My server is running good again. Memory is a little high at 1GB with 10 players on, but at least its working!
Setting up a Rust server with Windows
Discussion in 'Guides and Tips' started by Wulf, Oct 9, 2014.
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is oxide updated to the latest rust patch? I'm so confused now with all these patches tonight...
there was another rust patch 3 hours ago and last Oxide patch 4 hours ago. so I take that oxide isnt up to date.Last edited by a moderator: Feb 21, 2015 -
Oxide is now up to date with 344 I believe because my server is working 100% perfect.
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it cant be
rust was updated 3 hours ago and last Oxide patch was over 4 hours ago..
posted at 8:44 below
Rust Patch----------->about 3 hours ago# Change #906700(?) Manifest ID changed – 4364688153535389735 › 3140638970040847015
Oxide patch--------->Wulf, Today at 4:20 PM Updated for non-dev Rust server 20150220 update 3
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Wulf Community Admin
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yah it doesn't appear to start with oxide 3 on the newest build
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My server has been screwed since the last 2 "fixes" from facepunch today. I was actually able to join it once after booting it up but I was on for maybe 3 minutes and I guess it crashed. I can still connect via rcon but it shows no 0 players
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Yeah servers crashing using the last oxide..
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Im using vanilla and so far no crashing. must be mixing oxide with new updated rust..
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Wulf Community Admin
I'll make a build once I get home. For now, you can use the patcher yourself if needed. There shouldn't be any changes, so it'd be an easy patch.
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can we use this or its outdated? https://github.com/OxideMod/Snapshots/tree/master/Rust
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My server uses ~ 10GB ram since the updates today . ( 2GB in normal time) You also have the ram explodes ?
(10GB ram for 2h uptime, rises again ...) -
Wulf Community Admin
[DOUBLEPOST=1424493056][/DOUBLEPOST]Update for the 4th Rust patch from 2/20 is now available: http://oxidemod.org/downloads/oxide-for-rust-experimental.714/update?update=3869
Sorry for the delay! Hard to patch when mobile. -
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Code:
[2/21/2015 1:36:27 PM] [Oxide] 1:36 PM [Error] ArgumentNullException while calling LoadDefaultConfig: (ArgumentNullException: Argument cannot be null. Parameter name: path)
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Using latest build and not seeing these spamming issues.
The other issue with the random Rust memory leak, I noticed this on some rare odd servers though resetting or changing the world seed cleared this up.
No issues here vs bad world.
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14 players online, process uses 8Gb RAM