After updating server and Oxide to their latest versions:
Code:Protocol: 2062.158.1 Build Date: 03/04/2018 15:50:41 Unity Version: 2017.1.3f1 Changeset: 25787 Branch: release Oxide.Rust Version: 2.0.3853scientists near junkpiles simply stopped spawning at all.Code:rustserver version: 171014
On my non-public staging server they also stopped spawning in Military Tunnels.
Is there an issue with the latest server build?
The config in server.cfg remained unchanged and it was working fine before:
Code:squadmanager.squad_disable false npcplayerapex.npc_junkpile_a_spawn_chance 0,1 npcplayerapex.npc_junkpile_g_spawn_chance 0,1
Scientists near junkpiles no longer spawn
Discussion in 'Rust Discussion' started by NoviQ, Mar 6, 2018.
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as far as i know they disabled them due to server instability
Its on rust web site. -
or that one from March the 1st:
?
Beacause these commits doesn't exactly tell that they cannot be enabled. Scientists were disabled by default in February and yet you still were able to enable them via convar. -
Code:
squadmanager.squad_disable false npcplayerapex.npc_junkpile_a_spawn_chance 0,1 npcplayerapex.npc_junkpile_g_spawn_chance 0,1
0,1 -> 0.1
Also, try running npcplayerapex.npc_junkpile_g_spawn_chance in console without any parameters following and it should report what the current convar is set to.
[DOUBLEPOST=1520384241][/DOUBLEPOST]Nevermind, npcplayerapex.npc_junkpile_a_spawn_chance and npcplayerapex.npc_junkpile_g_spawn_chance are not working for me either. Guess they disabled the convars completely? -
So its most likely any issues with these are down to Facepunch till they fix it. -
They ninja changed all of the server convars. I've added all of the latest convars for enabling and setting the scientist up. We've got the men in blue up and running again on my server.
Check here: RUST Scientist Command -
Kill the NPC and you will be kicked from the server
They didn't disable them for nothing... there's a bug right now -
That bug is not reproducing itself on my server currently. When was that reported?
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I have no problems with killing scientists on my server either, after enabling them via commands @Digital Ghost pointed to - no kicking.
Also, thanks Digital for replying with that link - it worked! -
But did you update the server after this weekend?
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I did - I wrote my first post on Wednesday.
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Nice to have that PvE feeling back! -
Does anyone know the difference between junkpiles a and g? Which ones are which?