So... Worked fine, but after some timw of server work - stability goes false? How it can be?
Can this cause plugin? Thanks.
Stability stops working
Discussion in 'Rust Discussion' started by SannyOK, Mar 27, 2015.
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Wulf Community Admin
You either have a plugin setting it, or your server is setting it. The CopyPaste plugin was known to before.
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AirdropControl
Autobroadcast
BuildBlocker <--- can it?
Chathandler
CommandBLock
CraftingRate
deathnotes
DemolishLimiter <-- or this?
EnchansedBan...
GatherRate
GIve
Helptext
ItemConfig
Kits
Playerloc
RemoverTool
Teleportation
Warp
Zones
[DOUBLEPOST=1427437017][/DOUBLEPOST]Right now f*** up again
In exeption find:
[3/27/2015 9:15:33 AM] NullReferenceException: Object reference not set to an instance of an object
BuildingBlock.UpdateSupports (Boolean forceUpdate)
BuildingBlock.DistanceFromGround ()
BuildingBlock+Support.Update (Boolean forced)
BuildingBlock.UpdateSupports (Boolean forceUpdate)
BuildingBlock.StabilityCheck ()
BuildingBlock+StabilityCheckWorkQueue.RunJob (.BuildingBlock entity)
ObjectWorkQueue`1[T].RunQueue (Int64 maximumMilliseconds)
ServerMgr.Update () -
Wulf Community Admin
You can easily check by searching the plugin source for "server.stability false", but I doubt it's those plugins.
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Help me...
[DOUBLEPOST=1427437313][/DOUBLEPOST]I knew, but why that happends?
[DOUBLEPOST=1427437864][/DOUBLEPOST]Thanks for the answer...
[DOUBLEPOST=1427445536,1427437274][/DOUBLEPOST]ANYONE CAN HELP!?
[DOUBLEPOST=1427445861][/DOUBLEPOST]@Mughisi pls, help me...
[DOUBLEPOST=1427446454][/DOUBLEPOST]WHY?
Code:[3/27/2015 11:53:55 AM] NullReferenceException: Object reference not set to an instance of an object BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.DistanceFromGround () BuildingBlock+Support.Update (Boolean forced) BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.OnPhysicsNeighbourChanged () BuildingBlock+UpdateSurroundingsQueue.RunJob (Vector3 position) ObjectWorkQueue`1[UnityEngine.Vector3].RunQueue (Int64 maximumMilliseconds) ServerMgr.Update ()
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I have the same problem, help plz
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Calling kill - but already IsDestroyed!? build/block.halfheight (BuildingBlock)
TimeWarning: BuildingBlock+StabilityCheckWorkQueue took 0.48 seconds (480ms)
Calling kill - but already IsDestroyed!? build/floor (BuildingBlock)
The stability is gone, some one can help me.. -
the problem is not in the plugin !!!
Code:[3/27/2015 4:07:22 PM] Loading Save From server/..../save/Procedural Map_5000_996333/0.sav [3/27/2015 4:08:01 PM] Destroyed 25736 old entities [3/27/2015 4:08:01 PM] Creating 182305 entities from save [3/27/2015 4:08:13 PM] Spawning 182305 entities [3/27/2015 4:08:15 PM] Spawned 31793/182305 [3/27/2015 4:08:17 PM] Spawned 54025/182305 [3/27/2015 4:08:19 PM] Spawned 73624/182305 [3/27/2015 4:08:21 PM] Spawned 93528/182305 [3/27/2015 4:08:23 PM] Spawned 112100/182305 [3/27/2015 4:08:25 PM] Spawned 130751/182305 [3/27/2015 4:08:27 PM] Spawned 147493/182305 [3/27/2015 4:08:29 PM] Spawned 162470/182305 [3/27/2015 4:08:31 PM] Spawned 178152/182305 [3/27/2015 4:08:33 PM] Spawned 181901/182305 [3/27/2015 4:08:34 PM] Loading Complete [3/27/2015 4:08:34 PM] Stability Warmup [3/27/2015 4:08:34 PM] 116401 blocks found [3/27/2015 4:08:34 PM] Updating Supports Pass 1 of 4 [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loading Oxide core v2.0.590... [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loading extensions... [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension CSharp v0.6.590 by bawNg [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension JavaScript v1.0.590 by Nogrod [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension Lua v1.0.590 by Oxide Team [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension MySql v1.0.590 by Nogrod [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension Python v1.0.590 by Nogrod [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension Rust v1.0.590 by Oxide Team [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension Rust:IO for Oxide v2.0.3 by playrust.io / dcode [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension SQLite v1.0.590 by Nogrod [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded extension Unity v1.0.590 by Oxide Team [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loading plugins... [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team [3/27/2015 4:09:26 PM] [Oxide] 4:09 PM [Info] Loaded plugin Rust:IO for Oxide v2.0.3 by playrust.io / dcode [3/27/2015 4:09:27 PM] Creating Terrain.. [3/27/2015 4:09:27 PM] Generating terrain of size 5000 with seed 996333 [3/27/2015 4:09:28 PM] ALLOCATING TERRAIN DATA 00:00:00.7837310 [3/27/2015 4:09:28 PM] TerrainBiomeMap allocated: 64.00mb [3/27/2015 4:09:28 PM] TerrainColorMap allocated: 16.00mb [3/27/2015 4:09:28 PM] TerrainHeightMap allocated: 16.02mb [3/27/2015 4:09:28 PM] TerrainNormalMap allocated: 48.00mb [3/27/2015 4:09:28 PM] TerrainSplatMap allocated: 144.00mb [3/27/2015 4:09:28 PM] TerrainTopologyMap allocated: 16.00mb [3/27/2015 4:09:28 PM] CREATING TERRAIN OBJECT 00:00:00.2364786 [3/27/2015 4:09:30 PM] GENERATING HEIGHT MAP 00:00:01.2684670 [3/27/2015 4:09:30 PM] GENERATING BIOME MAP 00:00:00.3471313 [3/27/2015 4:09:31 PM] GENERATING TOPOLOGY MAP 00:00:00.9125642 [3/27/2015 4:09:31 PM] GENERATING SPLAT MAP 00:00:00.3771773 [3/27/2015 4:09:32 PM] GENERATING COLOR MAP 00:00:00.7681645 [3/27/2015 4:09:32 PM] APPLYING SPLAT HEIGHT OFFSETS 00:00:00.0925164 [3/27/2015 4:09:33 PM] PLACING RIVERS 00:00:00.6060274 [3/27/2015 4:09:34 PM] PLACING MONUMENTS 00:00:00.6897477 [3/27/2015 4:09:34 PM] PLACING MONUMENTS 00:00:00.3172210 [3/27/2015 4:09:34 PM] PLACING MONUMENTS 00:00:00.0398397 [3/27/2015 4:09:34 PM] PLACING MONUMENTS 00:00:00.0076620 [3/27/2015 4:09:35 PM] PLACING STATIC OBJECTS 00:00:00.6478872 [3/27/2015 4:09:36 PM] PLACING STATIC OBJECTS 00:00:00.6852474 [3/27/2015 4:09:36 PM] PLACING STATIC OBJECTS 00:00:00.0507793 [3/27/2015 4:09:38 PM] PLACING INFRASTRUCTURE 00:00:02.4864511 [3/27/2015 4:09:38 PM] PLACING STATIC OBJECTS 00:00:00.0056622 [3/27/2015 4:09:38 PM] PLACING STATIC OBJECTS 00:00:00.0035140 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0578319 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0290047 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0220193 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0387139 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0269495 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0371396 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0232467 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0435455 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0279945 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0310648 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0243380 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0251993 [3/27/2015 4:09:39 PM] PLACING STATIC OBJECTS 00:00:00.0431934 [3/27/2015 4:09:39 PM] CALCULATING CHECKSUM 00:00:00.1289047 [3/27/2015 4:09:40 PM] APPLYING HEIGHT MAP 00:00:00.7767938 [3/27/2015 4:09:41 PM] RAYCASTING TERRAIN 00:00:00.5101979 [3/27/2015 4:09:41 PM] GENERATING TEXTURES 00:00:00.0000717 [3/27/2015 4:09:41 PM] INITIALIZING PVT 00:00:00.0002889 [3/27/2015 4:09:46 PM] AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015 [3/27/2015 4:09:48 PM] SPAWNING RESOURCES 00:00:07.8420115
Code:[3/27/2015 4:14:55 PM] NullReferenceException: Object reference not set to an instance of an object BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.DistanceFromGround () BuildingBlock+Support.Update (Boolean forced) BuildingBlock.UpdateSupports (Boolean forceUpdate) BuildingBlock.StabilityCheck () BuildingBlock+StabilityCheckWorkQueue.RunJob (.BuildingBlock entity) ObjectWorkQueue`1[T].RunQueue (Int64 maximumMilliseconds) ServerMgr.Update ()
Last edited by a moderator: Mar 27, 2015 -
Calling kill - but already IsDestroyed!? build/block.halfheight (BuildingBlock)
TimeWarning: BuildingBlock+StabilityCheckWorkQueue took 0.48 seconds (480ms)
Calling kill - but already IsDestroyed!? build/floor (BuildingBlock) -
Hello,
same here....
After 10-15 minutes the server.stability is gone(
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after 10-15minutes server.stability gone
idk why
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Wulf Community Admin
There is a hopeful stability fix that was just pushed out in the past server update I believe. Garry has asked that if it still doesn't work for you, then use "queue" in the console and provide your results.
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Wulf Community Admin
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Wulf Community Admin
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So we have to Wait for Rust Update and Oxide update right
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is this bug fixed now ?