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Rust-Kits
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Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
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what is the permission Command so I can give a group permission to create kits?
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I'm having an issue with supply signals, and its carrying over to server rewards. My kits work fine, but anytime I make a kit with a supply signal, i can redeem but, there is nothing there. It wont even show up on serverrewards either.
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Hi, I'm rather basic at my knowledge of permissions but what I am trying to accomplish is create a set of new permissions that I can direct at specific groups.
For example: I have 6 groups VIP-Level 1, VIP-Level 2, VIP-Level 3, VIP-Level 4, VIP-Level 5 and HARDCORE SUPPORTER.
Now I have created the permissions as follows: vipkits1, vipkits2, vipkits3, vipkits4, vipkits5 and hardcorekits.
My problem is how do I assign those permissions to the groups? The Kits mod allows the creation of the permissions but oxide rejects them saying "permission does not exist"
PLEASE HELP -
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I haven't created all the kits yet, does that matter?
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I had a look at your post on page 229 and correct me if i'm wrong but that only shows how to create the permissions for the plugin right? I didn't see anything there that would help me make oxide recognise them
I made the permissions for the kits but oxide does not recognise them and keep getting "permission does not exist" when I try to assign the permissions to my custom groups.
I might be having a full retard moment but I am out of ideas on how to overcome this. -
I figured so there's no confusion I should clarify that I am trying to create custom permissions.
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Hello, I am having a problem removing kits from my server. I remove them with /kit remove KITNAME but they reappear after a server restart or reloading the plugin.
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how do u change the auth level of people?
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Player Administration -
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Code:void OnServerInitialized() { InitializePermissions(); } void InitializePermissions() { foreach (var kit in storedData.Kits.Values) { if (!string.IsNullOrEmpty(kit.permission) && !permission.PermissionExists(kit.permission)) permission.RegisterPermission(kit.permission, this); } }
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Thanks, I'll try again tonight but if I still have the same issue is there a way I could hard code my custom permissions into the plugin?