Warp System
Create warp points for players to easily teleport to
Total Downloads: 7,208 - First Release: Jan 8, 2015 - Last Update: Oct 27, 2017
- 5/5, 22 likes
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PaiN updated Warp System with a new update entry:
1.7.0
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Could there be a warp limit added so that you can restrict players from warping an unlimited amount of times or a daily limit, thank you?
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I domt see a reason to so this. You can give me an example and maybe i will try to do this.
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I want to have players be able to warp to rad towns but I want to restrict how many times they can do this per day.
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PaiN updated Warp System with a new update entry:
1.8.0
[DOUBLEPOST=1446047793][/DOUBLEPOST]Test it but read the update notes.Last edited by a moderator: Oct 28, 2015 -
Getting this with latest version it is saying version 0.1 did you maybe upload the wrong version should it not be say version 1.8 in the scriptCode:
[10/28/2015 8:05:40 PM] [Oxide] 8:05 PM [Error] Error while compiling WarpSystem.cs(119,34): error CS0246: The type or namespace name `Player' could not be found. Are you missing an assembly reference?
Last edited by a moderator: Oct 28, 2015 -
Jesus christ.. yes its the ROK version.. Sorry ;x
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PaiN updated Warp System with a new update entry:
1.8.0
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Hey mate thanks for the great work. There is a problem though, After I add a warp it doesn't show up in the warp list until I have actually warped to it. In the picture below you can see that I have added a warp named rad1 but the warp test is the only one showing(I used test prior to this picture hence why it is showing) *UPDATE* I did some tests on this and found out that the bug only occurs when I put a maxuse on the warp. Also the /warp <name> command does not work, only /warp to <name> works.
Last edited by a moderator: Oct 29, 2015 -
Nope ;x I just tested it. Remeber that /warp list shows the warps that you are allowed to see (That you have permission to).
2. Did any1 say that there is a /warp <WarpName> command xD?Last edited by a moderator: Oct 29, 2015 -
PaiN updated Warp System with a new update entry:
1.8.1
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The radius option is broken. It spawns people way up in the air sometimes and they fall to their death
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There is no way that It is teleporting Random.Y i mean... I only edit the X and Z .. the Y is untouched. Do you have the latest version ? because i remember i had the Random.Y in one of the updates.
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Yes I just updated last night and today again with the Rust update to make sure. Still have people falling to their death sometimes
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What's the WarpRange for?
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Sorry Pain I must have read the command wrong xD . Thanks for the great and speedy replies though.
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Could you tell me the Y that your warp is set to ? So i can build something at the same high and test it
[DOUBLEPOST=1446183129][/DOUBLEPOST]Ita the radious that it will teleporr the player once he warps to a location. -
I remade them all tonight without a radius everyone of them was spawning me under the map or up in the air. I did have the radius set to 15 on them, maybe that's way too much? lol
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15 xD try 5 its enough..
Tell me the high of the structure that you have set the warp on (Y)
