1. anyone know maximum value for player.metabolism.poison.value
    AND
    player.metabolism.radiation.value ??
     
  2. I could be wrong but it seems there is no set max value for that attribute. Here is what I get when using the 'max' variable under each attribute
    Code:
    Bleeding - 0
    Calories - 500
    Comfort - 1
    Dirtyness - MetabolismAttribute
    Heartrate - 0.5
    Hydration - 250
    Oxygen - 1
    Poison - 0
    Radiation - 0
    Radiation Poison - 0
    Temperature - 32
    Wetness - 0
    
    It looks like the value for all those attributes that are at 0 can be up to the maximum value for a float (340282300000000000000000000000000000000) and it just does some maths to calculate the amount of damage to deal until the player is dead.