Tank Commander

Drive tanks, shoot stuff

Total Downloads: 7,917 - First Release: Jul 14, 2017 - Last Update: Apr 21, 2018

5/5, 43 likes
  1. Sorry, I do not speak English very well, most of the time I translate the page. It may be that my own translation was translated into Spanish, I remembered translating it ... I will try to investigate how to pull a command. If I find something ...
     
  2. After the update, when players from my server get a tank and destroyed by foes, they lose their items but gain immortality.
    I restarted several times and re-installed the plugins....still the same situation coming up.
     
  3. any chance we can get the same features as far as custom placement and saving for restarts etc as the car commander plugin?
     
  4. cant spawn tanks not working for me plugin... bradleyApc
    it's a problem with this plugin?
     
  5. If you use both "TankCommander" and "BradleyControl" together, it might not work properly. In my case, unload "BradleyControl" and use "spawntank" and it works just fine.
     
  6. i cant spawn it in with the command
     
  7. The config files have disappeared on me, but the plugin works properly?
    Any way i can access those files for modifications?
     
  8. excellent plugin but it lacks a command for the administrator to remove a tank that it had appeared.
     
  9. Everything made as in the description. Plugin does not work :(


    I take everything back. Had a spelling error in the command
     
    Last edited by a moderator: Oct 18, 2017
  10. You can use ent kill in F1.

    By the way, tank destroys any foundations it steps on.
     
  11. Update!!! Thank you!
    Code:
    Error while compiling: TankCommander.cs(688,28): error CS0411: The type arguments for method `BaseEntity.ClientRPC<T1,T2,T3,T4,T5>(Network.Connection, string, T1, T2, T3, T4, T5)' cannot be inferred from the usage. Try specifying the type arguments explicitly
     
  12. Wulf

    Wulf Community Admin

    Wulf updated Tank Commander with a new update entry:

    0.1.5

     
  13. It's not working. I don't know how to fix, what's wrong or what to do.
     
  14. I usually use this for fun before the wipe. Our server noticed an issue. If server reboots, or other reasons, the player can be stuck in spectate mode. This plugin needs a way for players to exit spectate when stuck. maybe check to see if they are already in spectate when you do another spawn tank. not sure. this is 2 wipes this has happened with one player. i usually have to give spectate.use with spectate plugin and they can toggle it off with /spectate.
    maybe a tank exit command or something.
     
  15. same cant get tank to spawn in
     
  16. dont working!i cant spawn tank
     
  17. tank actually handles better than Sedan... ;) I like the idea of this plugin, especially being able to load more people into it, but when i hitched a ride with a friend and he got out of the tank I was immediately stripped of all clothes and inventory items and ejected .. Only my backpack items where still there. don't know if this happens if passenger exits first as it was only a quick test.
     
  18. Amazing the inability of people to read through the thread for answers already posted.
     
  19. I have this;
    "Can crush animals": true,
    "Can crush buildings": false,
    "Can crush loot containers": false,
    "Can crush players": true,
    "Can crush resources": false

    Still it destroy buildings on my pve/pvp server? I dont want that! Useing TruePVE and server.pve false
     
  20. Hey @k1lly0u is there a way to make tanks cost gas to move like the carcommander plugin does? I want to add them in and make them gas hogs so they are harder to move around. Im glad that it costs ammo too, makes it viable to incorporate into the server. Thanks