1. i can confirm it was happening before the update
     
  2. That is a glitch we see with servers using modified stacks for metal ore and sulfur ore. If a stack is over 1000 it will have a chance not to produce fragments. Have people only put 1000 or less ore or sulfur in the furnaces or reduce the stacks count for those two items (refined materials can still be large stacks without issue.)
     
  3. No wipe is required this update. Take your time Wulf and when it's ready, it's ready. I just appreciate all the hard work you guys all put into providing this resource for the community. You do a great job.
     
  4. second update just dropped
     
  5. Kinda. I have no issue running furnaces with 2 stacks of over 15k sulfur/metal ore, as long as the ore was generated and inserted after the last server restart. How's that for a weird glitch?
     
  6. Likewise, we were also aware beforehand.
     
  7. I updated my server with just Rust Source patch and when I tried to connect to it, I am getting a NullReferenceException error that pushes me back to the server search page. Anyone else getting this?
     
  8. Is the update for today out yet? I'm seeing several servers already up and running with mods in rust right now.
     
  9. Wulf

    Wulf Community Admin

    Not all servers rely on Oxide releases.
     
  10. This seems to be an RakNet issue.
    Maybe a .net Framework or something like this.
     
  11. Gonna have to wait then got a new server so it's crucial to get updates asap to get back on the listing. Kinda thought that was the case tho thanks for the prompt reply.
     
  12. Hey guys, this new update needs oxide update? If it is yes when it will be ready?
     
  13. yes it does and Wait like we all are :)
     
  14. so i guess there is nothing to do but wait and see if it pans itself out?
     
  15. Wulf

    Wulf Community Admin

    Update is almost ready. We're just trying to figure out something that broke from the recent changes somehow.
     
  16. Okay thank you for answer ♥
     
  17. How could it be that way, if RakNt is coded in C++? xD

    The previous networking library (Lidgren) was the one using C#.
     
  18. Gameservers.com has issues with the new update with players trying to connect..
     
  19. can confirm.
     
  20. well that explains my issue since I have Gameservers.com