Other Way Rust Server Using Multicore?
Unpark App using... can't not use Other Core
Have other parameters ?
Please Help me
ps. Server Spec :
Windows 7 Korean Version
I7 5820k 6core/12Threads
VM machine by Hyper-v
Memory assignment 3Gb ~ 12Gb
Solved Using multiple CPU cores?
Discussion in 'Rust Discussion' started by Keris, Dec 31, 2015.
-
Wulf Community Admin
Via @bawNg
Unparking cores has absolutely nothing to do with what cores a process uses. The Unity 5 version which Rust is currently using can use up to 2 full physical CPU cores on a heavily loaded server.
Other Unity-based games such as Hurtworld, which use an older Unity 5 version, can only one 1 core. -
(1~7 core Idle)
i not see 2core Use.. -
Have a way Server Force assignment multicore?
I see running rust server is only 1 core work
I searching Force assignment upper 2 core
Sorry to my bad English
My server maxplayer is 80
But I need work upper 2 core
Srdcs have a force assignment multi-core parameter -
I have the exact issue - would love to know how to use multi cores.
-
Unity Engine Bug? Rust Dedicate Server Bug? but i Don't Know
i Using 8 Core
0/1/2/3/4/5/6/7
all Core Select is Only 0 Core Work
but 0 Core Not select And 1~7 Core Select
1~7 core Work in Rust Dedicate Server
i m Test Running 2 Core Seleect
good work.. -
i would suggest turning off the computer and go into BIOS.
There turn OFF hyperthreading. DISABLE hyperthreading. (translation to korean for DISABLED is.. not cool ).
I am battling the same issue of rust only using 1 core.
Unparked all cores, i have disabled hyperthreading and i want it to utilize more then 1 core.
Unity needs to fix there stuff .
What else is there to do that can help with this?
Disabling hyperthreading helps in many games and softwares that only works with single core.
(before it was only using 1 HT core and gave less performance). -
Wulf, My Rust server is only using 1 CPU Thread (It's an Xeon CPU 4 Core 8 Thread and it's only using 1 of the Multithreads So 1/7 of the CPU. Before I could get Good easy 200-500 FPS Server side with 30+ Players, now I am struggling to keep 50 FPS with 15 players. Please help! Thanks!
-
What about in Linux, possibly to force to use all the CPU?
-
Go over there:
>> Getting Support From Facepunch - Help Me
>> EAC – Facepunch Studios