Hello Guys,
i use this plugin in combination with PlayerRankings and PlaytimeTracker so Players who reach the 4th Rank they will get
a boost for gathering. But Players get this boost already on 1th Rank....i dont know what am doing wrong .
Those are the Groups i set in IGather-Groups.json:
Code:{ "groupD": { "1": { "groupName": "rank4", "groupID": 1, "groupPerm": "igather.rank4", "groupTimeCreated": "6:32 PM", "groupQuarryRate": 0.2, "groupResourceRate": 0.2, "groupPickupRate": 0.2, "groupCreater": "Console", "groupPlayers": [ 76XXXXXXXXXX, 7656119XXXXXXX ] }, "2": { "groupName": "rank5", "groupID": 2, "groupPerm": "igather.rank5", "groupTimeCreated": "6:33 PM", "groupQuarryRate": 0.4, "groupResourceRate": 0.4, "groupPickupRate": 0.4, "groupCreater": "Console", "groupPlayers": [] }, "3": { "groupName": "rank6", "groupID": 3, "groupPerm": "igather.rank6", "groupTimeCreated": "6:33 PM", "groupQuarryRate": 0.6, "groupResourceRate": 0.6, "groupPickupRate": 0.6, "groupCreater": "Console", "groupPlayers": [] }, "4": { "groupName": "rank8", "groupID": 4, "groupPerm": "igather.rank8", "groupTimeCreated": "6:33 PM", "groupQuarryRate": 1.0, "groupResourceRate": 1.0, "groupPickupRate": 1.0, "groupCreater": "Console", "groupPlayers": [] } }, "perms": [ "igather.rank4", "igather.rank5", "igather.rank6", "igather.rank8" ] }
Its almost working but the Players get the wrong Ranks-Groups.
Here the IGather-Players.json:
Code:{ "playerD": { "765xxxxxxxxxxxxx": { "playerName": "[IcE] Akki", "playerID": 76xxxxxxxxxxxxx, "playerPickup": 0.2, "playerQuarry": 0.2, "playerResource": 0.2, "playerGroupID": 1, "playerGroupName": "rank8" }, "76xxxxxxxxxxxxxx": { "playerName": "SturmWolf", "playerID": 765xxxxxxxxxxxx, "playerPickup": 0.2, "playerQuarry": 0.2, "playerResource": 0.2, "playerGroupID": 1, "playerGroupName": "Regular" } } }
Last one
What about this Piece of Conig, should i add the Groups here?
Code:{ "DefGroupName": "Regular", "DefPermission": "igather.admin", "DefPickupGatherRate": 1.0, "DefQuarryGatherRate": 1.0, "DefResourceGatherRate": 1.0 }
Hope for some explenation about this
Thanks in Advance!

UGather
Adds zones, permissions, and other options to modify gather rates!
Total Downloads: 6,540 - First Release: Mar 14, 2016 - Last Update: Apr 28, 2018
- 5/5, 19 likes
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Wood gathering is not working anymore? is this something you broke?
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I'd like to see your config its that possible.
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Thanks for that
[DOUBLEPOST=1520118608][/DOUBLEPOST]{
"Gather Perms : The list of permissions that grant specified gather rates.": {
"igather.advanced": {
"collectable_metal": 3.0,
"collectable_stone": 3.0,
"collectable_sulfur": 3.0,
"collectable_tree": 3.0,
"node_hqm": 5.0,
"node_metal": 3.4,
"node_stone": 3.2,
"node_sulfur": 3.3,
"node_tree": 10.0,
"quarry_hqm": 8.0,
"quarry_metal": 8.0,
"quarry_stone": 8.0,
"quarry_sulfur": 8.0
},
"igather.basic": {
"collectable_metal": 10.0,
"collectable_stone": 10.0,
"collectable_sulfur": 10.0,
"collectable_tree": 10.0,
"node_hqm": 10.5,
"node_metal": 10.5,
"node_stone": 10.5,
"node_sulfur": 10.5,
"node_tree": 10.5,
"quarry_hqm": 10.0,
"quarry_metal": 10.0,
"quarry_stone": 10.0,
"quarry_sulfur": 10.0
}
},
"Base Permission : The basic permission given to group default.": "igather.basic",
"Default Group : The group all players should be in, these players get the base perm.": "default",
"Chat Command - The chat command used to show a user his/her gather rate.": "igather",
"Stackable Permissions : If a user has multiple perms, should they stack gather rate.": true
}
same issue
[DOUBLEPOST=1520119377][/DOUBLEPOST]Nevermind found a fix for that i just forgot to delete the old config, Good job works well again. -
Is there a way to turn off gathering? I have changed everything to 0's, but it is still able to gather.
Code is attachedLast edited by a moderator: Mar 18, 2018 -
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Okay so it IS working but if you play the little games you get all the wood tock etc... any ideas?
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Hey guys. How to change cloth gahter rates from hemps and animals?
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@DylanSMR I've tried to add scraps into your plugin because I don't know how the lootconfig works to get more rescources inside of the server,
So I thougth this plugin is a great idea for an alternative to get them,
But while finish it I'm getting this error
Code:IGather.cs(63,20): error CS1525: Unexpected symbol `}' IGather.cs(78,6): error CS1525: Unexpected symbol `(', expecting `,' or `}' IGather.cs(78,22): error CS1525: Unexpected symbol `)', expecting `,' or `}' IGather.cs(80,17): error CS1525: Unexpected symbol `,', expecting `;' or `}' IGather.cs(81,42): error CS1525: Unexpected symbol `,', expecting `;' or `}' IGather.cs(82,39): error CS1525: Unexpected symbol `,', expecting `;' or `}' IGather.cs(83,29): error CS1525: Unexpected symbol `,', expecting `;' or `}' IGather.cs(85,13): error CS1002: ; expected IGather.cs(85,14): error CS1519: Unexpected symbol `;' in class, struct, or interface member declaration IGather.cs(86,29): error CS1001: Unexpected symbol `)', expecting identifier IGather.cs(86,13): error CS1520: Class, struct, or interface method must have a return type IGather.cs(88,8): error CS1525: Unexpected symbol `void' IGather.cs(90,12): error CS1525: Unexpected symbol `Config' IGather.cs(90,30): error CS1525: Unexpected symbol `(' IGather.cs(92,9): error CS1514: Unexpected symbol `}', expecting `.' or `{' IGather.cs(93,15): error CS1525: Unexpected symbol `void'
Last edited by a moderator: Mar 18, 2018 -
Hey there,
Is it possible to add a multiplier for spawnable pickups like mushrooms, tree stumps & corn etc?
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I'll be adding the rest of the gather types in the next version of this plugin.
[DOUBLEPOST=1521393373][/DOUBLEPOST]Also, adding checks for the mini-game events with gathering. -
The Node HQM doesn't seem to work for me, so I'm expecting to hit a metal ore node and get more HQM is that right? I'm only getting 2 from that.
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Seems to be a bug with wood gathering. Get 0 wood on all hits besides the last one.
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Hello, after my update i noticed my igather.advanced perm and gather rates for VIP are missing from config. I'm horrible at configuring this stuff. How would you add the advanced perms in again?