Hi there Team,
Before, in Legacy, we had rust.GetAllplayers().
Is there any other method with the same functionality that we could use for Experimental?
Thanks in advance & Best regards.
Rust.GetAllplayers()
Discussion in 'Rust Development' started by TheRotAG, Dec 21, 2014.
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Wulf Community Admin
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@Wulf tnx for the advice!
Do you know how can I return the result from PlayerString or PlayerStringTbl as readable table to use in "for k,v in pairs()"?
Ok, spliting or table.inserting did what I expected, Convert String to Table. The question know is, I need to capture the SteamIDs from all connected players and you could shows me the Display Name from everyone. Any ideas? -
Look into my arena plugin you should get most of your answers.
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Amazing! GetAllPlayers did the work!
