Check your output logs, figure out what plugin.
[DOUBLEPOST=1468105069][/DOUBLEPOST]There should be more.
Solved Update crashing my server
Discussion in 'Rust Discussion' started by Mystic419, Jul 9, 2016.
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assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab (UnityEngine.GameObject) has no population - should be removed
this is from cornucopia i think...
is the map now broken?
the error starts with the restart... and the lust rust update -
Wulf Community Admin
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about 10 times wulf...
kappa but its the only plugin i have which is spawning extra items...
i load the biggest latest map und let it load...
[DOUBLEPOST=1468105568][/DOUBLEPOST]this in the log.log
Code:In-tick exception, resetting tree: System.NullReferenceException: Object reference not set to an instance of an object at ChaseAction.Tick (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at AIAction.TickFoward (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT1.TickAgent (Int32 id, Boolean init, Behave.Runtime.Tree sender, System.String stringParameter, Single floatParameter) [0x00000] in <filename unknown>:0 at BTRustT2.Tick8 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT2.Tick11 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT2.Tick12 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT2.Tick (IAgent agent, Behave.Runtime.Tree sender, System.Object data) [0x00000] in <filename unknown>:0 at BTRustT1.Tick3 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT1.Tick11 (Behave.Runtime.Tree sender) [0x00000] in <filename unknown>:0 at BTRustT1.Tick (IAgent agent, Behave.Runtime.Tree sender, System.Object data) [0x00000] in <filename unknown>:0 at Behave.Runtime.Tree.ForceTick () [0x00000] in <filename unknown>:0 at Behave.Runtime.Tree.Tick () [0x00000] in <filename unknown>:0 at Behave.Runtime.Tree.TickWrapping (Boolean handleExceptions) [0x00000] in <filename unknown>:0
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Now was "saving complete" in the log.log.txt but still no server running...
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The size of the map is being smaller and smaller...
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01:18 [Info] [Death Notes] [KWR]Beta was killed by a Bear while having a sleep.
01:20 [Info] [Notifier] Check Notifier's with /notifier help command.
the server is running, but it isnt? -
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No connection... nothing about rust:io in the log like the days before.
[DOUBLEPOST=1468107108][/DOUBLEPOST]Ok, it WAS the map... generating a new one and the server starts... omg... not again... -
I'm getting this form GameServers.com where I'm hosted:
There is currently a bug in the new Rust Dedicated Server that is causing some instances to crash on startup. We are currently waiting on a hot fix from the Rust devs to correct this issue. -
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1. make a back up of /userid/ruste/server/userid/
back up everything inside the "server" directory.
2. do a reinstall of the server with a full wipe.
3. reinstall rustio and oxide i also did the update first just in case...
4.once done copy your backed up files to the same directory overwriting any files.
5. reboot server and prey!
p.s. you may see errors due to broken plugins... good luck... -
Just delete xp2.db and this will fix it (in most cases)
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Here a fresh xp files never used
Attached Files:
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