Im having trouble installing this plugin, I have downloaded the most recent version I have dropped the StackSizes.cs file in to my oxide/plugins folder yes Its still stacking in 1000s? Please could someone tell me what I am going wrong?
Stack Sizes [Unmaintained]
Discussion in 'Plugin Support' started by ColonelAngus, Feb 7, 2015.
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Wulf Community Admin
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Edit, I read back up the topic and used the command: "oxide.reload StackSizes" which fixed the issue!
Does anyone know of a list of item Id's which I could use when Configuring new Items in the list? -
After the last week update, all stack was max 1000. Plugin is load in without any error. I tried many things for fix it, even I was deleted the plugin and config files from my server. Download again the plugin, upload to my server....restart many times, use oxide.reload StackSizes, but nothing help me. How I fix my problem? I deleted all of plugins (and config, data) files from my server, and upload again one by one, start with StackSizes. Fortunately this way solved my problem. Later swap config file to my one, and still work.
WBF: https://docs.google.com/spreadsheets/d/1L3T5AXFw9Uxda-56wjVA0muisrbVAi3NgplU_rShHTY/ -
ie. = oxide.reload Stacksizes
[DOUBLEPOST=1432026679][/DOUBLEPOST] -
Is there any way to stack ammo? we can get it to spawn in in the size we set but we cannot get it to stack in any way. I know the short names are correct but still not able to stack or put back into a stack after splitting
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I have some problem for add stack in the game. Somebody can look mistake in my file please ?
The problem are for ammunition, all other work
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 50000 }, { "name": "charcoal", "stackSize": 250000 }, { "name": "cloth", "stackSize": 500000 }, { "name": "fat_animal", "stackSize": 50000 }, { "name": "gunpowder", "stackSize": 50000 }, { "name": "lowgradefuel", "stackSize": 50000 }, { "name": "metal_fragments", "stackSize": 250000 }, { "name": "metal_ore", "stackSize": 250000 }, { "name": "metal_refined", "stackSize": 250000 }, { "name": "paper", "stackSize": 10000 }, { "name": "stones", "stackSize": 1000000 }, { "name": "sulfur", "stackSize": 250000 }, { "name": "sulfur_ore", "stackSize": 250000 }, { "name": "wood", "stackSize": 500000 }, { "name": "ammo_pistol", "stackSize": 5000 }, { "name": "ammo_shotgun", "stackSize": 5000 }, { "name": "ammo_rifle", "stackSize": 5000 }, { "name": "ammo_handmade_shell", "stackSize": 5000 }, { "name": "ammo_rocket_hv", "stackSize": 5 }, { "name": "ammo_rifle_hv", "stackSize": 5000 }, { "name": "ammo_pistol_hv", "stackSize": 5000 }, { "name": "ammo_rocket_basic", "stackSize": 5 }, { "name": "ammo_rocket_smoke", "stackSize": 1 }, { "name": "arrow_wooden", "stackSize": 1000 }, { "name": "grenade.beancan", "stackSize": 50 }, { "name": "grenade.f1", "stackSize": 50 } ] } }
EDIT : solution top => WBF: https://docs.google.com/spreadsheets/d/1L3T5AXFw9Uxda-56wjVA0muisrbVAi3NgplU_rShHTY/
But not workingLast edited by a moderator: May 20, 2015 -
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ok, i have change to this, but not working
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 50000 }, { "name": "charcoal", "stackSize": 250000 }, { "name": "cloth", "stackSize": 500000 }, { "name": "fat_animal", "stackSize": 50000 }, { "name": "gunpowder", "stackSize": 50000 }, { "name": "lowgradefuel", "stackSize": 50000 }, { "name": "metal_fragments", "stackSize": 250000 }, { "name": "metal_ore", "stackSize": 250000 }, { "name": "metal_refined", "stackSize": 250000 }, { "name": "paper", "stackSize": 10000 }, { "name": "stones", "stackSize": 1000000 }, { "name": "sulfur", "stackSize": 250000 }, { "name": "sulfur_ore", "stackSize": 250000 }, { "name": "wood", "stackSize": 500000 } ], "ammunition": [ { "name": "ammo_pistol", "stackSize": 5000 }, { "name": "ammo_shotgun", "stackSize": 5000 }, { "name": "ammo_rifle", "stackSize": 5000 }, { "name": "ammo_handmade_shell", "stackSize": 5000 }, { "name": "ammo_rocket_hv", "stackSize": 5 }, { "name": "ammo_rifle_hv", "stackSize": 5000 }, { "name": "ammo_pistol_hv", "stackSize": 5000 }, { "name": "ammo_rocket_basic", "stackSize": 5 }, { "name": "ammo_rocket_smoke", "stackSize": 1 }, { "name": "arrow_wooden", "stackSize": 1000 } ], "weapon": [ { "name": "grenade.beancan", "stackSize": 50 }, { "name": "grenade.f1", "stackSize": 50 } ] } }
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honestly i was able to do it in a breeze with item config. i couldnt get it working with stacksizes. no ammo would work with stacking more than 64 the default. But i was able to get it to 100 or more and able to split an restack with item config no problem.
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All ammo type I set to 1000, that work for me.
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what coding do you have on it?
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This is the front of my config file (StackSizes.json)
Code:{ "Config": { "items": [ { "name": "ammo_pistol", "stackSize": 1000 }, { "name": "ammo_pistol_hv", "stackSize": 1000 }, { "name": "ammo_rifle", "stackSize": 1000 }, { "name": "ammo_rifle_hv", "stackSize": 1000 }, { "name": "ammo_rocket_basic", "stackSize": 100 }, { "name": "ammo_rocket_hv", "stackSize": 100 }, { "name": "ammo_rocket_smoke", "stackSize": 100 }, { "name": "ammo_shotgun", "stackSize": 1000 },
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Code:
[Error] Failed to call hook 'LoadDefaultConfig' on plugin 'Stack Sizes' (ArgumentNullException: Argument cannot be null. Parameter name: path) 4:31 PM [Debug] at System.IO.Path.InsecureGetFullPath (System.String path) [0x00000] in <filename unknown>:0 at System.IO.Path.GetFullPath (System.String path) [0x00000] in <filename unknown>:0 at Oxide.Core.Configuration.DynamicConfigFile.CheckPath (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Core.Configuration.DynamicConfigFile.Save (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Plugins.StackSizes.CreateDefaultConfig () [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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You get this error when start first time this plugin, and your config not exist. In next secound your plugin make a config file, and start running fine.
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That work fine with your file !
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Last edited by a moderator: May 21, 2015 -
Everytime I add something I have to delete the config and start from scratch, I could never find the error. My stacksizes arent working with this current config:
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 10000 }, { "name": "ammo_rifle", "stackSize": 1000 }, { "name": "charcoal", "stackSize": 20000 }, { { "name": "arrow_wooden", "stackSize": 1000 }, { "name": "ammo_shotgun", "stackSize": 1000 }, { "name": "ammo_pistol", "stackSize": 1000 }, { "name": "blueberries", "stackSize": 100 }, { "name": "cloth", "stackSize": 5000 }, { "name": "bandage", "stackSize": 10 }, { "name": "largemedkit", "stackSize": 10 }, { "name": "box_wooden_large", "stackSize": 10 }, { "name": "fat_animal", "stackSize": 15000 }, { "name": "gunpowder", "stackSize": 10000 }, { "name": "lowgradefuel", "stackSize": 10000 }, { "name": "metal_fragments", "stackSize": 10000 }, { "name": "metal_ore", "stackSize": 10000 }, { "name": "metal_refined", "stackSize": 10000 }, { "name": "paper", "stackSize": 1000 }, { "name": "stones", "stackSize": 100000 }, { "name": "sulfur", "stackSize": 15000 }, { "name": "sulfur_ore", "stackSize": 100000 }, { "name": "wood", "stackSize": 100000 } ] } }
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Can some one explaine where i can find this default config? cant find it anywhere or is it blocked to seen i use Gameservers.com rentabel, can some one please help dont know where i can find it :s this i see abouts configs config/config.vdf server/cfg/mapis emty ... OXIDE/CONFIG/emty....