I would still add the ports to the firewall also if you have an antivirus program many have built in firewalls
Server won't show on server list
Discussion in 'Rust Discussion' started by MystiquePoe1, Jun 18, 2016.
-
Some firewalls prevent inbound traffic on your WAN address. For example, let's say your public IP is 61.8.5.203 then if you tried to connect to a service that was port forwarded using NAT on port 80 by going to http://61.8.5.203 from the inside it would time-out.
I haven't figured out why some firewalls prevent this and some don't. If I remember correctly smoothwall allows traffic through the WAN IP from internally and Cisco devices/PFSense does not.Last edited by a moderator: Nov 8, 2017 -
-
-
-
So you have been doing this for 22 years but you cant get it to work you have over looked something and I find its always something simple so start it all over and check each step
-
I figured it out! The port forward MUST MATCH the outgoing traffic's IP Address.
For example, I have five external IP addresses. The majority of my traffic is set to go out 71.8.203.66. As soon as I moved the port forwards to that external IP address it worked!
To verify I changed the outgoing traffic for the server that is running Rust to 71.8.203.70. I moved the port forwards to the .70 IP, and bam! it showed up again!!
When the server starts up it must somehow register its outgoing external IP address with steam (maybe by some type of call like curl 'whatismyip.org').
If the address the port forwards are on don't match the outbound routers' IP address, it will not show up on the list.Last edited by a moderator: Nov 8, 2017 -
Have the same issue, server wont show on the modded list as usual, restarted 3x times and nothing yet!
Server only visible on gametracker and connecting with client.connect
ps: server hosted on gameserver company.. -
-
-
-
Yeah, to verify my Rust servers show up on the list, I have to tether my laptop to my cellphone's hotspot and check from Verizon's network.
Last edited by a moderator: Nov 8, 2017 -
-
One thing I found out is that the port forwards have to be on IP that your outgoing traffic is on. Also, some firewalls won't let you come back in through your wan port. (I have to tether my laptop to my cell phone and launch rust to see my servers.)
There is a website called Rust Live Map & Map Generator that polls Steam's Rust server list (with a slight delay.) If your server is showing up there, it means it is showing up for everyone except you.
Hope this helps. Sorry if it is anything you already know.Last edited by a moderator: Nov 8, 2017 -
-
Why can't I see the server using my network then? Server IP isn't associated with my network it is from (game server company)
I made a support ticket and they said to reinstall the whole server and try to fix the issue! LUL
Can someone help me please? -
Okay, just to confirm I understand the problem; Your server is hosted by a games company outside your network. It shows up on playrust.io but you cannot see it?
What's your server name? playrust.io pulls from steam's server list. So if playrust.io can see it means it shows up in the list.
One thing to keep in mind is as you search, if it has been modded (oxide) it will show up in the "modded servers" tab otherwise it will be in the community tab. -
[DOUBLEPOST=1510160556][/DOUBLEPOST]I don't know if this matters but started to happen (not showing on the server list) when I changed server.cfg file, command "antihack.projectile_protection" from default 3 to 0 (disabled)
I did this because when activated (value 3) wooden arrows give no damage to players or animals, it simply blocks all damage given
So wooden arrow damage would be 0 :/ -
-
How do I fix the wooden arrow damage issue?
Changing the antihack.projectile_forgiveness = "0.5" to higher value can fix?
Can someone help?Last edited by a moderator: Nov 8, 2017