Solved Update crashing my server

Discussion in 'Rust Discussion' started by Mystic419, Jul 9, 2016.

  1. Check your output logs, figure out what plugin.
    [DOUBLEPOST=1468105069][/DOUBLEPOST]
    There should be more.
     
  2. assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab (UnityEngine.GameObject) has no population - should be removed

    this is from cornucopia i think...
    is the map now broken? :(

    the error starts with the restart... and the lust rust update
     
  3. Wulf

    Wulf Community Admin

    Have you tried running SteamCMD again and re-installing the latest Oxide release?
     
  4. The map shouldn't be broken, and I'm not sure that is from cornucopia, just let the server start anyway, it should still initialize. (You still want to get rid of that error)
     
  5. about 10 times wulf...

    kappa but its the only plugin i have which is spawning extra items...
    i load the biggest latest map und let it load...
    [DOUBLEPOST=1468105568][/DOUBLEPOST]this in the log.log

    Code:
    In-tick exception, resetting tree: System.NullReferenceException: Object reference not set to an instance of an object
      at ChaseAction.Tick (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at AIAction.TickFoward (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT1.TickAgent (Int32 id, Boolean init, Behave.Runtime.Tree sender, System.String stringParameter, Single floatParameter) [0x00000] in <filename unknown>:0
      at BTRustT2.Tick8 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT2.Tick11 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT2.Tick12 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT2.Tick (IAgent agent, Behave.Runtime.Tree sender, System.Object data) [0x00000] in <filename unknown>:0
      at BTRustT1.Tick3 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT1.Tick11 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0
      at BTRustT1.Tick (IAgent agent, Behave.Runtime.Tree sender, System.Object data) [0x00000] in <filename unknown>:0
      at Behave.Runtime.Tree.ForceTick () [0x00000] in <filename unknown>:0
      at Behave.Runtime.Tree.Tick () [0x00000] in <filename unknown>:0
      at Behave.Runtime.Tree.TickWrapping (Boolean handleExceptions) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1468105599][/DOUBLEPOST]i mean log.error.txt
     
  6. I'm not sure, that could be rust.
     
  7. Now was "saving complete" in the log.log.txt but still no server running...
     
  8. Patience, it's loading.
     
  9. The size of the map is being smaller and smaller... o_O
     
  10. Ok that makes no sense man you're going to have to get someone to look at that.
     
  11. 01:18 [Info] [Death Notes] [KWR]Beta was killed by a Bear while having a sleep.
    01:20 [Info] [Notifier] Check Notifier's with /notifier help command.

    the server is running, but it isnt?
     
  12. It is.
     
  13. No connection... nothing about rust:io in the log like the days before.
    [DOUBLEPOST=1468107108][/DOUBLEPOST]Ok, it WAS the map... generating a new one and the server starts... omg... not again...
     
  14. I'm getting this form GameServers.com where I'm hosted:

    There is currently a bug in the new Rust Dedicated Server that is causing some instances to crash on startup. We are currently waiting on a hot fix from the Rust devs to correct this issue.
     
  15. My server is doing this as well
     
  16. OK I have a fix of sorts...
    1. make a back up of /userid/ruste/server/userid/
    back up everything inside the "server" directory.

    2. do a reinstall of the server with a full wipe.

    3. reinstall rustio and oxide i also did the update first just in case...

    4.once done copy your backed up files to the same directory overwriting any files.

    5. reboot server and prey!

    p.s. you may see errors due to broken plugins... good luck...
     
  17. Just delete xp2.db and this will fix it (in most cases)
     
  18. According to Gameservers where i'm hosted it's a problem with server files mismatch and requires a reinstall and wipe. As for your file in question, I copied xp2.bd along with all the rest of the files and folders in that directory back to the server without error. Everything seems to be normal on the server just like it was before the update that broke it...
     
  19. Here a fresh xp files never used
     

    Attached Files: