Stability stops working
Discussion in 'Rust Discussion' started by SannyOK, Mar 27, 2015.
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Same
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What kind of stability
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Code:
[DEBUG] Killing block build/pillar (BuildingBlock) - stability timeout[3/27/2015 6:27:37 PM] NullReferenceException: Object reference not set to an instance of an object BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.DistanceFromGround () BuildingBlock+Support.Update (Boolean forced) BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.StabilityCheck () BuildingBlock+StabilityCheckWorkQueue.RunJob (.BuildingBlock entity) ObjectWorkQueue`1[T].RunQueue (Int64 maximumMilliseconds) ServerMgr.Update ()
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@Wulf what?... All latest
Code:[DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [CHAT] [GS] !/ [(B0BA:89]: :0:>9 >DD O B>:0 70H5;) [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/wall (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout [CHAT] Nik0n-Xyikon [(B0BA:89]: 40 :B> AC*0 [DEBUG] Killing block build/block.halfheight (BuildingBlock) - stability timeout
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Wulf Community Admin
The Rust builds still have issues. You'll have to wait for a better fix from them.
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Do you know when comes next Patch or somth like this ? or is it fixed now ?
@Wulf -
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Hmm :/ thats confusing me
...i can see somth on Jenkins WebSite that they load someth
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same problem. players makes flying castels or make flying room in which has too cupboard
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Started with freezes by BetterLoot, finished with stability crashing -
Same question
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i made a fresh install and added latest oxide. it doest have problem right now. i cant make more than 2 floor.
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Users cant place nothing. With the last build https://github.com/OxideMod/Snapshots/tree/master/Rust
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Its worst D:
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hmm it still doesnt work for me
(
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The stability has been in worse shape the past week, but it still isn't as it should be and while it is annoying, there is nothing that can be done about it besides turning it of with the console command `server.stability false`. This however allows players to build anyway they like so you could end up with crazy buildings and sky-bridges and such.
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flying buildings gone now they cannot even make buildings :S
[DOUBLEPOST=1427497314][/DOUBLEPOST][DEBUG] Killing block build/block.halfheight.slanted (BuildingBlock) - stability timeout
how can we fix this ? other than diasble stability because they can jump on any building with adding more than 2 floorsLast edited by a moderator: Mar 28, 2015 -
Wulf Community Admin
Your only options are to turn stability off, wait for a Rust update, or try http://oxidemod.org/resources/betterstability.862/.