1. Hmm i still have that same issue with stability (?)
     
  2. CHR

    CHR

    What kind of stability
     
  3. Code:
    [DEBUG] Killing block build/pillar (BuildingBlock) - stability timeout[3/27/2015 6:27:37 PM] NullReferenceException: Object reference not set to an instance of an object
    BuildingBlock.UpdateSupports (Boolean forceUpdate)
    BuildingBlock.DistanceFromGround ()
    BuildingBlock+Support.Update (Boolean forced)
    BuildingBlock.UpdateSupports (Boolean forceUpdate)
    BuildingBlock.StabilityCheck ()
    BuildingBlock+StabilityCheckWorkQueue.RunJob (.BuildingBlock entity)
    ObjectWorkQueue`1[T].RunQueue (Int64 maximumMilliseconds)
    ServerMgr.Update ()
     
  4. @Wulf what?... All latest

    Code:
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [CHAT] [GS] !/ [(B0BA:89]: :0:>9 >DD O B>:0 70H5;)
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/wall (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
    [CHAT] Nik0n-Xyikon [(B0BA:89]: 40 :B> AC*0
    [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
     
  5. Wulf

    Wulf Community Admin

    The Rust builds still have issues. You'll have to wait for a better fix from them.
     
  6. Do you know when comes next Patch or somth like this ? or is it fixed now ?
    @Wulf
     
  7. Not fixed
     
  8. Hmm :/ thats confusing me :D...i can see somth on Jenkins WebSite that they load someth
     
  9. same problem. players makes flying castels or make flying room in which has too cupboard

    [​IMG]
     
  10. My nervous system is dead right now :D

    Started with freezes by BetterLoot, finished with stability crashing
     
  11. Same question
     
  12. i made a fresh install and added latest oxide. it doest have problem right now. i cant make more than 2 floor.
     
  13. Its worst D:
     
  14. hmm it still doesnt work for me :((
     
  15. The stability has been in worse shape the past week, but it still isn't as it should be and while it is annoying, there is nothing that can be done about it besides turning it of with the console command `server.stability false`. This however allows players to build anyway they like so you could end up with crazy buildings and sky-bridges and such.
     
  16. same here :(

    flying buildings gone now they cannot even make buildings :S
    [DOUBLEPOST=1427497314][/DOUBLEPOST][DEBUG] Killing block build/block.halfheight.slanted (BuildingBlock) - stability timeout

    how can we fix this ? other than diasble stability because they can jump on any building with adding more than 2 floors
     
    Last edited by a moderator: Mar 28, 2015
  17. Wulf

    Wulf Community Admin