Hi Fuji, any chance of an update for arrows now that players are able to see DirectDraw objects in game again?
Example: PersonalBeacon now shows arrows to players.
Thanks.
EDIT: Turns out PersonalBeacon makes a player admin for a very short period of time, so I understand if you don't want to do that.
WheresMyCorpse
Moved
Total Downloads: 5,493 - First Release: Mar 20, 2016 - Last Update: Apr 6, 2018
- 5/5, 20 likes
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great plugin, i hasve noticed that when a npc dies it stores his or her info for corpse locater, maybe we edit that out somehow to save space . ect.. any ides where to start?
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Fujikura updated Where's My Corpse? with a new update entry:
0.6.1
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Excellent work.Ty.
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umm... i odnt see the arrow... any help?
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EDIT: I just saw that the arrow was removed on purpose. May we have an on/off option?
As others have said, the arrow is no longer showing. I hope we can get an update! -
>>> Where's My Corpse? | Page 4 | Oxide -
Failed to initialize plugin 'WheresMyCorpse v0.5.0' (JsonReaderException: Unterminated string. Expected delimiter: ". Path '76561198118802917', line 31138, position 33.)
at Newtonsoft.Json.JsonTextReader.ReadStringIntoBuffer (Char quote) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.JsonTextReader.ParseString (Char quote, ReadType readType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.JsonTextReader.ReadStringValue (ReadType readType) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.JsonTextReader.ReadAsString () [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ReadForType (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonContract contract, Boolean hasConverter) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary (IDictionary dictionary, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonDictionaryContract contract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, System.String id) [0x00000] in <filename unknown>:0 -
In case of you did not like, then unload the plugin, delete the data-file and reload the plugin. -
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Hi,
I would like to use the "Where's my corpse" ( Where's My Corpse? for Rust | Oxide) plugin on my serveur. But when i need to use "/where" command in game, server said "WMC - NoPermission"
But i dont know how to do :
Requires permission:
Code:wheresmycorpse.canuse
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Where can i find this file ?
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Code:
grant group default wheresmycorpse.canuse
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Ok ty !!
Is it permanent ? Or i need to use this command each restart ? -
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Ok, really thank you
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Code:
(14:53:22) | Failed to call hook 'OnEntityDeath' on plugin 'WheresMyCorpse v0.6.1' (NullReferenceException: Object reference not set to an instance of an object) (14:53:22) | at Oxide.Plugins.WheresMyCorpse.OnEntityDeath (.BaseCombatEntity entity, .HitInfo info) [0x00000] in <filename unknown>:0 at Oxide.Plugins.WheresMyCorpse.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0