1. Hi, is there anyway of getting console to show entity spawn locations? Preferably in a format like this

    (-199.3, 51.1, -224.2)
     
  2. What do you mean by entity spawn locations? When players place a building part?
     
  3. So that when I place a Large Wood Box it shows the spawn location in console.
     
  4. See: Oxide API for Rust
    Then get the entity's position and print the x, y and z to console.
     
  5. Example of what @Spicy said:
    Code:
    void OnEntitySpawned(BaseNetworkable entity)
    {
        Puts($"Entity Variables: [Owner]:{entity.OwnerID} | [Location]:{entity.transform.position}.");
    }