Rust-Kits
Moved
Total Downloads: 70,198 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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Kits | Page 71 | Oxide
If you still cant do it then pm me your skype info will talk you over it -
Ok I have solved my issue - user error. Thanks Reneb for clarifying. I didn't realize that I HAD to use ITEMS option to copy stuff from the inventory. I followed the overview instructions but when you watch the tutorial video it is much clearer.
Thanks again. -
I really need help, ive made the kits and set them up with cooldows and max uses, but if i /kit bp for example, it wouldnt appear in my inventory, but t would count as me using it, so the cooldown works and the max uses work, it just aint showing up?? so i have to wait like a day form nothing
PLEASE HELP, I BEG
[DOUBLEPOST=1445621256][/DOUBLEPOST]it way more complicated than im putting it tho, thats only one of the issues, can you add me on steam? :Atomic Bomber
its so hard to explain ALL the issues here.. -
and again- hi! .i still have this issue ..... with Event manager and kits. and no. its not empty name....
Code:4:03 PM [Error] Failed to call hook 'GiveKit' on plugin 'Kits v3.1.3' (ArgumentNullException: Argument cannot be null. Parameter name: key) 4:03 PM [Debug] at System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.Kits+Kit].TryGetValue (System.String key, Oxide.Plugins.Kit& value) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.GiveKit (.BasePlayer player, System.String kitname) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 4:03 PM [Error] Failed to call hook 'GiveKit' on plugin 'Kits v3.1.3' (ArgumentNullException: Argument cannot be null. Parameter name: key) 4:03 PM [Debug] at System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.Kits+Kit].TryGetValue (System.String key, Oxide.Plugins.Kit& value) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.GiveKit (.BasePlayer player, System.String kitname) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 4:04 PM [Info] [Notifications] Dildo_Vaggins left the server. (Reason: Disconnected)
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i meant it is not directly an issue with kits, because it is called with a wrong parameter from Event Manager (or any other plugin which is using the hook on kits)
i've added a check to avoid that error, perhaps it helps...Attached Files:
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Everytime i try to use a kit it redeems it but does not give me anything. Anyone know why?
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Thanks nogrod for quick reply. it removes the error.right. but i dont receve any kit now in arena with normal setting like before
permission - authlevel2
description XXXX
name deathmatch
Items.
Ouh ouh Hold your horses. its just working now..... i set it not like before. now just the right way /kit authlevel 2 . and that what you want.
just reloaded everything. works. Thanks a lot!
ps. when comes new Hunt update?
DD Last edited by a moderator: Oct 23, 2015 -
[Oxide] 3:11 AM [Error] Failed to initialize plugin 'Kits v3.1.3' (FormatException: Input string was not in the correct format)
[Oxide] 3:11 AM [Debug] at System.UInt64.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.UInt64.Parse (System.String s, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.Convert.ToUInt64 (System.String value, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.String.System.IConvertible.ToUInt64 (IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0 at System.Convert.ChangeType (System.Object value, System.Type conversionType, IFormatProvider provider) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.EnsureType (Newtonsoft.Json.JsonReader reader, System.Object value, System.Globalization.CultureInfo culture, Newtonsoft.Json.Serialization.JsonContract contract, System.Type targetType) [0x00000] in <filename unknown>:0
[DOUBLEPOST=1445681910][/DOUBLEPOST]kits gui doesn't work
[DOUBLEPOST=1445685816][/DOUBLEPOST]It occurs when i set
"chat": {
"description": "<color=red>Kits</color>",
"kits": [
"kit1",
"kit3"
] -
help me understand autokits
I assumed they are for players when they log in, right?
I did:
1. /kit add autokit
2. /kit description "something"
3. /kit /hide true
4. /kit max 3
5. /kit cooldown 3600
when users log in they are not getting the kit. -
Here you go just copy and paste each one.
You must have the items on your char before making each kit
/kit add "autokit"
/kit items description "This is the autokit" authlevel 2
/kit hide true
/kit add "daily"
/kit items description "Daily resources for being so devoted" cooldown 86400
/kit add "starter"
/kit items description "Help to get started, usable twice at 1hour interval" max 2 cooldown 3600
/kit add "sniper"
/kit items description "Help for them raids, usable twice at 1hour interval" max 2 cooldown 3600
/kit add "hunter"
/kit items description "Help to hunt them beasts, usable twice at 1hour interval" max 2 cooldown 3600
/kit add "blueprints"
/kit items description "Couple blueprints to help you start" max 1
/kit add "donatorreward"
/kit description "Donator reward" permission donator max 1 items
/kit add "vip"
/kit items description "VIP reward" permission vip max 1 items
/kit add "moderator"
/kit items description "Moderator Kit" authlevel 1
/kit add "admin"
/kit items description "Admin Kit" authlevel 2
Or download the attachment and place in data folder put please stop server first -
a little late. but whenever i make a kit, it make sit just fine but then i try to spawn that kit and it says kit redeemed in chat but my inventory remains empty?
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yo guys all my plugins are working apart from the kits havent had the server running for 3 weeks updated everything when i do /kits nothing show up or /kit also when i do /kit starter says unknown kit but it was there
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Works for me
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read the overview and other posts, this has been answered probably 20 times, and everytime because people don't read the overview nor watch the tutorial
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I am the server owner and have the ability to modify some other plugins that use chat commands. For the life of me I cannot get Kits plugin to recognize me as a server admin with authlevel 2.
I get the same message everytime I try to set up a new kit: "You don't have access to this command". -
then you are not admin. read how to become an admin in oxide tutorial posts
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I am admin:
MYSteamID#
player
admin
MYIngameName
canusegodmode
warp.admin
authlevel.set
Am I missing something in the permissions that is needed to modify the Kits plugin? I'm new to all this, be gentle. -
Go to cfg folder and check in users.cfg see if it says you are in there as ownerid then go to oxide\data\owners_list.json and see if your steamid is in there
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I checked in users.cfg and I am good there. I went to oxide\data\ but I dont have a owners_list.json in there. Is that the problem?