, you are deleting the .cfg upon a fresh install and you have installed the new icons?
    Last edited: Jan 10, 2017
  2. NuNuDu59400

    NuNuDu59400 Scavenger

    I do not see my position on the map
  3. Evilyn Corporated

    Evilyn Corporated Shack Builder

    Yep and yep, all freshly downloaded and installed - I even checked to make sure the icons had the new harbor.png in them. I'd deleted all traces and let the Rust server reboot. So everything gone and I'd already installed the Storage Cleaner plugin. I'm at a loss as to what's going on. A few days ago the plugin worked perfectly, then adding 2.0.81 broke something somewhere and going back to an earlier version didn't fix it.

    The only thing that I haven't done yet is to reboot the physical server.
  4. Snipe Gaming

    Snipe Gaming Naked Wanderer

    What is this? "

    Compilation error: (SerializationException: Unexpected binary element: 111)
    at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObject (BinaryElement element, System.IO.BinaryReader reader, System.Int64& objectId, System.Object& value, System.Runtime.Serialization.SerializationInfo& info) [0x00000] in <filename unknown>:0
    at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (BinaryElement element, System.IO.BinaryReader reader) [0x00000] in <filename unknown>:0
    at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in <filename unknown>:0
    at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in <filename unknown>:0
    at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <filename unknown>:0
    at ObjectStream.IO.ObjectStreamWrapper`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadObject (Int32 len) [0x00000] in <filename unknown>:0
    at ObjectStream.IO.ObjectStreamWrapper`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadObject () [0x00000] in <filename unknown>:0
    at ObjectStream.ObjectStreamConnection`2[ObjectStream.Data.CompilerMessage,ObjectStream.Data.CompilerMessage].ReadStream () [0x00000] in <filename unknown>:0
    at ObjectStream.Threading.Worker.DoWorkImpl (System.Object oAction) [0x00000] in <filename unknown>:0
    Error while compiling Compiler v1.0.0.94 closed.
    This pops up when i do Oxide.reload LustyMap
    Last edited: Jan 10, 2017
  5. StreetDog

    StreetDog Shack Builder

    I reload the map and delete some custom data
    and I have now this all time:
    [LustyMap] Your map is still in the queue to be generated. Checking again in 10 seconds

    Im trying to generate the map with Seed and Size, and is taking a lot of time... waiting in queue.

    Its normal? I have something bad configured? I was using the LustyMap a lot without problems, I have set the API key and all fine, but now after an Icon Change and reload is not working more.
  6. Xsander

    Xsander Naked Wanderer

    have the same thing... guys really need to do something with that ...
  7. StreetDog

    StreetDog Shack Builder

    @Calytic please give us light about the Beancan problem, are you one of the owners right? :D
  8. Dream 5

    Dream 5 Shack Builder

    I've only just quickly read over what's been said but you did delete your old .config file right? It's required. Some people are having issues withy specific seeds generating too and Hydra said there's nothing he can do and it's up to Beancan to force an update on any maps.
    --- Double Post Merged, Jan 11, 2017 ---
    If rolling back to the previous versions didn't work, it sounds like you aren't removing the .cfg?
    --- Double Post Merged, Jan 11, 2017 ---
    My position is working just fine, if you aren't receiving any kind of error in console I'd double check reconnecting doesn't resolve the issue.
  9. StreetDog

    StreetDog Shack Builder


    I have set the API key and all fine, but now after an Icon Change and reload is not working more.
  10. Dream 5

    Dream 5 Shack Builder

    The command reload or? What specifically isn't happening.
  11. Brandoncarney

    Brandoncarney Scavenger

    Once you added the icons you said you also deleted the file "CustomData"? Did you not delete the "ImageData.json" file as well? or simply use the console command 'resetmap'.
    Last edited: Jan 11, 2017
  12. Dream 5

    Dream 5 Shack Builder

    If you 'resetmmap' it'll move the image and attempt to build a new one. This command does cause momentary lag, as does a reload of the plugin.
  13. Knullrufs [√0]

    Knullrufs [√0] Wood Hoarder

    great plugin, my players without two monitors have been asking for this...

    A couple of small things, I cant seem to figure out how to get "UseMinimap": false, to work.
    or if i use /map it wont close....

    any ideas?
  14. Dream 5

    Dream 5 Shack Builder

    I think there's an issue with some false statuses - Just a quick question, when you join the server is your map also zoomed in?

    As for /map, what're you trying to close it with? The m keybind?
  15. Knullrufs [√0]

    Knullrufs [√0] Wood Hoarder

    well i am logged in as admin and using the console and ftp+text editor to tweak it.

    however i think i got it where it starts without minimap, and when you hit m, it opens the big map, and hit it again and the reduces to the mini....

    you want to see configs or video?
  16. Dream 5

    Dream 5 Shack Builder

    So to confirm in short, the minimap is disabled until you open the large map and close it again. - You only want the large map and yeah, please post your config, as something's obviously triggering it.
  17. Knullrufs [√0]

    Knullrufs [√0] Wood Hoarder

    yes this is correct.

    and thanks!
  18. Dream 5

    Dream 5 Shack Builder

    Let me know if this works.
  19. Knullrufs [√0]

    Knullrufs [√0] Wood Hoarder

    well i noticed one thing between uploading and receiving your response.

    if one collapses the mini map by clicking the <<<< arrow, it stops doing what i didnt like....

    however ihad that configuraiton prior and it had similar results.
  20. Dream 5

    Dream 5 Shack Builder

    Possibly try swapping out these instead, it's about removing anything related to the mini-map that'll act as a trigger.

    "MapKeybind": "m",
    "MinimapOptions": {
    "ComplexOptions": {
    "ForcedZoomLevel": 1,
    "ForceMapZoom": false,
    "UseComplexMap": false
    "HorizontalScale": 0.75,
    "OffsetSide": 0.0,
    "OffsetTop": 0.0,
    "OnLeftSide": false,
    "UseMinimap": false,
    "VerticalScale": 0.75
    "ShowCompass": false,
    "StartOpen": false,
    "UpdateSpeed": 1.0
    Knullrufs [√0] likes this.