Rust-Kits

Moved

Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. I'm new to working with Kits and was just curious what this means after I do the add kit command.
    https://i.imgur.com/L6HqTiW.jpg

    Wondering if my kit has been added or not because I don't see it in the Kit Menu.


    Thanks in advance.
     
  2. You only made the kit name but have no items in the kit if you follow this post it will show you what to do Kits | Page 283 | Oxide
     
  3. I had the items I wanted in my inventory like the plugin says you have to do before creating the kit.
     
  4. Yes but you never done each step only the first one that is making the kit name so follow the post I linked you
     
  5. When I'm wiping how do I delete the kits data so when players login they start fresh with kits
     
  6. Delete the kits_data.json file when server is offline after a wipe or use the command on the overview
     
  7. ty bro I got it ;p Resistance! see me on skype? i have a couple questions to assk!
     
  8. In the permission:

    If I have a group named "Discord", can I set the permission for only players in that group to use a specific kit?
     
  9. Yes watch the video
     
  10. Oh figured out @Resistance , kit permission will create a new permission like "kit.discord", Pfft :)
     
  11. Yes then make a discord group and add the permission to that group then add player to the discord group and also add the permission to the user
     
  12. Yep :)
     
  13. I am the server owner and both of my admins have oxide permission but I am not sure how to give them permission to make kits.
     
  14. All they need is auth level 2
     
  15. Would it be "grant user auth level 2"
     
  16. No, do this in rcon
    ownerid steamid64 "player name" "admin"
    do this for each one then
    server.write.cfg
    then get them to relog if they are in game
    If they are already an admin as you said above then they can use this plugin already unless they are only a mod so check the users.cfg file first
     
  17. So I am setting them as owners in the rcon pretty much? They are just mods so yeah I have to move them up
     
  18. You will need to remove their mod first
    removemoderator steamid64
     
  19. Any chance this can be tweaked so authlevel 2 doesnt adhere to the cooldown?
     
  20. Just make a few kits only admins can get with no cooldowns