Should work by updating and reloading the plugin, haven't tested it though. Let me know if it is working![]()

Rust:IO FriendlyFire
Disables friendly fire for Rust:IO friends
Total Downloads: 20,122 - First Release: Mar 15, 2015 - Last Update: Nov 16, 2015
- 5/5, 21 likes
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Seems it does i forgot to answer ^^ sorry
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IndexOutOfRangeException: Array index is out of range.
[SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation.\ -
anynews for a fix ?
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? I have no issues here. Maybe post a better exception log.
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This
[SV_RPCMessage] playerattack - Exception has been thrown by the target of an invocation.\
spamming my log. -
Are you exactly sure that this is caused by FF? There is a try-catch-block around OnEntityTakeDamage, so the message should look different if it'd be from FF.
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dcode updated Rust:IO FriendlyFire with a new update entry:
1.3.4
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Code:
[Oxide] 7:18 PM [Warning] Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: AdminProtection, FriendlyFire
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Afaik this warning is printed if two plugins use the same hook with a different return/override behavior, and it cannot be suppressed. What FF does for friends, AP does for admins.
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So... I don't know why, but after some time damage works again with ./ff off type... What can it be? Thanks.
P.S. If used oxide.reload FriendlyFire - nothing -
I am not exactly sure how such a duplicate return behavior is handled. @Wulf ?
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Wulf Community Admin
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Wulf Community Admin
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Guys, I hope that you can solve this problem, cuz only after server restart plugins works again
[DOUBLEPOST=1429893096][/DOUBLEPOST]No fix for that? -
FriendlyFire still not working in my server. I already reload the plugin, I tried to put the plugin again like in the beginning and nothing changed
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dcode updated Rust:IO FriendlyFire with a new update entry:
1.4.0
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Works! Thanks!