1. Fixed, thanks for the message error! :)
    [DOUBLEPOST=1423339471][/DOUBLEPOST]
    Fixing! :)

    Edit: you can try again and if it works or not reply me
     
    Last edited by a moderator: Feb 7, 2015
  2. this file only interacts with the plugin, if in your console see a ERROR-NOT-EQUAL, it is because the settings not match with plugin and webpage config
    [DOUBLEPOST=1423340322][/DOUBLEPOST]@Sinertex can you try again? thanks
     
  3. It's working you can take a look, http://playrustlife.com/stats/ but i got this error in console
    Code:
    [Oxide] 9:26 PM [Error] MKToprewardsplayer: JavaScriptException while calling OnEntityDeath: No public methods with the specified arguments were found.
      at Jint.Native.Function.ScriptFunctionInstance.Call (JsValue thisArg, Jint.Native.JsValue[] arguments) [0x00000] in <filename unknown>:0
      at Oxide.Ext.JavaScript.Plugins.JavaScriptPlugin.CallFunction (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.JavaScript.Plugins.JavaScriptPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 
     
  4. Beautiful plugin.
    Great job with it!
    I look forward into implementing in my server.

    A few spelling errors, however. Not sure if they are intentional because of how the game works, or just simply mistakes...
    Line 105 in "MKToprewardsplayer.js" - Chocolate is spelled incorrectly.
    Line 268 in "MKToprewardsplayer.js" - Lantern is spelled incorrectly.
    Line 232 in "MKToprewardsplayer.js" - Chocolate is spelled incorrectly.
    Line 268 in "MKToprewardsplayer.js" - Lantern is spelled incorrectly.
     
  5. I thought the same, but not, you can see here: http://radmin.elasticbeanstalk.com/item/list/approved/consumable/
    [DOUBLEPOST=1423342186][/DOUBLEPOST]
    Can you Edit the Line 450 and put // in beginning of the line and you can try again, thanks! :)
     
  6. i put //, reload the plugin and when i killed a chicken i got this error
    Code:
    [Oxide] 9:53 PM [Error] MKToprewardsplayer: JavaScriptException while calling OnEntityDeath: No public methods with the specified arguments were found.
      at Jint.Native.Function.ScriptFunctionInstance.Call (JsValue thisArg, Jint.Native.JsValue[] arguments) [0x00000] in <filename unknown>:0
      at Oxide.Ext.JavaScript.Plugins.JavaScriptPlugin.CallFunction (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.JavaScript.Plugins.JavaScriptPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    
     
  7. Code:
    (10:46:07) | [Oxide] 8:46 AM [Info] There was an error adding the user to the database, check your settings
    (10:46:07) | [Oxide] 8:46 AM [Info] ERROR-CONNECT_345|------->null
    Checked settings and all seems to be ok
     
  8. look in the config file of the plugin:

    here

    "URL": {
    "URL": "http://yourpage.com/request.php?key=TheKey0123$"

    edit it /\ with your page and key
     
  9. Got it fixed, didnt see the second URL link.

    I however cant get it to stop popping up with rewards. Even with it set to 0 it says players got awarded R$0
     
  10. I will try to resolve it later, because right now I have no friends to try it on the local server

    Thanks, I fixed in the new version, I hope to launch soon
     
  11. It adds the server console to the players list :/
    also when using /exchange
    [Oxide] 7:29 PM [Error] MKToprewardsplayer: KeyNotFoundException while calling cmdMKexchange: The given key was not present in the dictionary.

    Getting java errors from players killing sleepers.

    [DOUBLEPOST=1423405397,1423355394][/DOUBLEPOST]UgetDeltWit <66 LvL> was killed by (SS) SteezyGames <1 LvL>
    JavaScriptException
    TBRATTACKER <2 LvL> was killed by (SS) SteezyGames <1 LvL>
    JavaScriptException

    also getting blank stats on page.
     

    Attached Files:

    Last edited by a moderator: Feb 8, 2015
  12. Thanks, I'm working on it :)
     
  13. Whats the best way to wipe when there is an update?
     
  14. JavaScriptException: Config is undefined
     
  15. restart server. this help me
    [DOUBLEPOST=1423886474][/DOUBLEPOST]lol. No. Not help....
    Code:
    JavaScriptException: Config is undefined
    Jint.Native.Function.ScriptFunctionInstance.Call (Jint.Native.JsValue,Jint.Native.JsValue[]) <0x005cc> 
    (wrapper dynamic-method) object.lambda_method (System.Runtime.CompilerServices.Closure,int,string) <0x002c0>
    Oxide.Core.Libraries.WebRequests.Update () <0x00090> 
    Oxide.Core.OxideMod.OnFrame () <0x00279> 
    Oxide.Unity.UnityScript.Update () <0x00029>
    
    [DOUBLEPOST=1423887705][/DOUBLEPOST]Where this text? I wont translate this text.
    2015-02-14 07-21-06 MK Stats RUST - Google Chrome.png
    [DOUBLEPOST=1423890263][/DOUBLEPOST]and please add option turn off money. Just sipmle stat )
     
  16. Sorry for the late! :confused:

    index.php lines 82, 86, 90, 94
    home.php lines 24, 28, 32, 36
    top.php lines 30, 36, 73, 79, 116, 122
    users.php lines 36-42
    user.php lines 37-106

    The next week I will be releasing a new version :D
    I Remove the money(and integrate with the plugin shop and bank to make money, but not for now), and giving the reward based on killings >=10 reward1, >=20 reward2, >=30 reward 3, etc; when the player is killed before reaching the goal, the statistics for the reward are restored again to zero.
     
  17. excellent plugin ! very good work! I wanted to ask you something .
    Will could put a method for the items can be redeemed from the website? And that automatically assign them in the game when the player requests from the web.

    This would be amazing
     
    Last edited by a moderator: Feb 15, 2015
  18. Not yet, but it's a good idea, I will try to implement it in the next version :D