Rust-Kits

Moved

Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. (18:47:57) | [Oxide] 18:48 [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.10' (NullReferenceException: Object reference not set to an instance of an object)
    (18:47:57) | [Oxide] 18:48 [Debug] at Oxide.Plugins.Kits.GetKitData (UInt64 userID, System.String kitname) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.CanSeeKit (.BasePlayer player, System.String kitname, Boolean fromNPC, System.String& reason) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filenameunknown>:0


    help me pleas
     
  2. hey is it possible to make a command that shows whats in the kit like /infokit <name> (1 ak,1 m249, 1 bolt action rifle)
     
  3. Put what's in the kit in the description then use GUI
     
  4. Do someone know, what i am missing?


    [Oxide] 12:26 [Error] ZoneManager plugin failed to compile!
    [Oxide] 12:26 [Error] ZoneManager.cs(731,35): error CS1061: Type `Deployer' does not contain a definition for `GetOwnerPlayer' and no extension method `GetOwnerPlayer' of type `Deployer' could be found. Are you missing an assembly reference?
     
  5. "you dont have access to this command"
    I am Owner, I am admin, I am also Admin via Chat/chathandler and so on.

    But some plugins are broken since last big rust update last week and are trolling me now;)
    Someone knows what to do?

    Also granted me as a user and the admin group all permissions with "*"
     
  6. Is it possible to add a setting if a person got a full inventory the items will be droped?
     
  7. you have reported this in the wrong plugin and update your plugins
     
  8. oh sorry. The plugins are the latest avalible downloads. :-D
     
  9. You dont have the latest zone manager if you did you would not be getting that error. Please start posting in the correct plugin topic for each plugin
     
  10. I did a post in the other topic.
    thx
     
  11. помогите я поставил плагин Комплекты мне в и ка 2016-07-18_20-15-32.png нсоли написало
     
  12. Hello guys! Is it possible to add option in plugin to check player inventory? I mean when inventory is full plugin will not give apropriate kit and will inform player in chat? Sorry for my english )
     
  13. same request please,

    and how can I put the kist in ugi ?
     
  14. Think you mean kit and GUI if you upload your kits.json from your data folder will make the config for you
     
  15. I made a starter kit and want new players to start with that kit is there any way of doing that?
     
  16. see my post on page 107 the autokit will do what you need
     
  17. You need to create /kit autokit with appropriate items but dont forget to set the appropriate level fot that kit or some people can spam you server.
     
  18. @Reneb having an option like:

    Code:
    DateTime today = DateTime.Today;if (today.DayOfWeek == DayOfWeek.Friday && today.Day <= 7) {
           // reset kits data command
    }
    in void OnLoaded, would be pretty cool. So kits get automatically reset after every wipe.


    I'm currently using it standalone:
    Code:
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Oxide.Core.Plugins;namespace Oxide.Plugins
    {
        [Info("EsclavosPlugin", "tetreum", 0.1)]
        [Description("Custom plugin")]    class EsclavosPlugin : RustPlugin
        {
            void OnPluginLoaded(Plugin plugin)
            {
                DateTime today = DateTime.Today;            if (plugin.Name == "Kits" && today.DayOfWeek == DayOfWeek.Friday && today.Day <= 7) {
                    Puts("EsclavosPlugin - Kits data cleaned");
                    ConsoleSystem.Run.Server.Normal("say '/kit resetdata'");
                }
            }
        }
    }
    
     
  19. Hello guys,

    Is it possible to build in an option like:

    Kit Turret - only usable after 4-8 hours playtime on my server?

    Gegards,

    Stoner Jezus Gaming