Rust-Kits

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Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. using the /kit resetkits command will delete all kits you will need to remake them
     
  2. i know that. but my kits and my notifier cfg is getting written over after a server restart, although they were working without any errors before the restart
     

    Attached Files:

  3. you need to unload notifier change the config then reload the kits you dont need to so not sure what is going on there
     
  4. Yeah cant use kits atm , unless i remake them all. abit frustrating.
     
  5. I am having a similar issue but none of the three work (I even made 3 unique kits), not sure what I did wrong. Here is the config... if the NPC knows to talk to me and show me the kit for sale arent they the right NPC?
    Kits
    {
    "NPC - GUI Kits": {
    "1793681871": {
    "description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
    "kits": [
    "StarterKitA"
    ]
    },
    "1957761167": {
    "description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
    "kits": [
    "StarterKitM"
    ]
    },
    "1132727839": {
    "description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
    "kits": [
    "StarterKitH"
    ]
    }
    }
    }
    Kits 2
    "starterkitA": {
    "name": "StarterKitA",
    "description": "A Free Kit for Nakeds",
    "max": 1,
    "cooldown": 86000.0,
    "authlevel": 0,
    "hide": false,
    "npconly": true,
    "permission": null,
    "image": null,
    "items": [
    {
    "itemid": -1691991080,
    "bp": false,
    "container": "main",
    "amount": 4,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 927253046,
    "bp": false,
    "container": "main",
    "amount": 2,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 1253290621,
    "bp": false,
    "container": "main",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": -578028723,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 698310895,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": true,
    "mods": []
    }
    ]
    },
    "starterkitM": {
    "name": "StarterKitM",
    "description": "A Free Kit for Nakeds",
    "max": 1,
    "cooldown": 86000.0,
    "authlevel": 0,
    "hide": false,
    "npconly": true,
    "permission": null,
    "image": null,
    "items": [
    {
    "itemid": -1691991080,
    "bp": false,
    "container": "main",
    "amount": 4,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 927253046,
    "bp": false,
    "container": "main",
    "amount": 2,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 1253290621,
    "bp": false,
    "container": "main",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": -578028723,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 698310895,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": true,
    "mods": []
    }
    ]
    },
    "starterkitH": {
    "name": "StarterKitH",
    "description": "A Free Kit for Nakeds",
    "max": 1,
    "cooldown": 86000.0,
    "authlevel": 0,
    "hide": false,
    "npconly": true,
    "permission": null,
    "image": null,
    "items": [
    {
    "itemid": -1691991080,
    "bp": false,
    "container": "main",
    "amount": 4,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 927253046,
    "bp": false,
    "container": "main",
    "amount": 2,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 1253290621,
    "bp": false,
    "container": "main",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": -578028723,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": false,
    "mods": []
    },
    {
    "itemid": 698310895,
    "bp": false,
    "container": "belt",
    "amount": 1,
    "skinid": 0,
    "weapon": true,
    "mods": []
    }
    ]
    },
     
  6. @Absolut
    please place all inside code tags or upload your files
     
  7. Files are valid jsons and the only tbing added was the lines I posted and I made note of which file they were from. Everything else with kits works as well, I'll post the files but does anyone know what actually causes this error? I read the plugin and as I mentioned for the NPC to offer the gui and appropriate kit tells me it is some odd glitch.
    [DOUBLEPOST=1460107177,1460092196][/DOUBLEPOST]
    I wiped all files to try again. Also added permissions and those permissions to the player oxide group, still the same error.
     

    Attached Files:

  8. Will test these when I get a sleep
     
  9. @Resistance @Reneb @Ankawi Hey so my donor kits have like 10000k seconds and I reset kit data and it still did not work why? ANy Fix?
     
  10. I want to report an issue;

    Before 1 week from wipe I have set a blueprint kit that includes hundreds library book page and fragments plus an m249 and ammos. Gather rate was 3000x I did it because I wanted players not to be busy with construction stuff before wipe. Then after wipe, I immediately removed the kit and set the gather rate default. The problem was when I restarted the server the kit was still there but unfortunately I didn't notice. Players had their bps and guns all over, some even didn't know the kit exists... To provide justice I deleted all kit data and changed the server 'all bps opened' state. It just didn't make some players happy. Can you fix not removing the kit in the game?

    TIA :)
     
  11. Hi! Is it possible to reset kit data for specific players? Some players lose their kits on my server via full inventory and I want to give it to them again, but the only way is to reset kit data for all players.
     
  12. Sorry only all but you can make a auto kit as its not your fault if players die and lose their kit thats part of the game so tell your players they need to deal with it
     
  13. this might be silly, but im struggling to set my autokit to spawn players with full health. Is this perhaps something not controlled by kits? every other element works fine, i copy items at full health but always spawns my players with half health.
    Any input would be great :)
    Thanks
     
  14. Kits have nothing to do with players health you need a different plugin for that
     
  15. I think they mean the item is half health, not sure that changes anything
     
  16. There was a fix done for that not sure if it was put into the latest but i do know it is someone here on this topic
     
  17. this mod is broken the /kit dosent even show list of kits. You cant even retrieve the kits. Idk if its the mod thats broken and you need fix it or its me but please help
     
  18. It's you it works upload kit file from data folder and kit file from config
     
  19. Great plugin! For some reason though my starter kit does not register the cooldown. I have included the json file. Any ideas?
     

    Attached Files:

  20. Hi, so when I do /kit the default rust icon appears, what do I need to do in the plugin to edit them to a custom icon and if I can, what's the size?