An API key simply identifies you.
If there is a public/private distinction, then the public key is one that you can distribute to others, to allow them to get some subset of information about you from the api. The private key is for your use only, and provides access to all of your data.
You become a API key when you Server is listing on http://rust-servers.net .
Sorry for my bad englisch (i come from Austria)
Vote Checker & Rewarder
Give rewards to users for voting on game-servers.top & rust-servers.net
Total Downloads: 1,948 - First Release: Jul 12, 2015 - Last Update: Feb 15, 2016
- 5/5, 12 likes
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Rust Server List | Rust Multiplayer Servers
there your server up now and then you get API key -
after update people are saying they arent getting rewarded..
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After update, this gets spammed in console occasionally:
Code:[Oxide] 3:42 PM [Info] [VoteChecker] Should we give? amnt:1 vtneed:-1 vtcnt:2 [Oxide] 3:42 PM [Info] [VoteChecker] Should we give? amnt:1 vtneed:-1 vtcnt:2
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Code:
[Oxide] 2:36 PM [Info] [VoteChecker] Should we give? amnt:100 vtneed:2 vtcnt:1 [Oxide] 2:36 PM [Info] [VoteChecker] WARNING!: [GOTHAM] Akeno Himejima had a 1 votecount but there was no reward for that amount to give. [Oxide] 2:36 PM [Info] [VoteChecker] Should we give? amnt:1 vtneed:2 vtcnt:1 [Oxide] 2:36 PM [Info] [VoteChecker] WARNING!: [GOTHAM] Akeno Himejima had a 1 votecount but there was no reward for that amount to give. [Oxide] 2:36 PM [Info] [VoteChecker] Should we give? amnt:1 vtneed:-1 vtcnt:1 [Oxide] 2:36 PM [Error] Web request callback raised an exception (KeyNotFoundException: The given key was not present in the dictionary.) [Oxide] 2:36 PM [Debug] at System.Collections.Generic.Dictionary`2[System.String,System.String].get_Item (System.String key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.VoteChecker.giveItems (.BasePlayer player, Int32 voteCount) [0x00000] in <filename unknown>:0 at Oxide.Plugins.VoteChecker.WebRequestCallback (Int32 code, System.String response, .BasePlayer player) [0x00000] in <filename unknown>:0 at Oxide.Plugins.VoteChecker+<GetRewardsForThisPlayer>c__AnonStorey1.<>m__0 (Int32 code, System.String response) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.WebRequests+WebRequest.<OnComplete>m__1 () [0x00000] in <filename unknown>:0
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this plugin doesnt work.
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really? ill re install
confirmed. not working. was working until last update.Last edited by a moderator: Oct 12, 2015 -
Hi folks,
I have made the rewards for continuous voting bigger... Example: 1 vote count = 10 HQ metal, 2 votes = 25 HQ metal 3 = 40 etc... However, since the plugin is checking on wakeup, there is no longer a way for my players to "stockpile" votes. Is there a way to change this? THere is a "/getreward command, but how do I enable that? Thanks. -
This is working fine, however one of my players has somehow glitched it and when ever he dies, he spawns with the vote reward and when he does /vote he gets the reward without voting. he can keep doing this without delay meaning he is pretty much duping and getting a reward without voting.
i have set the reward vote "-1"
Anyway to fix this ? :/ -
Can I request this plugin to print "on each vote" instead of "when you reach -1 votes"?
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*Prints "[...] every time you vote." for -1 votes in the reward list
*Prints"[...] (resets each month)" at the top of the reward list if "cyberscene_RewardType" is set to 0Attached Files:
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Hi guys, I´m having the same problem.
I didn´t get the point about the elantzb version.
I would like to give the same reward for each vote, for example a C4.
So if I type -1 in the vote needed it will be given for each vote? Am I right? Do I need to add one reward for each vote or just adding 1 vote 1 c4 -1 vote needed once it will work?
Thanks in advance,
Mario -
Yes, if you add a reward for -1 votes, they will receive it everytime they vote
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Awesome, thanks for the quick reply Foxy!
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Is there a log for this plugin, or can one be implemented? I have players complaining about not receiving rewards and I'd like to see the rcon output from previous days.
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Same here, some players are complaining about not getting the rewards, it would be nice to be able to check.
Thanks in advance. -
@Wulf I'm not sure if this plugin is being supported anymore, but it hasn't been working 100% lately. I had a look inside and the web request that it sends is wildly different than the one that Rust-Servers.net explains in their API:
Code:To get the full list of votes. Limited to the first 500 results. (GET) http://rust-servers.net/api/?object=servers&element=votes&key={ServerKey}&format={Format}
Assistance, tips, anything would be appreciated. Thanks