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Warp System
Create warp points for players to easily teleport to
Total Downloads: 7,207 - First Release: Jan 8, 2015 - Last Update: Oct 27, 2017
- 5/5, 22 likes
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warp system does not work with this new update...
It shows up in the list but does nothing when you try to warp -
Wulf Community Admin
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wait you changed it to /warp to instead of /name
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Wulf Community Admin
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for me the warp system works, but there is a problem with the short names
when i type e.g. "/warp to Burg" it works , if i use the short name "/Burg" there is no output and i wont warp there -
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PaiN updated Warp System with a new update entry:
1.9.8
[DOUBLEPOST=1464941034][/DOUBLEPOST] -
Not sure of the cause but every time I try to add a new warp it says I do not have permission to use the command. I am listed as an owner on the server, I have used the oxide.grant command to give myself warpsystem.admin but nothing has changed and I can not create new warps. Please any help would be greatly appreciated. Thanks
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type
a) oxide.grant user <PlayerName> <permission>(In this case permission should be warpsystem.admin)
OR
b) oxide.grant group admin <permission>(Permission warpsystem.admin again)
You should also know that if you are an owner on your server Oxide automatically assigns you to the PermissionGroup named "admin"(Option B) -
Ok I figured it out: I had to type in oxide.grant user username warpsystem.admin to get it to work. Thanks.
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update works for me
thanks a lot -
what is the correkt permisson that all players can use this warp? player or default? i add both but players can find this warp
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Code:
(19:43:50) | [Oxide] 16:41 [Warning] 'WarpSystem v1.9.4' is using deprecated hook 'OnRunCommand', which will stop working on Monday, 01 August 2016. Please ask the author to update to 'OnServerCommand'
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/warp back doesn't work for regular users
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[Oxide] 18:54 [Error] Failed to run a 5.00 timer in 'WarpSystem v1.9.8' (KeyNotFoundException: The given key was not present in the dictionary.)
[Oxide] 18:54 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.WarpSystem+OldPosInfo].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.WarpSystem+<cmdWarp>c__AnonStorey2.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0 -
Just FYI: Still receiving this in the RCON
Attached Files:
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I like the idea of using warps to general areas instead of player set locations... Buttttt.... Any chance there is a way to eliminate the cool down for admins while keeping the timer for general players? I can make 2 sets of warps, but that gets messy sometimes.. Just a thought.. Thanks for the work thus-far..
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when I write a command / warp back for the second time, an error occurs
Code:[Oxide] 18:54 [Error] Failed to run a 5.00 timer in 'WarpSystem v1.9.8' (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 18:54 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.WarpSystem+OldPosInfo].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.WarpSystem+<cmdWarp>c__AnonStorey2.<>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0