using the /kit resetkits command will delete all kits you will need to remake them
Rust-Kits
Moved
Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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Yeah cant use kits atm , unless i remake them all. abit frustrating.
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Kits
{
"NPC - GUI Kits": {
"1793681871": {
"description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
"kits": [
"StarterKitA"
]
},
"1957761167": {
"description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
"kits": [
"StarterKitM"
]
},
"1132727839": {
"description": "Welcome to Absolut Rust!, Please take this <color=red>one time only kit!</color>",
"kits": [
"StarterKitH"
]
}
}
}
Kits 2
"starterkitA": {
"name": "StarterKitA",
"description": "A Free Kit for Nakeds",
"max": 1,
"cooldown": 86000.0,
"authlevel": 0,
"hide": false,
"npconly": true,
"permission": null,
"image": null,
"items": [
{
"itemid": -1691991080,
"bp": false,
"container": "main",
"amount": 4,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 927253046,
"bp": false,
"container": "main",
"amount": 2,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 1253290621,
"bp": false,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": -578028723,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 698310895,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": true,
"mods": []
}
]
},
"starterkitM": {
"name": "StarterKitM",
"description": "A Free Kit for Nakeds",
"max": 1,
"cooldown": 86000.0,
"authlevel": 0,
"hide": false,
"npconly": true,
"permission": null,
"image": null,
"items": [
{
"itemid": -1691991080,
"bp": false,
"container": "main",
"amount": 4,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 927253046,
"bp": false,
"container": "main",
"amount": 2,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 1253290621,
"bp": false,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": -578028723,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 698310895,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": true,
"mods": []
}
]
},
"starterkitH": {
"name": "StarterKitH",
"description": "A Free Kit for Nakeds",
"max": 1,
"cooldown": 86000.0,
"authlevel": 0,
"hide": false,
"npconly": true,
"permission": null,
"image": null,
"items": [
{
"itemid": -1691991080,
"bp": false,
"container": "main",
"amount": 4,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 927253046,
"bp": false,
"container": "main",
"amount": 2,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 1253290621,
"bp": false,
"container": "main",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": -578028723,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": false,
"mods": []
},
{
"itemid": 698310895,
"bp": false,
"container": "belt",
"amount": 1,
"skinid": 0,
"weapon": true,
"mods": []
}
]
}, -
@Absolut
please place all inside code tags or upload your files -
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@Resistance @Reneb @Ankawi Hey so my donor kits have like 10000k seconds and I reset kit data and it still did not work why? ANy Fix?
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I want to report an issue;
Before 1 week from wipe I have set a blueprint kit that includes hundreds library book page and fragments plus an m249 and ammos. Gather rate was 3000x I did it because I wanted players not to be busy with construction stuff before wipe. Then after wipe, I immediately removed the kit and set the gather rate default. The problem was when I restarted the server the kit was still there but unfortunately I didn't notice. Players had their bps and guns all over, some even didn't know the kit exists... To provide justice I deleted all kit data and changed the server 'all bps opened' state. It just didn't make some players happy. Can you fix not removing the kit in the game?
TIA -
Hi! Is it possible to reset kit data for specific players? Some players lose their kits on my server via full inventory and I want to give it to them again, but the only way is to reset kit data for all players.
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this might be silly, but im struggling to set my autokit to spawn players with full health. Is this perhaps something not controlled by kits? every other element works fine, i copy items at full health but always spawns my players with half health.
Any input would be great
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this mod is broken the /kit dosent even show list of kits. You cant even retrieve the kits. Idk if its the mod thats broken and you need fix it or its me but please help
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Great plugin! For some reason though my starter kit does not register the cooldown. I have included the json file. Any ideas?
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Hi, so when I do /kit the default rust icon appears, what do I need to do in the plugin to edit them to a custom icon and if I can, what's the size?