it doesn't matter where I make changes for the config, as I explained in a earlier post< it seems the rulesets and entitygroups linked to each zone (RaidableZones" in particular) doesn't matter how its set up
I have gotten
OnPlayerAttack
OnEntityTakeDamage
and I thought there was one more. but cant remember what it was lol
TruePVE
Better PVE/PVP implementation
Total Downloads: 4,637 - First Release: Mar 25, 2016 - Last Update: Mar 7, 2018
- 5/5, 26 likes
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Attached Files:
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There are some issues with your config - in particular, I think the empty "players" entity group is causing the console spam.
Try the attached config and see if it does what you want. I didn't modify your "save" RuleSet since I don't know what you are trying to do with this (plus it's disabled).Attached Files:
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What other problems do you see in my config ? lol im sure there is some.
EDIT: with your config loaded. Still get the errors. I see what corrections you made. still didn''t help while in zone.
Code:(19:10:28) | Failed to call hook 'OnPlayerAttack' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object) (19:10:28) | Failed to call hook 'OnEntityTakeDamage' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object) (19:10:41) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: you got me (19:10:46) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: i'm bleeding (19:11:42) | Unloaded plugin TruePVE v0.7.6 by ignignokt84 (19:11:42) | Loaded plugin TruePVE v0.7.6 by ignignokt84 (19:11:59) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: yeah (19:12:08) | Failed to call hook 'OnPlayerAttack' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object) (19:12:08) | Failed to call hook 'OnEntityTakeDamage' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object) (19:12:52) | [TwigsDecay] TwigsDecay: Decayed 3 blocks (0 destroyed), 0 barricades (0 destroyed) and 0 gates (0 destroyed) and 0 ladders (0 destroyed) (19:12:52) | Calling 'OnTick' on 'TwigsDecay v2.0.2' took 742ms (19:12:52) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: i think i'm about to be kicked (19:13:13) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: oh crap, I still have that empty spot in my inventory!!! (19:13:23) | [ServerVar( ServerAdmin = true )] giving Lady Grey 1 x Heavy Plate Helmet (19:13:43) | [Better Chat] [Platinum Rep] [Commissioner] Lady Grey: ok (19:13:50) | Failed to call hook 'OnPlayerAttack' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object) (19:13:51) | Failed to call hook 'OnEntityTakeDamage' on plugin 'TruePVE v0.7.6' (InvalidOperationException: Operation is not valid due to the current state of the object)
Last edited by a moderator: Mar 15, 2017 -
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what does this mean ?
(07:38:51) | Unloaded plugin TruePVE v0.7.6 by ignignokt84
(07:38:51) | Loaded plugin TruePVE v0.7.8 by ignignokt84
(07:38:51) | Failed to call hook 'OnServerInitialized' on plugin 'TruePVE v0.7.8' (InvalidOperationException: Operation is not valid due to the current state of the object)
I think I had the schedule enabled on the config I had, trying to set it to realtime... but it gave me an error like that last night and never switched. -
[DOUBLEPOST=1489589392][/DOUBLEPOST] -
RealTime: "true"
Broadcast: "true"
"*3.12:00 default PVE enabled!" << --------- 3 because today is Wednesday.
"*3.18:00 pvp PVP time!"
I just reloaded the same config without the scheduling and it loaded just fine. -
@ignignokt84 : Any chance of adding a JSON bool to allow twig destroy?
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[DOUBLEPOST=1489590342][/DOUBLEPOST] -
[DOUBLEPOST=1489590996][/DOUBLEPOST]Are you referring toCode:"defaultAllowDamage": false,
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I'm referring to adding an entry to the flags list for your RuleSet - like below:
Code:"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, AuthorizedDamage",
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I didn't actually have the asterisk.. I copied and pasted the example to show u what I had, but forgot to take it out. lol
my servers time is 9 hours ahead of me for some reason but I don't know how realtine works. Im guessing it checks the server time ? and starts it or does it do totally different ?
can u add months into it too ? lol I want it automatic.. switching configs or confgi settings is a pain. sometimes.
on the raid zones: They work perfectly now Foundations are not damageable and heli does damage bases. but...... I might just give it a rule that heli cannot damage foundations instead, I don't want people fighting the heli from in the zone..... lol cause they will -
Note: The "heli" RuleSet is really only meant to be used for heli receiving damage. Detecting heli damage towards other entities is more complex, so you should use the flags for those. -
Are you good with GUI's ? why I'm asking is because ...... to make it easier to use and understand. use a GUI that opens that allows you to set config options from. -
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EDIT: Explosive too! -
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also, I was just thinking. can a toggle command for admin authlvl 1 and higher be put in for the svhedule to be enabled/ disabled?Last edited by a moderator: Mar 15, 2017