1. Wulf

    Wulf Community Admin

  2. Program seems to have some trouble in loading the steam library.
    After all the map generation and stuff, it tries to locate
    libsteam_api64.so
    in which it thinks is in
    /rust/RustDedicated_Data/Mono/x86_64/
    but is actually in
    /rust/

    It is also unable to locate a local instance of steam.
    [DOUBLEPOST=1485027477][/DOUBLEPOST]Basically, the big errors are:
    Fallback handler could not load library /home/steam/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so

    and

    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.


    Both are in /rust/ , but it thinks that it is somewhere else
     
  3. Wulf

    Wulf Community Admin

    It shouldn't be trying to use or load any of those files really, they are for the client I believe. I'd suggest trying a clean install in a different location.
     
  4. Tried. Even switched machines.
     
  5. I am having this very same problem on a clean installation on Ubuntu 16.04.1 haven't even gotten to installing Oxide.

    I start the server using a script that starts the example start script in a screen.

    Code:
    [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
    dlopen failed trying to load:
    steamclient.so
    with error:
    steamclient.so: cannot open shared object file: No such file or directory
    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.Unhandled Exception: System.NullReferenceException:
      at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool)
      at FileSystem_AssetBundles.Finalize () [0x00000] in <filename unknown>:0
    eac_server.so [x64] :: OnLoad()
    eac_server.so [x64] :: OnUnload()
    : NoSound Driver
    Begin MonoManager ReloadAssembly
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
    - Completed reload, in  0.046 seconds
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    The referenced script on this Behaviour (Game Object 'Text') is missing!
    (Filename:  Line: 1656)UnloadTime: 1.039000 ms
    Bootstart Startup
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)System
        Name: rustledgaming.nl
        OS:   Linux 4.4 Ubuntu 16.04 64bitCPU
        Model:  Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
        Cores:  8
        Memory: 31990 MBGPU
        Model:  Null Device
        API:    NULL 1.0 [1.0]
        Memory: 128 MB
        SM:     30Memory
        Private:     0 MB
        Working Set: 0 MBProcess
        Priority: 0
        Threads:  0
        Memory:   92 MB
        Peak:     93 MBMono
        Collects: 4
        Memory:   0 MB
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
    server.ip: "136.243.147.27"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.port: "27166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.port: "28166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.password: "LOLNO"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.maxplayers: "50"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.hostname: "[EU] RustledGaming"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.identity: "rustled"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.level: "Procedural Map"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.seed: "55335"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.worldsize: "4000"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.saveinterval: "300"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.globalchat: "True"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.description: "RustledGaming EU server with Oxide running a few plugins including Zones"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.headerimage: "http://i.imgur.com/xNyLhMt.jpg"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.url: "http://www.rustledgaming.nl"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Command Line: "./RustDedicated" "-batchmode" "-nographics" "-server.ip" "136.243.147.27" "-server.port" "27166" "-rcon.port" "28166" "-rcon.password" "******" "-server.maxplayers" "50" "-server.hostname" "[EU] RustledGaming" "-server.identity" "rustled" "-server.level" "Procedural Map" "-server.seed" "55335" "-server.worldsize" "4000" "-server.saveinterval" "300" "-server.globalchat" "true" "-server.description" "RustledGaming EU server with Oxide running a few plugins including Zones" "-server.headerimage" "http://i.imgur.com/xNyLhMt.jpg" "-server.url" "http://www.rustledgaming.nl" "-logfile" "./lolg.txt"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.ip: "136.243.147.27"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.port: "27166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.port: "28166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.password: "LOLNO"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.maxplayers: "50"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.hostname: "[EU] RustledGaming"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.identity: "rustled"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.level: "Procedural Map"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.seed: "55335"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.worldsize: "4000"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.saveinterval: "300"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.globalchat: "True"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.description: "RustledGaming EU server with Oxide running a few plugins including Zones"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.headerimage: "http://i.imgur.com/xNyLhMt.jpg"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.url: "http://www.rustledgaming.nl"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server Config Loaded
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloading 4 Unused Serialized files (Serialized files now loaded: 72)
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    UnloadTime: 5.037000 ms
    Generating terrain of size 4000 with seed 55335
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[AmplifyOcclusion] Null graphics device detected. Skipping effect silently.
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 8054.
    Total: 6.051000 ms (FindLiveObjects: 0.252000 ms CreateObjectMapping: 0.217000 ms MarkObjects: 5.504000 ms  DeleteObjects: 0.076000 ms)RCon Started on 28166
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[1.8s] HEIGHT MAP
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[1.5s] MOUNTAINS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.4s] BIOME MAP
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[2.4s] TOPOLOGY MAP
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.8s] SPLAT MAP
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.9s] HARBORS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[2.3s] LARGE MONUMENTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.3s] SMALL MONUMENTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[3.8s] RIVER LAYOUT
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.4s] RIVER OBJECTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[4.6s] ROAD LAYOUT
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[1.2s] ROAD OBJECTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.4s] POWERLINE LAYOUT
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.3s] POWERLINE OBJECTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[3.2s] CAVES
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.3s] FIELD ROCKS 1/2
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.3s] FOREST ROCKS 1/2
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.4s] FOREST ROCKS 2/2
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[1.5s] MICRO CLIFFS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[1.5s] TERRAIN MESH
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.7s] CLIFF SPLAT
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.6s] PROCEDURAL OBJECTS
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.9s] CLIFF TOPOLOGY
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[32.8s] Procedural Generation
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Couldn't load server/rustled/proceduralmap.4000.55335.140.sav - file doesn't exist
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Map Spawned 24652 entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Missing EnvSync - creating
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 24673 entity links
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 166 stability supports
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Fallback handler could not load library /home/gameserver/gameservers/rustserv/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Fallback handler could not load library /home/gameserver/gameservers/rustserv/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Couldn't initialize Steam Server (2297664283)
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server startup complete
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Setting up 2 worker threads for Enlighten.
      Thread -> id: 7f31fe290700 -> priority: 1
      Thread -> id: 7f31fea91700 -> priority: 1
    EasyAntiCheat Shutting Down
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[Raknet] Server Shutting Down (Shutting Down)
    
     
  6. Wulf

    Wulf Community Admin

    Which host are you all using?
     
  7. It's a dedicated server that i rent from Hetzner the whole machine is mine to control
     
  8. Wulf

    Wulf Community Admin

    Do they have any sort of custom kernel?
     
  9. Kernel and CPU Linux 4.4.0-59-generic on x86_64

    Not that i am aware at all
     
  10. Wulf

    Wulf Community Admin

    Are you having this issue with and without Oxide installed? How are you installing Oxide?
     
  11. I haven't installed Oxide yet as i tried clean installing after it didn't work with Oxide (same error BTW)
    Currently it's not installed but i just download it from the download section here and extract it in the root folder of the Rust installation
     
  12. Wulf

    Wulf Community Admin

    How about after the latest Rust updates from today?
     
  13. That fixed that issue but now it just hangs after reading the set parameters

    Code:
    Set current directory to /home/gameserver/gameservers/rustserv
    Found path: /home/gameserver/gameservers/rustserv/RustDedicated
    Mono path[0] = '/home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed'
    Mono path[1] = '/home/gameserver/gameservers/rustserv/RustDedicated_Data/Mono'
    Mono config path = '/home/gameserver/gameservers/rustserv/RustDedicated_Data/Mono/etc'
    Initialize engine version: 5.4.2f2 (b7e030c65c9b)
    Forcing GfxDevice: Null
    NullGfxDevice:
        Version:  NULL 1.0 [1.0]
        Renderer: Null Device
        Vendor:   Unity Technologies
    i_love_codeoManager: Using Unknown: NoSound Driver
    Begin MonoManager ReloadAssembly
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
    Loading /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
    - Completed reload, in  0.038 seconds
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    The referenced script on this Behaviour (Game Object 'Text') is missing!
    (Filename:  Line: 1656)UnloadTime: 0.788000 ms
    Bootstart Startup
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)System
        Name: rustledgaming.nl
        OS:   Linux 4.4 Ubuntu 16.04 64bitCPU
        Model:  Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
        Cores:  8
        Memory: 31990 MBGPU
        Model:  Null Device
        API:    NULL 1.0 [1.0]
        Memory: 128 MB
        SM:     30Memory
        Private:     0 MB
        Working Set: 0 MBProcess
        Priority: 0
        Threads:  0
        Memory:   93 MB
        Peak:     93 MBMono
        Collects: 4
        Memory:   0 MB
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
    Platform assembly: /home/gameserver/gameservers/rustserv/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
    server.ip: "136.243.147.27"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.port: "27166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.port: "28166"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)rcon.password: "NOPELOL"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.maxplayers: "50"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.hostname: "[EU] RustledGaming"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.identity: "rustled"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.level: "Procedural Map"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.seed: "55335"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.worldsize: "4000"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.saveinterval: "300"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.globalchat: "True"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.description: "RustledGaming EU server with Oxide running a few plugins including Zones"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.headerimage: "http://i.imgur.com/xNyLhMt.jpg"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)server.url: "http://www.rustledgaming.nl"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)The AssetBundle 'Bundles/shared/content.bundle' could not be loaded because it references scripts that are not compatible with the currently loaded ones. Rebuild the AssetBundle to fix this error.
    (Filename:  Line: 425)Couldn't load AssetBundle - Bundles/shared/content.bundle
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)ThrowError: Couldn't load AssetBundle - Bundles/shared/content.bundle
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
     
  14. Did u guys tried using rustserver: Rust | ?
    I use this in combination with ocomposer on Ubuntu 14.04 and i got currently no issues after the linux patch last night.
    (16:29:18) | Protocol: 1956

    Build Version: 1142.92

    Build Date: Thursday, January 26, 2017 9:59:37 PM

    Unity Version: 5.4.2f2

    Changeset: 18566

    Branch: /main

    Oxide Version: 2.0.2989
     
  15. Wulf

    Wulf Community Admin

    That should already have been resolved with yesterday's latest Rust update (there were 3 when I last replied.)
     
  16. Starting directly from console seems to work fine, but as soon as I start inside screen it shuts down every time.

    Code:
    [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
    dlopen failed trying to load:
    steamclient.so
    with error:
    steamclient.so: cannot open shared object file: No such file or directory
    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.Unhandled Exception: System.NullReferenceException:
      at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool)
      at FileSystem_AssetBundles.Finalize () [0x00000] in <filename unknown>:0
    /home/rust/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/LZ4.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/LZ4.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/protobuf-net.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/RustBuild.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/RustBuild.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
    Loading /home/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
    - Completed reload, in  0.029 seconds
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 375)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    UnloadTime: 0.781000 ms
    Bootstart Startup
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)System
        Name: Ubuntu-1604-xenial-64-minimal
        OS:   Linux 4.4 Ubuntu 16.04 64bitCPU
        Model:  Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
        Cores:  8
        Memory: 64260 MBGPU
        Model:  Null Device
        API:    NULL 1.0 [1.0]
        Memory: 128 MB
        SM:     30Memory
        Private:     0 MB
        Working Set: 0 MBProcess
        Priority: 0
        Threads:  0
        Memory:   92 MB
        Peak:     93 MBMono
        Collects: 4
        Memory:   0 MB
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Core.dll (this message is harmless)
    Command Line: "./RustDedicated" "-batchmode" "-nographics" "-server.ip" "0.0.0.0" "-server.port" "28015" "-rcon.ip" "0.0.0.0" "-rcon.port" "28016" "-rcon.password" "******" "-server.maxplayers" "20" "-server.hostname" "Bolderbay.net Rust Server" "-server.identity" "bolderbay" "-server.level" "Procedural Map" "-server.seed" "89365" "-server.worldsize" "6000" "-server.saveinterval" "300" "-server.globalchat" "true" "-server.description" "Powered by Oxide" "-server.headerimage" "http://i.imgur.com/xNyLhMt.jpg" "-server.url" "http://oxidemod.org" "-logfile" "rust.log"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Data.dll (this message is harmless)
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/./kernel32
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libkernel32
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/./libkernel32
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libkernel32
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Core.CSharp.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Posix.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Core.MySql.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/MySql.Data.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Core.SQLite.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Data.SQLite.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Core.Unity.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Game.Rust.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Oxide.Ext.RustIO.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Transactions.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/System.Configuration.Install.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Data.Tds.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
    Platform assembly: /home/rust/RustDedicated_Data/Managed/Mono.Cecil.Rocks.dll (this message is harmless)
    Non platform assembly: data-0x3fb561b0 (this message is harmless)
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/data-0x3fb561b0.so
    Error downloading banner.png . It must be in your oxide/data/
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server Config Loaded
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Running server/bolderbay/cfg/users.cfg
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloading 4 Unused Serialized files (Serialized files now loaded: 72)
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    UnloadTime: 4.325000 ms
    Generating terrain of size 6000 with seed 89365
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)alphamapResolution is clamped to the range of [16, 2048].
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Couldn't open /home/rust/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /home/rust/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB
    (Filename:  Line: 125)Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[AmplifyOcclusion] Null graphics device detected. Skipping effect silently.
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 23093.
    Total: 10.378000 ms (FindLiveObjects: 0.681000 ms CreateObjectMapping: 0.362000 ms MarkObjects: 9.207000 ms  DeleteObjects: 0.128000 ms)Loading Oxide Core v2.0.3105...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loading extensions...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension CSharp v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension MySql v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension SQLite v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension Unity v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension Rust v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded extension Rust:IO for Oxide v2.12.0 by playrust.io / dcode
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Using Covalence provider for game 'Rust'
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loading plugins...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Unity Core v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Rust v2.0.3105 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Rust:IO for Oxide v2.12.0 by playrust.io / dcode
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)AdminPanel, AdminRadar, AirdropPrecision, BuildingGrades, Clans, EntityOwner, Fishing, FriendlyFire, Friends, Godmode, NTeleportation, NightLantern, RemoveAAA, SignArtist, TurretConfig, TwigsDecay and WeatherController were compiled successfully in 1933ms
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Error while compiling: HeliControl.cs(458,30): error CS1061: Type `BaseHelicopter' does not contain a definition for `TransformChanged' and no extension method `TransformChanged' of type `BaseHelicopter' could be found. Are you missing an assembly reference?
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Error while compiling: Vanish.cs(145,30): error CS1061: Type `ConsoleSystem.Arg' does not contain a definition for `connection' and no extension method `connection' of type `ConsoleSystem.Arg' could be found. Are you missing an assembly reference?
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin AdminPanel v1.2.3 by austinv900
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Player Radar v2.0.3 by Austinv900 & Speedy2M
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Airdrop Precision v0.1.1 by k1lly0u
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Building Grades v0.3.8 by bawNg / Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Clans v1.7.2 by playrust.io / dcode
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Entity Owner v3.1.1 by rustservers.io
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Fishing v1.2.2 by Colon Blow
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin FriendlyFire v2.0.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Friends v2.1.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Godmode v3.2.1 by Wulf/lukespragg
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin NTeleportation v1.0.19 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin NightLantern v2.0.61 by k1lly0u
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin RemoveAAA v0.4.5 by Tuntenfisch
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Sign Artist v0.3.2 by Bombardir
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin TurretConfig v2.0.0 by Calytic
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin TwigsDecay v2.0.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[TwigsDecay] TwigsDecay: Default decay has been disabled
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loaded plugin Weather Controller v1.4.1 by Waizujin
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin AdminPanel v1.2.3 by austinv900
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)RCon Started on 28016
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[9.6s] Loading World
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[5.8s] Spawning World
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[3.6s] Terrain Mesh
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[0.8s] Wire Meshes
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[4.5s] Procedural Generation
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Destroyed 228 old entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Spawning 48600 entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)    298 / 48600
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)    647 / 48600
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)    987 / 48600
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Loading Complete
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Enforcing SpawnPopulation Limits
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Map Spawned 48846 entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 48618 entity links
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 166 stability supports
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Facepunch.Steamworks Unity: LinuxPlayer
    Facepunch.Steamworks Os: Linux
    Facepunch.Steamworks Arch: x64
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Fallback handler could not load library /home/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Couldn't initialize Steam Server (0)
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Updating Rust:IO ...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[RemoveAAA] Loading configuration file!
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server startup complete
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Rust:IO for Oxide v2.12.0 by playrust.io / dcode
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Player Radar v2.0.3 by Austinv900 & Speedy2M
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Airdrop Precision v0.1.1 by k1lly0u
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Building Grades v0.3.8 by bawNg / Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Clans v1.7.2 by playrust.io / dcode
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Entity Owner v3.1.1 by rustservers.io
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Fishing v1.2.2 by Colon Blow
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin FriendlyFire v2.0.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Friends v2.1.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Godmode v3.2.1 by Wulf/lukespragg
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin NTeleportation v1.0.19 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin NightLantern v2.0.61 by k1lly0u
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin RemoveAAA v0.4.5 by Tuntenfisch
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Sign Artist v0.3.2 by Bombardir
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin TurretConfig v2.0.0 by Calytic
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin TwigsDecay v2.0.2 by Nogrod
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Unloaded plugin Weather Controller v1.4.1 by Waizujin
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Setting up 2 worker threads for Enlighten.
      Thread -> id: 7fa67a8d7700 -> priority: 1
      Thread -> id: 7fa67b0d8700 -> priority: 1
    EasyAntiCheat Shutting Down
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[Raknet] Server Shutting Down (Shutting Down)
     
  17. Wulf

    Wulf Community Admin

    According to your log, the server couldn't connect to Steam, so it restarted.
     
  18. http://i.imgur.com/Rgy6U6o.png

    All I did was shutdown the one I ran directly from console, opened a screen and put the whole command in there again. Why would it be unable to connect to steam when it just did 20 mins ago?

    EDIT: Okay so turns out running this that way causes some strange permission error in linux. Solution is to force the current user. Aka creating one script for the export line and the exec and another to call the script to run into screen. I don't like LGSM so I made my own scripts, maybe I should make them public ones I am done?
     
    Last edited by a moderator: Feb 27, 2017