Simple question
How to spawn a Prefab (Like Animal or Vehicle)
EDIT:// Already did it by scrolling through Decompiler ^^
Solved Spawning a prefab like an animal or vehicle?
Discussion in 'Hurtworld Development' started by Glumi Chan, Jun 3, 2016.
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spawn prefabname
so f1
spawn { prefab }
AIBorServer
AIBorRadServer
AIShigiServer
AIShigiForestServer
AIShigiWolfServer
AIShigiArcticServer
AITokarServer
AITokarBlueServer
AITokarParrotServer
AITokarAlbinoServer
AIYetiServer
AIYetiForestServer
CoalRockResourceNodeServer
Deadtree1ResourceNodeServer
Deadtree2ResourceNodeServer
Deadtree3ResourceNodeServer
Goat
LandCrabDynamicObject
LargeMiningRockServer
LootCache
MedusaVineDynamic
Metal2ResourceNodeServer
Metal3ResourceNodeServer
Metal4ResourceNodeServer
OwrongResourceNode
PitcherPlantResourceNode
PlayerServerLoadTest
PoisonTrapDynamicObject
RainstormServer
Roach
SandstormServer
SucculentResourceNode
TokarPoison
TrapPoison -
I mean CSharp-Code for spawning (but i already got it by myself)
Anyway thank you for your post -
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Using Singleton<NetworkManager>.Instance.NetInstantiate()