Vote Checker & Rewarder
Give rewards to users for voting on game-servers.top & rust-servers.net
Total Downloads: 1,969 - First Release: Jul 12, 2015 - Last Update: Feb 15, 2016
- 5/5, 12 likes
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hm now it works i have not setting many ?i have reset rewards give new rewards.. and than it works..command/rewards works and player becomes the stuff after use /getreward...but i have it done same before and it no works?...but now works=)thx for great plugin.
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Everytime someone comes on the server it says they have voted and they get a Supply Signal, they can then vote and get another one?
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Still multiple reward when plugin reload or server restart... /getreward
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What is the cause of this? I voted, and the Rust-Servers.net shows a new vote from me, but it's not letting me redeem my reward.
Any ideas?
(12:30:00) | [Oxide] 2:29 PM [Error] [VoteChecker] Cyberscene Error: ' LISTFORGEAPI is not set' - [God] [UNSC] UNSC Trek didn't received their reward. -
Pho3niX90 updated Vote Checker & Rewarder with a new update entry:
2.1.1
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any idea if the problems people mention above are going to be looked at?
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You actually quoted the fix
[DOUBLEPOST=1454791351][/DOUBLEPOST]Is your api key set?
[DOUBLEPOST=1454791434][/DOUBLEPOST]PLEASE DELETE "VoteCheckerUserVotes.json" file before updating, there was a huge bug that cause multiple rewards. -
I was referring to my and others commenting on /rewards not showing anything and /getrewards not working:
[Oxide] 8:56 PM [Info] [VoteChecker] error0: Couldn't get an answer from Cyberscene for [PS] Welcome To Paradise
Code:{ "autoGive": "false", "serverApi": "ul0aasoxxxxxxxxxxxxxxxxxxzx5jg", "serverId": "6xxx1", "tgsAddress": "", "tgsApi": "", "trackingInterval": "1", "trackingType": "month" }Code:[ { "itemName": "Blueprint Fragment", "votesRequired": 1, "itemAmount": 550 }, { "itemName": "Blueprint Library", "votesRequired": 2, "itemAmount": 5 } ]
I just did a refresh install of the newest version, added in the API, ID, cleared rewards and used the in-game commands to add them in again. It is still the same, my config and reward file are above. The API and ID are 100% correct from Rust Server List | Rust Multiplayer Servers
[DOUBLEPOST=1454792517][/DOUBLEPOST]also tried with
same issueCode:[ { "itemName": "Blueprint_Fragment", "votesRequired": 1, "itemAmount": 550 }, { "itemName": "Blueprint_Library", "votesRequired": 2, "itemAmount": 5 } ] -
I see,
The plugin doesn't support blueprints atm, no one has requested it before. -
Interesting, I would think it would have been the most requested as blueprint frags are the most balanced reward I can think of. Any chance you could work on implementing that?
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yeah will add it tomorrow. won't be a big change as the code is already there, BP flag is just hardcoded to false
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wonderful, i will say that i have tried to get it working with the default rewards file and it still wouldn't work.
[Oxide] 8:56 PM [Info] [VoteChecker] error0: Couldn't get an answer from Cyberscene for [PS] Welcome To Paradise
API and IP are correct as shown in my last post -
Hey Phoenix.
Every time I do a server restart, everyone have the ability to redeem an airdrop again via the /getreward. Any ideas on how to fix this? -
Why is it giving members who have already voted and claimed a reward when they relog?
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Can type /getreward over and over for multiple vote rewards. this is broken as fuck.
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hi i have now new version of plugin and i have delate all files befor.....now when i set.../addreward "supply signal" 1 -1 ..and rewardconf true.....than becomes many people who login the supply...and becomes it 2x whit /getreward....when the log out game and come new in game same shit.. they can take evry time 2 supply signal...1 for login and other for command /getreward....
many poeple say have no vote and becomes whit /getreward?
pls fix this -
please send me all your files via PM do that I can have a look.
[DOUBLEPOST=1454836332][/DOUBLEPOST]are you using the latest version? and have you deleted the files as mentioned in the update.
[DOUBLEPOST=1454836362][/DOUBLEPOST]please send me all your files via pm so that i can investigate. -
Started a Conversation with you
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Is this working as i just upgraded and it gives reward every time i connect and every time a players uses /getreward they get a reward! in my case a supply signal and i have just had to remove the plugin as players were spawning air drops all the time.
