1. BaK

    BaK

    For some reason corn and pumpkins seem to have stopped stacking. is this just me? everything else is stacking fine.
     
  2. Code:
    [Oxide] 8:34 PM [Warning] [Stack Size Controller] Creating a new configuration file.
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.inventory.item.icon.active.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.inventory.item.icon.controller
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.inventory.item.icon.normal.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.inventory.item.icon.selected+active.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.inventory.item.icon.selected.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.item.dropped.anim.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.item.dropped.controller
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.item.pickup.anim.anim
    [BUNDLE] Not found in bundle: assets/content/ui/ingame/ui.item.pickup.controller
    [BUNDLE] Not found in bundle: assets/content/ui/menu/ui.serverbrowser.item.controller
    [BUNDLE] Not found in bundle: assets/content/ui/ui.itemicon.shader
     
  3. i do the stackall 65000 in command console and it doesn't work any way to fix this? Or do i have to do it one by one
     
  4. Code:
    [8/6/2015 6:25:12 PM] [Oxide] 6:25 PM [Warning] [Stack Size Controller] Creating a new configuration file.
    [8/6/2015 6:26:11 PM] [Oxide] 6:26 PM [Warning] [Stack Size Controller] Updating configuration file with new values.
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    [8/6/2015 6:26:11 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
    Latest update anyone know what is wrong
    I think its one of the plugins as it does not happen when I remove all of them
     
    Last edited by a moderator: Aug 6, 2015
  5. A lot of item names have changed so this isn't working, let's hope a fix is rolled out soon! D: because this works with ItemConfig StackSizes doesn't.
     
  6. just a small change needed...but looks like some cleanup of old item names would be good ;)
     

    Attached Files:

  7. nvm it works
     
  8. What about this ?
     

    Attached Files:

  9. Sorry, I spoke to soon. The update Die wilde had works
     
  10. nope doesnt work
     
  11. It created a new config, edit it
     
  12. Has anyone had any issues with @Nogrod fixes? If not I'll update with them. I'll take a look at it myself in a minute.
     
  13. A player notified me of a dupe glitch on servers with stacks, i verified the dupe works, heres a clip on a demo how.



    All my plugins/oxide are current, i think this should be fixed. :)
     
  14. Unless I'm missing something, this has absolutely nothing to do with my plugin.
     
  15. Ive just been told the c4 blueprint duppe glitch is to do with the stack plugin. :/ i will remove it and test now. Yep, removed and cant do the C4 glitch thingy so i guess it is a problem with this plugin.
     
    Last edited by a moderator: Aug 10, 2015
  16. I very highly doubt that. All this plugin does is change a single variable. C4 stacks naturally, so it just increases the stack size. This plugin won't allow a dupe glitch unless for some reason Rust itself is bugged at large stack sizes. In which case, Rust would need to fix their shit first.
     
  17. Yes you are right, sorry to say it was the plugin. I removed it and couldnt stack blueprints so thought it was sorted, wiped my server thinking a fresh start, and its back in again, can stack blueprints :D So sorry to think it was your plugin, adn yeah you're right, rust need to sort their shit, im getting told its been fixed by other sources, obviously not. I just tried it on a fresh profile with 0 plugins installed, glitch still there.
     
  18. I have editing the .json for wood and stone to stack to "20000" and it does not. I then granted myself auth to changestacksize and when i type "/stackall 10000" it says "Invalid command: /stack wood 10000"
     
  19. I got the same issue - but also with "metal.ore".
     
  20. Is there a console command for this plugin because ive noticed that after a restart when you chuck things out they dont go together and not everything stacks