1. Cheeze submitted a new resource:

    Trap Floors - Allow players to turn a floor block into a collapsing trap

    Read more about this resource...
     
  2. Cheeze updated Trap Floors with a new update entry:

    1.1

     
  3. Awesome, are you planning to give players the ability to remove their own trap floors? A few of my regs are asking about it.
     
  4. Can do that, but want to make it so they can also to /list and only see there trapdoors.... but yes
    [DOUBLEPOST=1469655045][/DOUBLEPOST]For now a workaround is that if the destroy the floor piece then it should clear and let them place again. I tried it with the remove tool and that doesn't delete, neither does the admin "ent kill" command. Something I'll work on, for now they need to physically destroy it.
     
    Last edited by a moderator: Jul 27, 2016
  5. Thanks for the update, ill let my regs know :)
     
  6. If you can work on a trap reset to put the floors back once tripped after an adjustable delay, that would be great too but I love the Mod. That way we don't have to go back and make new ones once triggered.. I set a bear under mine with Custom Animal Spawns mod, I laughed so hard when I lured a pal to walk on the trap, click...roar, shred,chew, scream. Note, you definitely want to (a) have a recording going and (b) have them on TeamSpeak so you can capture their reactions..Now to build a new trap rich environment, maybe big signs claiming the huge loot rewards just inside..hehe I liked your video with the viewpoint, "hey check out the view", LOL so funny. I made a little demo of my first bear trap, check it here. Also, please give me a way to contact you so I can make a donation to your server for your effort.
     
    Last edited by a moderator: Jul 28, 2016
  7. you can do in order to trap coming back to its original position?
    For example the administrator can add this to the Event
     
  8. You can contact me on [email protected] Lane.

    I'll look at having the traps Respawn in the next few days.
     
  9. Fucking amazing man, just what I was looking for. Thank you a bunch for this mod! Great stuff!
    I'm going to check your code out, see if I can add foundations as well.
     
  10. Adding foundations is easy. I can put it in the next update today.
     
  11. Yeah I saw how you had the code setup. If you add it I'd be much obliged! I know I could figure it out, but the plugin is your baby, I'll let you do the honors xD
     
  12. I'll make it a config setting too so owners can decide what they want.
     
  13. Good thinking! Would having the ability to make floors & foundations traps simultaneously cause a conflict? Jw.
     
  14. No it shouldn't, I always like plugins where you have the freedom to choose how it works.
     
  15. Cheeze updated Trap Floors with a new update entry:

    1.2

     
  16. sadly getting this - any idea ? UPDATE - IM STUPID -didnt delete cfg correctly -WORKS great thanks!
    [Error] Failed to call hook 'OnServerInitialized' on plugin 'TrapFloors v1.2.0' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 21:49 [Debug] at Oxide.Plugins.TrapFloors.OnServerInitialized () [0x00000] in <filename unknown>:0
    at Oxide.Plugins.TrapFloors.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
     
  17. New issue cant seem to use the /trapfloor clear command - it does not seem to clear?
     
  18. There's no clear command. There's is WIPE to remove all and REMOVE <ID> to remove a single one. It won't physically remove the block, just the ability to be a trap floor.
     
  19. No thats what i meant i tried to clear ALL with the /trapfloor clear command but nothing happens says i am still maxed out of the 30 traps i set.I dont want the actual floor to clear..also sometimes it says 'this is not a floor' when i try to add one on a floor..
     
  20. Does anything come up when you do trapdoor list?