1. server is up with this 2 commands on false
    then i set it manually to true and yes it spam console but server is up

    now we must wait for a new oxide update ?

    animals dont longer move

    the actually error messages in console :

    (13:00:43) | The referenced script on this Behaviour is missing!

    (13:00:43) | The referenced script on this Behaviour is missing!

    (13:00:43) | The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!

    (13:00:43) | The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!

    (13:00:43) | The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!

    (13:00:43) | The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!

    (13:00:43) | System.NullReferenceException: Object reference not set to an instance of an object

    at JunkPile.ServerInit () [0x00000] in <filename unknown>:0

    at BaseNetworkable.Spawn () [0x00000] in <filename unknown>:0

    at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0

    at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0

    at SpawnHandler.SpawnRepeating (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0

    at SpawnHandler+<SpawnTick>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Mar 5, 2018
  2. can confirm same error since rust update im sure wulf will be all over it when he sees this :)
     
  3. NullReferenceException: Object reference not set to an instance of an object
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour is missing!
    The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!
    The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!
    The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
    The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
    System.NullReferenceException: Object reference not set to an instance of an object at JunkPile.ServerInit () [0x00000] in <filename unknown>:0 at BaseNetworkable.Spawn () [0x00000] in <filename unknown>:0 at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0 at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0 at SpawnHandler.SpawnRepeating (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0 at SpawnHandler+<SpawnTick>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
     
  4. I also have this issue
     
  5. Same, cause the late night rust update, Just wait for oxide update mate :)
     
  6. the latest updates = (
     
  7. New server update this morning. Is Oxide update needed?
     
  8. When the update?
     
  9. Yes. If not, server wont start
     
  10. Not sure if this specific issue has been brought up yet, but im having an issue with fresh install ubuntu 14.04 setup. After installing a vanilla server, it booted up just fine, but when oxide has been installed, i receieve this error on server bootup.

    Code:
    The referenced script on this Behaviour is missing!(Filename:  Line: 1516)The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1516)The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1516)The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1516)The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour (Game Object '') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1516)The referenced script on this Behaviour is missing!
     
    (Filename:  Line: 1516)The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!
     
    (Filename:  Line: 1759)The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!
     
    (Filename:  Line: 1759)NullReferenceException: Object reference not set to an instance of an object
      at JunkPile.ServerInit () [0x00000] in <filename unknown>:0
      at BaseNetworkable.Spawn () [0x00000] in <filename unknown>:0
      at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0
      at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0
      at SpawnHandler.SpawnInitial (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0
      at SpawnHandler.InitialSpawn () [0x00000] in <filename unknown>:0
      at ServerMgr.Initialize (Boolean loadSave, System.String saveFile, Boolean allowOutOfDateSaves, Boolean skipInitialSpawn) [0x00000] in <filename unknown>:0
      at Bootstrap+<StartServer>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
      at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
     
    (Filename:  Line: -1)
     
  11. The error is present even with no plugins
    [DOUBLEPOST=1520268866][/DOUBLEPOST]Something with bots and garbage heaps.
     
  12. Wulf

    Wulf Community Admin

    You'll need to wait for a compatible Oxide build.
     
  13. When will the renewal appear on the oxide?
     
  14. Wulf

    Wulf Community Admin

  15. At first, I updated Oxide to version 2.0.3853 and start the server, I have the same problems. Yellow and red errors. But no panic! I startet the Steam-Update - it's only a little tyni :) and I can't see this update in my Steam-Account. Next, I updated Oxide update once again, and start the server. Bingo!
    Not a single error, even though I have some plugins installed. All is well!
     

    Attached Files:

    Last edited by a moderator: Mar 5, 2018
  16. Wulf

    Wulf Community Admin

    Your server is was not fully updated with Rust and you've installed an Oxide build that isn't meant for it. Any time you see these errors, that's 99.9% of the time the case.
     
  17. I know. Please read everything I wrote. the problem has long been solved. I just documented it for others!
     
  18. Couldn't load server/fragnet/proceduralmap.3301.12345.158.sav - file doesn't exist

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!

    The referenced script on this Behaviour (Game Object '') is missing!

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!

    The referenced script on this Behaviour (Game Object '') is missing!

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour is missing!

    The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!

    The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!

    The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!

    The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!

    NullReferenceException: Object reference not set to an instance of an object
     
  19. I solve this problem after i Fully update server
     
  20. i have +ai.npc_enable true in my config so scientists are always on but i keep getting this error. Any ideas?

    Code:
     18:37:12The referenced script on this Behaviour is missing!
     18:37:12The referenced script on this Behaviour is missing!
     18:37:12The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!
     18:37:12The referenced script on this Behaviour (Game Object 'junkpile_g') is missing!
     18:37:12The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     18:37:12The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     18:37:12System.NullReferenceException: Object reference not set to an instance of an object
     18:37:12 at JunkPile.ServerInit () [0x00000] in <filename unknown>:0
     18:37:12 at BaseNetworkable.Spawn () [0x00000] in <filename unknown>:0
     18:37:12 at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0
     18:37:12 at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0
     18:37:12 at SpawnHandler.SpawnRepeating (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0
     18:37:12 at SpawnHandler+<SpawnTick>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
     18:37:13NullReferenceException: Object reference not set to an instance of an object
     18:37:13NullReferenceException: Object reference not set to an instance of an object
     18:37:14NullReferenceException: Object reference not set to an instance of an object
     18:37:14NullReferenceException: Object reference not set to an instance of an object
     18:37:14NullReferenceException: Object reference not set to an instance of an object
     18:37:14NullReferenceException: Object reference not set to an instance of an object
     18:37:15NullReferenceException: Object reference not set to an instance of an object
     18:37:15NullReferenceException: Object reference not set to an instance of an object
     18:37:15NullReferenceException: Object reference not set to an instance of an object
     18:37:15NullReferenceException: Object reference not set to an instance of an object
     18:37:16NullReferenceException: Object reference not set to an instance of an object
     18:37:16NullReferenceException: Object reference not set to an instance of an object
     19:12:14The referenced script on this Behaviour is missing!
     19:12:14The referenced script on this Behaviour is missing!
     19:12:14The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     19:12:14The referenced script on this Behaviour (Game Object 'ScientistSpawner') is missing!
     19:12:14The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!
     19:12:14The referenced script on this Behaviour (Game Object 'junkpile_a') is missing!
     19:12:14System.NullReferenceException: Object reference not set to an instance of an object
     19:12:14at JunkPile.ServerInit () [0x00000] in <filename unknown>:0
     19:12:14at BaseNetworkable.Spawn () [0x00000] in <filename unknown>:0
     19:12:14at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Vector3 pos, Quaternion rot) [0x00000] in <filename unknown>:0
     19:12:14at SpawnHandler.Spawn (.SpawnPopulation population, .SpawnDistribution distribution, Int32 targetCount, Int32 numToFill, Int32 numToTry) [0x00000] in <filename unknown>:0
     19:12:14at SpawnHandler.SpawnRepeating (.SpawnPopulation population, .SpawnDistribution distribution) [0x00000] in <filename unknown>:0
     19:12:14at SpawnHandler+<SpawnTick>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
    
    [DOUBLEPOST=1520809428][/DOUBLEPOST]I disabled the scientists and took it out of my config and disabled it in console and its still giving errors so not sure what to do
     
    Last edited by a moderator: Mar 11, 2018