Warp System

Create warp points for players to easily teleport to

Total Downloads: 7,208 - First Release: Jan 8, 2015 - Last Update: Oct 27, 2017

5/5, 22 likes
  1. I tried at this height Check this screenshot! (click it) and everything was working well
     
  2. PaiN updated Warp System with a new update entry:

    1.7.0

     
  3. Could there be a warp limit added so that you can restrict players from warping an unlimited amount of times or a daily limit, thank you?
     
  4. I domt see a reason to so this. You can give me an example and maybe i will try to do this.
     
  5. I want to have players be able to warp to rad towns but I want to restrict how many times they can do this per day.
     
  6. PaiN updated Warp System with a new update entry:

    1.8.0


    [DOUBLEPOST=1446047793][/DOUBLEPOST]
    Test it but read the update notes.
     
    Last edited by a moderator: Oct 28, 2015
  7. Code:
    [10/28/2015 8:05:40 PM] [Oxide] 8:05 PM [Error] Error while compiling WarpSystem.cs(119,34): error CS0246: The type or namespace name `Player' could not be found. Are you missing an assembly reference?
    
    Getting this with latest version it is saying version 0.1 did you maybe upload the wrong version should it not be say version 1.8 in the script
     
    Last edited by a moderator: Oct 28, 2015
  8. Jesus christ.. yes its the ROK version.. Sorry ;x
     
  9. PaiN updated Warp System with a new update entry:

    1.8.0

     
  10. Hey mate thanks for the great work. There is a problem though, After I add a warp it doesn't show up in the warp list until I have actually warped to it. In the picture below you can see that I have added a warp named rad1 but the warp test is the only one showing(I used test prior to this picture hence why it is showing) *UPDATE* I did some tests on this and found out that the bug only occurs when I put a maxuse on the warp. Also the /warp <name> command does not work, only /warp to <name> works.
    [​IMG]
     
    Last edited by a moderator: Oct 29, 2015
  11. Nope ;x I just tested it. Remeber that /warp list shows the warps that you are allowed to see (That you have permission to).

    2. Did any1 say that there is a /warp <WarpName> command xD?
     
    Last edited by a moderator: Oct 29, 2015
  12. PaiN updated Warp System with a new update entry:

    1.8.1

     
  13. The radius option is broken. It spawns people way up in the air sometimes and they fall to their death
     
  14. There is no way that It is teleporting Random.Y i mean... I only edit the X and Z .. the Y is untouched. Do you have the latest version ? because i remember i had the Random.Y in one of the updates.
     
  15. Yes I just updated last night and today again with the Rust update to make sure. Still have people falling to their death sometimes
     
  16. What's the WarpRange for?
     
  17. Sorry Pain I must have read the command wrong xD . Thanks for the great and speedy replies though.
     
  18. Could you tell me the Y that your warp is set to ? So i can build something at the same high and test it
    [DOUBLEPOST=1446183129][/DOUBLEPOST]
    Ita the radious that it will teleporr the player once he warps to a location.
     
  19. I remade them all tonight without a radius everyone of them was spawning me under the map or up in the air. I did have the radius set to 15 on them, maybe that's way too much? lol
     
  20. 15 xD try 5 its enough..
    Tell me the high of the structure that you have set the warp on (Y)