Rust-Kits

Moved

Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. Same here
     
  2. Absolut updated Kits with a new update entry:

    3.2.0

     
  3. Same error: Attachment cannot be found. Please repost download
     
  4. Thanks!!
     
  5. @Absolut you need to redo the overview due to all the changes
     
  6. Was doing so when you wrote this : )
    [DOUBLEPOST=1488241880][/DOUBLEPOST]
    Pur3x, I am looking over the logic and not sure what your issue could be. On every reload it should fix the config if anything is missing so I am ruling that out. Beyond that there isn't much that can cause this issue. Can you do me a favor, rename your config and reload it?
     
  7. I renamed it and reloaded it and same issue. It's everytime someone redeems the kit.
     
  8. Everytime someone redeems a kit via chat command? Or via the ui?
    [DOUBLEPOST=1488242556][/DOUBLEPOST]
    I found it.. Posting update.. my bad.
     
  9. I would like to ask you how to authorize this plugin, what is his name
     
  10. Glad to see it was only spam atleast!
     
  11. Chat command, btw the menu to add kit only admins can see it right ?
     
  12. Absolut updated Kits with a new update entry:

    3.2.1


    [DOUBLEPOST=1488243010][/DOUBLEPOST]
    Correct : ) Or by permission.. Ill make sure that is in Description as well!
    [DOUBLEPOST=1488243057][/DOUBLEPOST]
    I don't know your meaning?
     
  13. Sorry, I want to ask: how to authorize plug-ins
     
  14. Sorry, he is not to need to authorized?
     
  15. Think he is asking what is the permission he needs to add for this plugin to make kits and as the overview has not been redone yet am not sure if you still have it at auth level 2
     
  16. I did redo the overview?

    Adding Kits to GUI Menus
    You can add kits to each NPC GUI Menu or the Chat GUI Menu by editing the Kits List in the config or by clicking the "Add Kits" button in the GUI. This button and functionality is only available to Auth Level 2 or players with the permission ---> Kits.admin
     
  17. So you make kits the same way as I posted one page 229
    This is the default config that the new plugin makes it needs posted on the overview and the old ones removed
    Code:
    {
      "NPC - GUI Kits": {
        "0": {
          "description": "Welcome on this server! Here is a list of free kits that you can get.<color=green>Enjoy your stay</color>",
          "kits": [
            "kit1",
            "kit2"     
          ]
        },
        "1235439": {
          "description": "Welcome on this server! Here is a list of free kits that you can get.<color=green>Enjoy your stay</color>",
          "kits": [
            "kit1",
            "kit2"
          ]
        },
        "8753201223": {
          "description": "<color=red>VIPs Kits</color>",
          "kits": [
            "kit1",
            "kit3"
          ]
        }
      },
      "CopyPaste - Parameters": [
        "autoheight",
        "true",
        "blockcollision",
        "true",
        "deployables",
        "true",
        "inventories",
        "true"
      ],
      "AutoKits": {
        "permission1.allow": "KitName1",
        "permission2.allow": "KitName2",
        "permission3.allow": "KitName3"
      },
      "UI KeyBinding": "",
      "Kit - Logging": false,
      "Background - URL": ""
    }
    I do like all the new things added nice work
     
    Last edited by a moderator: Feb 28, 2017
  18. Nothing has changed in how anything is made or done in this plugin.... As my update suggests the only change to logic is the addition of an Inventory check to make sure people have room for the kit (this is to stop the grieving of people that don't get the items because they fall out of their inventory or disappear).

    The UI changes were to make things look and feel "better". Many people have custom UIs and my hope was to give back to everyone by making one for general public use.

    The addition of "Add Kit" in the UI is to give people an alternative to opening the config and manually entering kit names into a list. Now they can just select Kits that they have already made and add them quickly to NPC GUIs or the Chat GUI. It automatically filters the buttons available to Kits that are not already in that GUI.

    If there are any other questions feel free to ask... If you don't like the UI, just make sure you don't have NPC GUI "0" in the config.. and continue as is with the chat based system.

    Thanks.