ServerRewards

Moved

Total Downloads: 14,032 - First Release: Mar 2, 2016 - Last Update: Jun 9, 2018

5/5, 61 likes
  1. k1lly0u updated ServerRewards with a new update entry:

    0.2.54

     
  2. Updated ,removed the configuration files , I get an error
    [07/06/2016 16:00:04] [Oxide] 16:00 [Error] ServerRewards plugin failed to compile!
    [07/06/2016 16:00:04] [Oxide] 16:00 [Error] ServerRewards.cs(953,86): error CS1503: Argument `#3' cannot convert `int' expression to type `bool'
    [07/06/2016 16:01:49] [Oxide] 16:01 [Error] ServerRewards plugin failed to compile!
    [07/06/2016 16:01:49] [Oxide] 16:01 [Error] ServerRewards.cs(953,86): error CS1503: Argument `#3' cannot convert `int' expression to type `bool'
     
  3. k1lly0u updated ServerRewards with a new update entry:

    0.2.54


    [DOUBLEPOST=1467796078][/DOUBLEPOST]Sorry, I'm using pre release references in VS :p
     

  4. All must create folder ServerRewards in logs directory!)
     
  5. This broke mine. Players bought kits but got nothing. I had to revert 2 versions back
     
  6. Not sure how, nothing has changed in regards to kits since I made it lol. I should be home tonight so I'll take a look
     
  7. Getting this error
    Code:
    (21:23:38) | [Oxide] 18:21 [Error] Failed to run a -2557.05 timer in 'ServerRewards v0.2.54' (DirectoryNotFoundException: Could not find a part of the path "D:\TCAFiles\Users\TCP\11598\server\Streamline\oxide\logs\ServerRewards\EarntRP_2016-07-06.txt".)
    (21:23:38) | [Oxide] 18:21 [Debug]   at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
      at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
      at System.IO.StreamWriter..ctor (System.String path, Boolean append) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool)
      at System.IO.File.AppendAllText (System.String path, System.String contents) [0x00000] in <filename unknown>:0
      at ConVar.Server.Log (System.String strFilename, System.String strMessage) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ServerRewards.AddPoints (UInt64 ID, Int32 amount) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ServerRewards.CheckForReward (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ServerRewards.SaveActivePlayer (.BasePlayer player) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.ServerRewards+<ResetTimer>c__AnonStorey2.<>m__1 () [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
     
  8. Do you have this with a smaller UI? Size 50% scaled
     
  9. k1lly0u updated ServerRewards with a new update entry:

    0.2.55


    [DOUBLEPOST=1467881032][/DOUBLEPOST]
    Kits still work fine. If it's not giving you anything check to make sure the kit still exists
    Negative, why?
     
  10. Hi k1lly0u

    Thanks for a great plugin, we've gone all out and completely replaced the economy system on our server (RustAU - Australian Rust Server) and modified a few plugins to provide RPs instead of Econ money (i.e for animal kills, etc)

    Wondering if you had any plans to add in a player transfer system so players can send money between themselfs, as well as adding an API hook to check a players balance?

    Both these would be great and allow us at RustAU to further expand the in game rewards system.

    Thanks :)
    Josh
     
  11. Because by default it takes up the whole screen, which i'm not a fan of :p
     
  12. The kits do still exist and work just fine when I reverted a couple versions back
     
  13. update plz
     
  14. I'll add the hook tonight and will look at adding a transfer system over the weekend
    Unfortunately everything is tied to a full size screen, changing it would require a huge amount of modification
    I'm not having any issues. Send me your sr and kits data files so I can try with them

    I'm at work so won't have a update out for a while. If your feeling adventurous and want to fix it yourself for the xp update search for "CreateItemByID" and remove the part that says "false,"
     
  15. Fixed version
     

    Attached Files:

  16. Its version for today update ?
     
  17. I assume so, given it was uploaded only 21 min ago :)
     
  18. For some reason people are able to buy things from the rewards menu without any points being removed. Any idea what I've done wrong here?
     
  19. As I cant see your files no i dont
     
  20. getting this error message, I have reloaded the plugin and reinstalled it
    [Oxide] 19:37 [Error] ServerRewards.cs(953,41): error CS1501: No overload for method `CreateByItemID' takes `4' arguments