Any smart plugin people out there that can fix this? I get the below message on load...
(22:48:46) | [Oxide] 21:49 [Error] Unwound.cs(505,28): error CS1061: Type `BaseCombatEntity' does not contain a definition for `LookupShortPrefabName' and no extension method `LookupShortPrefabName' of type `BaseCombatEntity' could be found. Are you missing an assembly reference?
Unwound
Moved
Total Downloads: 431 - First Release: Sep 21, 2015 - Last Update: Apr 14, 2017
- 5/5, 4 likes
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However no idea when you can to expect a update as I don't know yet how much changed from the stuff I need to work on. -
Wulf Community Admin
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Awesome!!! Thanks!
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> oxide.reload Unwound
[Oxide] 03:13 [Error] Unwound plugin failed to compile!
[Oxide] 03:13 [Error] Unwound.cs(472,28): error CS1061: Type `BaseCombatEntity' does not contain a definition for `LookupShortPrefabName' and no extension method `LookupShortPrefabName' of type `BaseCombatEntity' could be found. Are you missing an assembly reference?
any fix? -
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Wulf Community Admin
@mk_sky, if you were getting errors with your integration of another plugin, then you were not properly checking if it the reference was null before trying to use it. The state of another plugin should not affect your plugin.
Always make sure to check if a dependent plugin's reference is null or not before trying to use it. -
@Wulf , that's exactly what I'm doing.
The problem is more or less that the PluginReference is not null and therefore my plugin tries to use it (wich I would normally want, but oh well ...).
But aside from that it didn't even work if I send a Popup directly via chat- or console-command with the PopupNotifications own methods. That's why I'm asking if I'm alone with this (wich when I look over to the plugins thread is probably to be answered with no, even though some get even "funnier" things than me) ...
EDIT: Just seen that you mentioned errors ... I don't get errors (as stated in my update-entry) wich is the funny thing, not only that I simply get nothing and I really would like to describe it better than just simply "does not work" but without any feedback from the plugin or any library in that retrospective I can't tell if it's my fault (very unlikely - I mean it worked before) or the plugins.Last edited by a moderator: Sep 9, 2016 -
Wulf Community Admin
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And well the plugin we're talking about hasn't gotten updates in ages too.
Also as I said I seem to not be alone.
Popup Notifications | Page 6 | Oxide -
Wulf Community Admin
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this didnt work for me either so i am now using the heal cure one instead and it works.
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Just an FYI, getting this now.
[Error] Error while compiling Unwound.cs(19,7): error CS0246: The type or namespace name `NLua' could not be found. Are you missing an assembly reference? -
Wulf Community Admin
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Easy fix just delete the lua(in red) calls and it is good to go.
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Oxide.Core;
using Oxide.Core.Plugins;
using Oxide.Core.Libraries;
using Oxide.Ext.Lua;
using NLua; -
Anyway to fix this issue? Error while compiling: Unwound.cs(515,30): error CS1955: The member `BasePlayer.IsConnected' cannot be used as method or delegate
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Wulf Community Admin
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Installed updated and Crashed Server, removed plugin Restarted it and it Came up.. Reloaded and instantly crashed server.. Its Crashed both of my servers just a FYI
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Wulf Community Admin