Rust-Kits

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Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. upload the kits file from your config folder and the one from your data folder
     
  2. may bad it did it right this time lol but is there anyway to add more on the first page if each kit was a little smaller i could fit another 5 on the 1st page
     
  3. Would need changed in the script you would need to ask the coder
     
  4. ahh ok hopefully he would check this post out :) i dont put a long description so it would be good to shrink them down in height a little there is no real clear view to the 2nd page just arrows
    [DOUBLEPOST=1496746173][/DOUBLEPOST]@Absolut is there anyway you could change the kits for me please i want to add a extra 5 kits to the main page the only way i see the easyest way is to half the height of the kits and that would allow for 5 more to be on the main page thanks
     
  5. Hi Wombat, did you have to edit the config to add more kits, or did it just add them?
     
  6. i changed the cs file to allow 10 this works fine but i want to add 15 per page but unsure how to add this to auto arrange them
     
  7. it already allows 10 in the cs file
     
  8. Oh right, I must of missed something. When I tried to add more than 8 they didn't show but wasn't in the addkit section anymore
     
  9. Last edited by a moderator: Jun 7, 2017
  10. when i do /kit it says unknown command
     
  11. enter in console
    Code:
    oxide.reload Kits
    and check the output
    [DOUBLEPOST=1496842297][/DOUBLEPOST]
    edited Line 360 to:
    Code:
    var success = CopyPaste.CallHook("TryPasteFromSteamID", player.userID, kit.building, CopyPasteParameters.ToArray());
    It should work, but I get a syntax error of copypaste - (syntax is correct, I checked: all parameters are given, the buildingname is right).
    Any ideas?
     
    Last edited by a moderator: Jun 7, 2017
  12. I have been using the whole set needed for about an hour now and have tried to make ways around kits not working but it simply will not work.

    I have 5 kits made and none of them will show in the classes section when the event starts - how would I fix this? I have class selection enabled but the screen that comes up is blank
     
  13. Not sure what you mean by class but you will need to upload your config and kits.json from data folder so it can be checked
     
  14. Whitch Config file (name the config) and ill upload both here
     
  15. Well as we are talking about the kits plugin
    from the config folder = kits.json
    from the data folder = kits.json
     
    Last edited by a moderator: Jun 8, 2017
  16. There ye go man - I renamed them to their designated folders I took them from
    Kits.zip
     
  17. How do I reset kits from plugin
    from rcon not plugin
     
    Last edited by a moderator: Jun 8, 2017
  18. plugin isnt working anymore, my errors come when i try to use kits
    it wont call them its is broken for me, i dont know if its restricted to just my server or if anyone else is getting the errors.
    Code:
    Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.7' (NullReferenceException
    : Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.GetKitData (UInt64 userID, System.String kitname) [0x000
    00] in <filename unknown>:0
      at Oxide.Plugins.Kits.CanRedeemKit (.BasePlayer player, System.String kitname,
    Boolean skipAuth) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.TryGiveKit (.BasePlayer player, System.String kitname) [
    0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, S
    ystem.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret,
    System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[]
    args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
    args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] arg
    s) [0x00000] in <filename unknown>:0
    Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.7' (NullReferenceException
    : Object reference not set to an instance of an object)
      at Oxide.Plugins.Kits.GetKitData (UInt64 userID, System.String kitname) [0x000
    00] in <filename unknown>:0
      at Oxide.Plugins.Kits.CanRedeemKit (.BasePlayer player, System.String kitname,
    Boolean skipAuth) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.TryGiveKit (.BasePlayer player, System.String kitname) [
    0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, S
    ystem.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret,
    System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[]
    args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[]
    args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] arg
    s) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Jun 8, 2017
  19. You have not made any kits only the names you need to delete both the files and start again follow this post on how to make kits and how to do your config file as you did not do that right either Kits | Page 283 | Oxide
    If you still cant do it I will help you over skype
    And watch the videos on the overview as well
     
  20. Delete the kits_data.json file from the data folder then reload plugin